SFML/ruby/sfml-window/window/Event.cpp

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/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
#include "Event.hpp"
#include "main.hpp"
#include <SFML/Window/Event.hpp>
/* SFML::Event holds all the informations about a system event that just happened.
*
* Events are retrieved using the SFML::Window#GetEvent function.
*
* A SFML::Event instance contains the type of the event (mouse moved, key pressed, window closed, ...)
* as well as the details about this particular event. Please note that the event parameters are
* defined in a union, which means that only the member matching the type of the event will be properly
* filled; all other members will have undefined values and must not be read if the type of the event
* doesn't match. For example, if you received a KeyPressed event, then you must read the event.Key
* member, all other members such as event.MouseMove or event.Text will have undefined values.
*
* The ruby version differs from C++ in that the parameters are still stored in a union but that
* the values can be directly accessed from the event object. If you try to access any data which
* would be considered undefined then SFML::SomeKindOfException will be thrown.
*
* Usage example:
*
* while event = window.getEvent()
*
* # Request for closing the window
* if event.type == SFML::Event::Closed
* window.close
*
* # The escape key was pressed
* if ( event.type == sf::Event::KeyPressed ) && ( event.code == SFML::Key::Escape )
* window.close
*
* # The window was resized
* if event.type == SFML::Event::Resized
* DoSomethingWithTheNewSize(event.size);
*
* # etc ...
* end
*/
VALUE globalEventClass;
/* Joystick buttons events parameters (JoyButtonPressed, JoyButtonReleased). */
VALUE globalJoyButtonEventClass;
/* Joystick axis move event parameters (JoyMoved). */
VALUE globalJoyMoveEventClass;
/* Keyboard event parameters (KeyPressed, KeyReleased). */
VALUE globalKeyEventClass;
/* Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased). */
VALUE globalMouseButtonEventClass;
/* Mouse move event parameters (MouseMoved). */
VALUE globalMouseMoveEventClass;
/* Mouse wheel events parameters (MouseWheelMoved). */
VALUE globalMouseWheelEventClass;
/* Size events parameters (Resized). */
VALUE globalSizeEventClass;
/* Text event parameters (TextEntered). */
VALUE globalTextEventClass;
/* Free a heap allocated object
* Not accessible trough ruby directly!
*/
static void Event_Free( sf::Event *anObject )
{
delete anObject;
}
#define EVENT_TYPE_ACCESSORS( a, b, conv1, conv2 ) \
static VALUE a##Event_Get##b##( VALUE self ) \
{ \
sf::Event::##a##Event * object = NULL; \
Data_Get_Struct( self, sf::Event::##a##Event, object ); \
return conv1##( object->##a##.##b ); \
} \
\
static VALUE a##Event_Set##b##( VALUE self, VALUE aVal ) \
{ \
sf::Event::##a##Event * object = NULL; \
Data_Get_Struct( self, sf::Event::##a##Event, object ); \
return conv1##( object->##a##.##b = conv2##( aVal ) ); \
}
#define EVENT_TY<54>E_BOOL_ACCESSORS( a, b ) \
static VALUE a##Event_Get##b##( VALUE self ) \
{ \
sf::Event::##a##Event * object = NULL; \
Data_Get_Struct( self, sf::Event::##a##Event, object ); \
if( object->##a##.##b == true ) \
return Qtrue; \
else \
return Qfalse; \
} \
\
static VALUE a##Event_Set##b##( VALUE self, VALUE aVal ) \
{ \
sf::Event::##a##Event * object = NULL; \
Data_Get_Struct( self, sf::Event::##a##Event, object ); \
if( aVal == Qtrue ) \
object->##a##.##b = true; \
else \
object->##a##.##b = false; \
return aVal; \
}
/*static VALUE JoyButtonEvent_GetJoystickId( VALUE self )
{
sf::Event * object = NULL;
Data_Get_Struct( self, sf::Event, object );
return UINT2FIX( object->Key.JoystickId );
}
static VALUE JoyButtonEvent_SetJoystickId( VALUE self, VALUE aValue )
{
sf::Event * object = NULL;
