SFML/DSFML/import/dsfml/graphics/image.d

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/*
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
module dsfml.graphics.image;
import dsfml.graphics.common,
dsfml.graphics.color,
dsfml.graphics.rect;
import dsfml.system.common,
dsfml.system.exception,
dsfml.system.stringutil;
/**
* Image is the low-level class for loading and
* manipulating images
*/
class Image : DSFMLObject
{
/**
* Default constructor
*/
this()
{
super(sfImage_Create());
}
/**
* Construct an empty image
*
* Params:
* width = Image width
* height = Image height
* col = Image color (black by default)
*/
this(uint width, uint height, Color col = Color.BLACK)
{
super(sfImage_CreateFromColor(width, height, col));
}
/**
* Construct the image from a file
*
* Params:
* filename = Path of the image file to load
*
* Throws:
* LoadingException if filename is empty or null.
*/
this(string filename)
{
if (filename is null || filename.length == 0)
throw new LoadingException("LoadingException : Filename is invalid.");
super(sfImage_CreateFromFile(toStringz(filename)));
}
/**
* Construct the image from a file in memory
*
* Params:
* data = array of data in memory
* Throws:
* LoadingException if data is empty or null.
*/
this(ubyte[] data)
{
if (data is null || data.length == 0)
throw new LoadingException("LoadingException : Memory stream is invalid.");
super(sfImage_CreateFromMemory(data.ptr, data.length));
}
/**
* Construct the image directly from an array of pixels
*
* Params:
* width = Image width
* height = Image height
* data = array of pixels in memory (assumed format is RGBA)
*
* Throws:
* LoadingException if data length doesn't match Width * Height * 4
*/
this(uint width, uint height, ubyte[] data)
{
if (width * height * 4 != data.length)
throw new LoadingException("LoadingException : Pixels array length doesn't match the specified size.");
super(sfImage_CreateFromPixels(width, height, data.ptr));
}
override void dispose()
{
sfImage_Destroy(m_ptr);
}
/**
* Save the content of the image to a file
*
* Params:
* filename = Path of the file to save (overwritten if already exist)
*
* Returns:
* True if saving was successful
*/
bool saveToFile(string filename)
{
return cast(bool)sfImage_SaveToFile(m_ptr, toStringz(filename));
}
/**
* Create an empty image
*
* Params:
* width = Image width
* height = Image height
* col = Image color (black by default)
*
* Returns:
* True if creation was successful
*/
bool create(uint width, uint height, Color col = Color.BLACK)
{
m_ptr = sfImage_CreateFromColor(width, height, col);
return (m_ptr !is null);
}
/**
* Create transparency mask from a specified colorkey
*
* Params:
* colorKey = Color to become transparent
* alpha = Alpha value to use for transparent pixels (0 by default)
*/
void createMaskFromColor(Color colorKey, ubyte alpha = 0)
{
sfImage_CreateMaskFromColor(m_ptr, colorKey, alpha);
}
// /**
// * Create the image from the current contents of the
// * given window
// *
// * Params:
// * window = Window to capture
// * sourceRect = Sub-rectangle of the screen to copy (empty by default - entire image)
// *
// * Returns:
// * True if copy was successful
// */
// void copyScreen(RenderWindow window, IntRect sourceRect = new IntRect())
// {
// return cast(bool)sfImage_CopyScreen(m_ptr, window.getNativePointer, sourceRect.toCIntRect());
// }
/**
* Copy pixels from another image onto this one.
* This function does a slow pixel copy and should only
* be used at initialization time
*
* Params:
* source = Source image to copy
* destX = X coordinate of the destination position
* destY = Y coordinate of the destination position
* sourceRect = Sub-rectangle of the source image to copy
*/
void copy(Image source, uint destX, uint destY, IntRect sourceRect = new IntRect())
{
sfImage_Copy(m_ptr, source.getNativePointer, destX, destY, sourceRect.toCIntRect());
}
/**
* Change the color of a pixel
* Don't forget to call Update when you end modifying pixels
*
* Params:
* x = X coordinate of pixel in the image
* y = Y coordinate of pixel in the image
* col = New color for pixel (X, Y)
*/
void setPixel(uint x, uint y, Color col)
{
sfImage_SetPixel(m_ptr, x, y, col);
}
/**
* Get a pixel from the image
*
* Params:
* x = X coordinate of pixel in the image
* y = Y coordinate of pixel in the image
*
* Returns:
* Color of pixel (x, y)
*/
Color getPixel(uint x, uint y)
{
return sfImage_GetPixel(m_ptr, x, y);
}
/**
* Get an array of pixels (8 bits integers RGBA)
* Array size is GetWidth() x GetHeight() x 4
* This array becomes invalid if you reload or resize the image
*
* Returns:
* array of pixels
*/
ubyte[] getPixelsArray()
{
return sfImage_GetPixelsPtr(m_ptr)[0..getWidth() * getHeight() * 4];
}
/**
* Bind the image for rendering
*/
void bind()
{
sfImage_Bind(m_ptr);
}
/**
* Enable or disable image smooth filter.
