SFML/samples/qt/QSFMLCanvas.hpp

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#ifndef QSFMLCANVAS_HPP
#define QSFMLCANVAS_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics.hpp>
#include <QWidget>
#include <QTimer>
class QEvent;
////////////////////////////////////////////////////////////
/// QSFMLCanvas allows to run SFML in a Qt control
////////////////////////////////////////////////////////////
class QSFMLCanvas : public QWidget, public sf::RenderWindow
{
public :
////////////////////////////////////////////////////////////
/// Construct the QSFMLCanvas
///
/// \param Size : Initial size of the widget
/// \param FrameTime : Frame duration, in milliseconds (0 by default)
/// \param Parent : Parent of the widget (NULL by default)
///
////////////////////////////////////////////////////////////
QSFMLCanvas(const QSize& Size, unsigned int FrameTime = 0, QWidget* Parent = NULL);
////////////////////////////////////////////////////////////
/// Destructor
///
////////////////////////////////////////////////////////////
virtual ~QSFMLCanvas();
private :
////////////////////////////////////////////////////////////
/// Notification for the derived class that moment is good
/// for doing initializations
///
////////////////////////////////////////////////////////////
virtual void OnInit();
////////////////////////////////////////////////////////////
/// Notification for the derived class that moment is good
/// for doing its update and drawing stuff
///
////////////////////////////////////////////////////////////
virtual void OnUpdate();
////////////////////////////////////////////////////////////
/// Return the paint engine used by the widget to draw itself
///
////////////////////////////////////////////////////////////
virtual QPaintEngine* paintEngine() const;
////////////////////////////////////////////////////////////
/// Called each time an event is received by the widget ;
/// we use it to catch the Polish event and initialize
/// our SFML window
///
////////////////////////////////////////////////////////////
virtual bool event(QEvent* Event);
////////////////////////////////////////////////////////////
/// Called when the widget needs to be painted ;
/// we use it to display a new frame
///
////////////////////////////////////////////////////////////
virtual void paintEvent(QPaintEvent*);
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
QTimer myTimer; ///< Timer used to update the view
};
#endif // QSFMLCANVAS_HPP