Data_Get_Struct( self, sf::Event, object );
return INT2NUM( object->Key.JoystickId = NUM2UINT( aValue ) );
}*/
EVENT_TYPE_ACCESSORS( JoyButton, JoystickId, INT2NUM, NUM2UINT );
EVENT_TYPE_ACCESSORS( JoyButton, Button, INT2NUM, NUM2UINT );
EVENT_TYPE_ACCESSORS( JoyMove, JoystickId, INT2NUM, NUM2UINT );
EVENT_TYPE_ACCESSORS( JoyMove, Axis, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( JoyMove, Position, rb_float_new, NUM2DBL );
EVENT_TYPE_ACCESSORS( Key, Code, INT2NUM, NUM2INT );
EVENT_TYPE_BOOL_ACCESSORS( Key, Alt );
EVENT_TYPE_BOOL_ACCESSORS( Key, Control );
EVENT_TYPE_BOOL_ACCESSORS( Key, Shift );
EVENT_TYPE_ACCESSORS( MouseButton, Button, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseButton, X, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseButton, Y, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseMove, X, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseMove, Y, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseWheel, Delta, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseWheel, X, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( MouseWheel, Y, INT2NUM, NUM2INT );
EVENT_TYPE_ACCESSORS( Size, Width, INT2NUM, NUM2UINT );
EVENT_TYPE_ACCESSORS( Size, Height, INT2NUM, NUM2UINT );
EVENT_TYPE_ACCESSORS( Text, Unicode, INT2NUM, NUM2UINT );
static VALUE Event_Initialize( VALUE self )
{
sf::Event * object = NULL;
Data_Get_Struct( self, sf::Event, object );
bool noSpecialType = false;
VALUE eventType;
switch( self->Type )
{
case JoyButtonPressed:
case JoyButtonReleased:
eventType = Data_Wrap_Struct( globalJoyButtonEventClass, 0, 0, &object->JoyButton );
break;
case JoyMoved:
eventType = Data_Wrap_Struct( globalJoyMoveEventClass, 0, 0, &object->JoyMove );
break;
case KeyPressed:
case KeyReleased:
eventType = Data_Wrap_Struct( globalKeyEventClass, 0, 0, &object->Key );
break;
case MouseButtonPressed:
case MouseButtonReleased:
eventType = Data_Wrap_Struct( globalMouseButtonEventClass, 0, 0, &object->MouseButton );
break;
case MouseMoved:
eventType = Data_Wrap_Struct( globalMouseMoveEventClass, 0, 0, &object->MouseMove );
break;
case MouseWheelMoved:
eventType = Data_Wrap_Struct( globalMouseWheelEventClass, 0, 0, &object->MouseWheel );
break;
case Resized:
eventType = Data_Wrap_Struct( globalSizeEventClass, 0, 0, &object->Size );
break;
case TextEntered:
eventType = Data_Wrap_Struct( globalTextEventClass, 0, 0, &object->Text );
break;
default:
noSpecialType = true;
};
if( noSpecialType == false )
{
rb_obj_call_init( eventType, 0, 0 );
rb_iv_set( eventType, "@internal__parent_ref", self );
}
}
/* call-seq:
* Event.new() -> event
*
* The constructor creates a new event.
*/
static VALUE Event_New( VALUE aKlass )
{
sf::Event *object = new sf::Event();
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Event_Free, object );
rb_obj_call_init( rbData, 0, 0 );
return rbData;
}
void Init_Event( void )
{
globalEventClass = rb_define_class_under( GetNamespace(), "Event", rb_cObject );
globalJoyButtonEventClass = rb_define_class_under( globalEventClass, "JoyButton", rb_cObject );
globalJoyMoveEventClass = rb_define_class_under( globalEventClass, "JoyMove", rb_cObject );
globalKeyEventClass = rb_define_class_under( globalEventClass, "Key", rb_cObject );
globalMouseButtonEventClass = rb_define_class_under( globalEventClass, "MouseButton", rb_cObject );
globalMouseMoveEventClass = rb_define_class_under( globalEventClass, "MouseMove", rb_cObject );
globalMouseWheelEventClass = rb_define_class_under( globalEventClass, "MouseWheel", rb_cObject );
globalSizeEventClass = rb_define_class_under( globalEventClass, "Size", rb_cObject );
globalTextEventClass = rb_define_class_under( globalEventClass, "Text", rb_cObject );
// Class methods
rb_define_singleton_method( globalEventClass, "new", FUNCPTR( Event_New ), 0 );
// Instance methods