* This parameter is enabled by default
*
* Params:
* smooth = True to enable smoothing filter, false to disable it
*/
void setSmooth(bool smooth)
{
sfImage_SetSmooth(m_ptr, smooth);
}
/**
* Return the width of the image
*
* Returns:
* Width in pixels
*/
uint getWidth()
{
return sfImage_GetWidth(m_ptr);
}
/**
* Return the height of the image
*
* Returns:
* Height in pixels
*/
uint getHeight()
{
return sfImage_GetHeight(m_ptr);
}
/**
* Tells whether the smooth filtering is enabled or not
*
* Returns:
* True if image smoothing is enabled
*/
bool isSmooth()
{
return cast(bool)sfImage_IsSmooth(m_ptr);
}
package:
this(void* ptr)
{
super(ptr);
}
private:
extern (C)
{
typedef void* function() pf_sfImage_Create;
typedef void* function(uint, uint, Color) pf_sfImage_CreateFromColor;
typedef void* function(uint, uint, ubyte*) pf_sfImage_CreateFromPixels;
typedef void* function(cchar*) pf_sfImage_CreateFromFile;
typedef void* function(ubyte* ,size_t) pf_sfImage_CreateFromMemory;
typedef void function(void*) pf_sfImage_Destroy;
typedef int function(void*, cchar*) pf_sfImage_SaveToFile;
typedef void function(void*, Color, ubyte) pf_sfImage_CreateMaskFromColor;
typedef int function(void*, void*, sfIntRect) pf_sfImage_CopyScreen;
typedef void function(void*, void*, uint, uint, sfIntRect) pf_sfImage_Copy;
typedef void function(void*, uint, uint, Color) pf_sfImage_SetPixel;
typedef Color function(void*, uint, uint) pf_sfImage_GetPixel;
typedef ubyte* function(void*) pf_sfImage_GetPixelsPtr;
typedef void function(void*) pf_sfImage_Bind;
typedef void function(void*, int) pf_sfImage_SetSmooth;
typedef uint function(void*) pf_sfImage_GetWidth;
typedef uint function(void*) pf_sfImage_GetHeight;
typedef int function(void*) pf_sfImage_IsSmooth;
static pf_sfImage_Create sfImage_Create;
static pf_sfImage_CreateFromColor sfImage_CreateFromColor;
static pf_sfImage_CreateFromPixels sfImage_CreateFromPixels;
static pf_sfImage_CreateFromFile sfImage_CreateFromFile;
static pf_sfImage_CreateFromMemory sfImage_CreateFromMemory;
static pf_sfImage_Destroy sfImage_Destroy;
static pf_sfImage_SaveToFile sfImage_SaveToFile;
static pf_sfImage_CreateMaskFromColor sfImage_CreateMaskFromColor;
static pf_sfImage_CopyScreen sfImage_CopyScreen;
static pf_sfImage_Copy sfImage_Copy;
static pf_sfImage_SetPixel sfImage_SetPixel;
static pf_sfImage_GetPixel sfImage_GetPixel;
static pf_sfImage_GetPixelsPtr sfImage_GetPixelsPtr;
static pf_sfImage_Bind sfImage_Bind;
static pf_sfImage_SetSmooth sfImage_SetSmooth;
static pf_sfImage_GetWidth sfImage_GetWidth;
static pf_sfImage_GetHeight sfImage_GetHeight;
static pf_sfImage_IsSmooth sfImage_IsSmooth;
}
static this()
{
debug
DllLoader dll = DllLoader.load("csfml-graphics-d");
else
DllLoader dll = DllLoader.load("csfml-graphics");
sfImage_Create = cast(pf_sfImage_Create)dll.getSymbol("sfImage_Create");
sfImage_CreateFromColor = cast(pf_sfImage_CreateFromColor)dll.getSymbol("sfImage_CreateFromColor");
sfImage_CreateFromPixels = cast(pf_sfImage_CreateFromPixels)dll.getSymbol("sfImage_CreateFromPixels");
sfImage_CreateFromFile = cast(pf_sfImage_CreateFromFile)dll.getSymbol("sfImage_CreateFromFile");
sfImage_CreateFromMemory = cast(pf_sfImage_CreateFromMemory)dll.getSymbol("sfImage_CreateFromMemory");
sfImage_Destroy = cast(pf_sfImage_Destroy)dll.getSymbol("sfImage_Destroy");
sfImage_SaveToFile = cast(pf_sfImage_SaveToFile)dll.getSymbol("sfImage_SaveToFile");
sfImage_CreateMaskFromColor = cast(pf_sfImage_CreateMaskFromColor)dll.getSymbol("sfImage_CreateMaskFromColor");
sfImage_CopyScreen = cast(pf_sfImage_CopyScreen)dll.getSymbol("sfImage_CopyScreen");
sfImage_Copy = cast(pf_sfImage_Copy)dll.getSymbol("sfImage_Copy");
sfImage_SetPixel = cast(pf_sfImage_SetPixel)dll.getSymbol("sfImage_SetPixel");
sfImage_GetPixel = cast(pf_sfImage_GetPixel)dll.getSymbol("sfImage_GetPixel");
sfImage_GetPixelsPtr = cast(pf_sfImage_GetPixelsPtr)dll.getSymbol("sfImage_GetPixelsPtr");
sfImage_Bind = cast(pf_sfImage_Bind)dll.getSymbol("sfImage_Bind");
sfImage_SetSmooth = cast(pf_sfImage_SetSmooth)dll.getSymbol("sfImage_SetSmooth");
sfImage_GetWidth = cast(pf_sfImage_GetWidth)dll.getSymbol("sfImage_GetWidth");
sfImage_GetHeight = cast(pf_sfImage_GetHeight)dll.getSymbol("sfImage_GetHeight");
sfImage_IsSmooth = cast(pf_sfImage_IsSmooth)dll.getSymbol("sfImage_IsSmooth");
}
}