//rb_define_attr( globalEventClass, "
// JoyButton methods
rb_define_method( globalJoyButtonEventClass, "joystickId", FUNCPTR( JoyButtonEvent_GetJoystickId ), 0 );
rb_define_method( globalJoyButtonEventClass, "joystickId=", FUNCPTR( JoyButtonEvent_SetJoystickId ), 1 );
rb_define_method( globalJoyButtonEventClass, "button", FUNCPTR( JoyButtonEvent_GetButton ), 0 );
rb_define_method( globalJoyButtonEventClass, "button=", FUNCPTR( JoyButtonEvent_SetButton ), 1 );
// JoyMove methods
rb_define_method( globalJoyMoveEventClass, "joystickId", FUNCPTR( JoyMoveEvent_GetJoystickId ), 0 );
rb_define_method( globalJoyMoveEventClass, "joystickId=", FUNCPTR( JoyMoveEvent_SetJoystickId ), 1 );
rb_define_method( globalJoyMoveEventClass, "axis", FUNCPTR( JoyMoveEvent_GetAxis ), 0 );
rb_define_method( globalJoyMoveEventClass, "axis=", FUNCPTR( JoyMoveEvent_SetAxis ), 1 );
rb_define_method( globalJoyMoveEventClass, "position", FUNCPTR( JoyMoveEvent_GetPosition ), 0 );
rb_define_method( globalJoyMoveEventClass, "position=", FUNCPTR( JoyMoveEvent_SetPosition ), 1 );
// Key methods
rb_define_method( globalKeyEventClass, "code", FUNCPTR( KeyEvent_GetCode ), 0 );
rb_define_method( globalKeyEventClass, "code=", FUNCPTR( KeyEvent_SetCode ), 1 );
rb_define_method( globalKeyEventClass, "alt", FUNCPTR( KeyEvent_GetAlt ), 0 );
rb_define_method( globalKeyEventClass, "alt=", FUNCPTR( KeyEvent_SetAlt ), 1 );
rb_define_method( globalKeyEventClass, "control", FUNCPTR( KeyEvent_GetControl ), 0 );
rb_define_method( globalKeyEventClass, "control=", FUNCPTR( KeyEvent_SetControl ), 1 );
rb_define_method( globalKeyEventClass, "shift", FUNCPTR( KeyEvent_GetShift ), 0 );
rb_define_method( globalKeyEventClass, "shift=", FUNCPTR( KeyEvent_SetShift ), 1 );
// MouseButton methods
rb_define_method( globalMouseButtonEventClass, "button", FUNCPTR( MouseButtonEvent_GetButton ), 0 );
rb_define_method( globalMouseButtonEventClass, "button=", FUNCPTR( MouseButtonEvent_SetButton ), 1 );
rb_define_method( globalMouseButtonEventClass, "x", FUNCPTR( MouseButtonEvent_GetX ), 0 );
rb_define_method( globalMouseButtonEventClass, "x=", FUNCPTR( MouseButtonEvent_SetX ), 1 );
rb_define_method( globalMouseButtonEventClass, "y", FUNCPTR( MouseButtonEvent_GetY ), 0 );
rb_define_method( globalMouseButtonEventClass, "y=", FUNCPTR( MouseButtonEvent_SetY ), 1 );
// MouseMove methods
rb_define_method( globalMouseMoveEventClass, "x", FUNCPTR( MouseMoveEvent_GetX ), 0 );
rb_define_method( globalMouseMoveEventClass, "x=", FUNCPTR( MouseMoveEvent_SetX ), 1 );
rb_define_method( globalMouseMoveEventClass, "y", FUNCPTR( MouseMoveEvent_GetY ), 0 );
rb_define_method( globalMouseMoveEventClass, "y=", FUNCPTR( MouseMoveEvent_SetY ), 1 );
// MouseWheel methods
rb_define_method( globalMouseWheelEventClass, "delta", FUNCPTR( MouseWheelEvent_GetDelta ), 0 );
rb_define_method( globalMouseWheelEventClass, "delta=", FUNCPTR( MouseWheelEvent_SetDelta ), 1 );
rb_define_method( globalMouseWheelEventClass, "x", FUNCPTR( MouseWheelEvent_GetX ), 0 );
rb_define_method( globalMouseWheelEventClass, "x=", FUNCPTR( MouseWheelEvent_SetX ), 1 );
rb_define_method( globalMouseWheelEventClass, "y", FUNCPTR( MouseWheelEvent_GetY ), 0 );
rb_define_method( globalMouseWheelEventClass, "y=", FUNCPTR( MouseWheelEvent_SetY ), 1 );
// Size methods
rb_define_method( globalSizeEventClass, "width", FUNCPTR( SizeEvent_GetWidth ), 0 );
rb_define_method( globalSizeEventClass, "width=", FUNCPTR( SizeEvent_SetWidth ), 1 );
rb_define_method( globalSizeEventClass, "height", FUNCPTR( SizeEvent_GetWidth ), 0 );
rb_define_method( globalSizeEventClass, "height=", FUNCPTR( SizeEvent_SetWidth ), 1 );
// Text methods
rb_define_method( globalTextEventClass, "unicode", FUNCPTR( SizeEvent_GetUnicode ), 0 );
rb_define_method( globalTextEventClass, "unicode=", FUNCPTR( SizeEvent_SetUnicode ), 1 )
}