SFML/bindings/ruby/sfml-graphics/graphics/Rect.cpp

353 lines
11 KiB
C++
Raw Normal View History

/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
#include "Rect.hpp"
#include "Vector2.hpp"
#include "main.hpp"
VALUE globalRectClass;
/* Internal function
* Forces the argument someValue to be a Vector2. IF it can convert it then it will.
* So you can always safely asume that this function returns a Vector2 object.
* If it fails then an exception will be thrown.
*/
VALUE Rect_ForceType( VALUE someValue )
{
if( rb_obj_is_kind_of( someValue, rb_cArray ) == Qtrue )
{
VALUE arg1 = rb_ary_entry( someValue, 0 );
VALUE arg2 = rb_ary_entry( someValue, 1 );
VALUE arg3 = rb_ary_entry( someValue, 2 );
VALUE arg4 = rb_ary_entry( someValue, 3 );
return rb_funcall( globalRectClass, rb_intern( "new" ), 4, arg1, arg2, arg3, arg4 );
}
else if( rb_obj_is_kind_of( someValue, globalRectClass ) == Qtrue )
{
return someValue;
}
else
{
rb_raise( rb_eRuntimeError, "expected Array or Rect" );
}
}
VALUE Rect_GetLeft( VALUE self )
{
static ID id = rb_intern( "left" );
return rb_funcall( self, id, 0 );
}
VALUE Rect_GetTop( VALUE self )
{
static ID id = rb_intern( "top" );
return rb_funcall( self, id, 0 );
}
VALUE Rect_GetWidth( VALUE self )
{
static ID id = rb_intern( "width" );
return rb_funcall( self, id, 0 );
}
VALUE Rect_GetHeight( VALUE self )
{
static ID id = rb_intern( "height" );
return rb_funcall( self, id, 0 );
}
VALUE Rect_SetLeft( VALUE self, VALUE aVal )
{
static ID id = rb_intern( "left=" );
return rb_funcall( self, id, 1, aVal );
}
VALUE Rect_SetTop( VALUE self, VALUE aVal )
{
static ID id = rb_intern( "top=" );
return rb_funcall( self, id, 1, aVal );
}
VALUE Rect_SetWidth( VALUE self, VALUE aVal )
{
static ID id = rb_intern( "width=" );
return rb_funcall( self, id, 1, aVal );
}
VALUE Rect_SetHeight( VALUE self, VALUE aVal )
{
static ID id = rb_intern( "height=" );
return rb_funcall( self, id, 1, aVal );
}
/* Internal function
* Will copy the x and y from aSource to self.
*/
static void Rect_internal_CopyFrom( VALUE self, VALUE aSource )
{
VALUE rect = Rect_ForceType( aSource );
VALUE left = rb_funcall( rect, rb_intern( "left" ), 0 );
VALUE top = rb_funcall( rect, rb_intern( "top" ), 0 );
VALUE width = rb_funcall( rect, rb_intern( "width" ), 0 );
VALUE height = rb_funcall( rect, rb_intern( "height" ), 0 );
rb_funcall( self, rb_intern( "left=" ), 1, left );
rb_funcall( self, rb_intern( "top=" ), 1, top );
rb_funcall( self, rb_intern( "width=" ), 1, width );
rb_funcall( self, rb_intern( "height=" ), 1, height );
rb_iv_set( self, "@dataType", rb_iv_get( rect, "@dataType" ) );
}
/* Internal function
* Validate that the passed types are the same and numeric.
*/
static void Rect_internal_ValidateTypes( VALUE aFirst, VALUE aSecond, VALUE aThird, VALUE aFourth )
{
if( CLASS_OF( aFirst ) != CLASS_OF( aSecond ) || CLASS_OF( aFirst ) != CLASS_OF( aThird ) || CLASS_OF( aFirst ) != CLASS_OF( aFourth ) )
{
rb_raise( rb_eRuntimeError, "left, top, width and height must be of same type" );
}
if( rb_obj_is_kind_of( aFirst, rb_cNumeric ) == Qfalse )
{
rb_raise( rb_eRuntimeError, "left, top, width and height must be numeric!" );
}
}
/* call-seq:
* rect.contains( x, y ) -> true or false
* rect.contains( vector2 ) -> true or false
*
* Check if a point is inside the rectangle's area.
*/
static VALUE Rect_Contains( int argc, VALUE * args, VALUE self )
{
VALUE pointX = Qnil;
VALUE pointY = Qnil;
VALUE left = rb_funcall( self, rb_intern( "left" ), 0 );
VALUE top = rb_funcall( self, rb_intern( "top" ), 0 );
VALUE width = rb_funcall( self, rb_intern( "width" ), 0 );
VALUE height = rb_funcall( self, rb_intern( "height" ), 0 );
switch( argc )
{
case 1:
pointX = Vector2_GetX( args[0] );
pointY = Vector2_GetY( args[0] );
break;
case 2:
VALIDATE_CLASS( args[0], rb_cNumeric, "x" );
VALIDATE_CLASS( args[1], rb_cNumeric, "y" );
pointX = args[0];
pointY = args[1];
break;
default:
rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
}
VALUE first = rb_funcall( pointX, rb_intern( ">=" ), 1, left );
VALUE second = rb_funcall( pointX, rb_intern( "<" ), 1, rb_funcall( left, rb_intern( "+" ), 1, width ) );
VALUE third = rb_funcall( pointY, rb_intern( ">=" ), 1, top );
VALUE fourth = rb_funcall( pointY, rb_intern( "<" ), 1, rb_funcall( top, rb_intern( "+" ), 1, height ) );
if( first == Qtrue && second == Qtrue && third == Qtrue && fourth == Qtrue )
{
return Qtrue;
}
else
{
return Qfalse;
}
}
/* call-seq:
* rect.intersects( rectangle ) -> intersection rectangel or nil
*
* Check the intersection between two rectangles.
*
* This method returns the overlapped rectangle if intersecting otherwise nil.
*/
static VALUE Rect_Intersects( VALUE self, VALUE aRect )
{
VALUE selfLeft = rb_funcall( self, rb_intern( "left" ), 0 );
VALUE selfTop = rb_funcall( self, rb_intern( "top" ), 0 );
VALUE selfWidth = rb_funcall( self, rb_intern( "width" ), 0 );
VALUE selfHeight = rb_funcall( self, rb_intern( "height" ), 0 );
VALUE selfRight = rb_funcall( selfLeft, rb_intern( "+" ), 1, selfWidth );
VALUE selfBottom = rb_funcall( selfTop, rb_intern( "+" ), 1, selfHeight );
VALUE rectLeft = rb_funcall( aRect, rb_intern( "left" ), 0 );
VALUE rectTop = rb_funcall( aRect, rb_intern( "top" ), 0 );
VALUE rectWidth = rb_funcall( aRect, rb_intern( "width" ), 0 );
VALUE rectHeight = rb_funcall( aRect, rb_intern( "height" ), 0 );
VALUE rectRight = rb_funcall( rectLeft, rb_intern( "+" ), 1, rectWidth );
VALUE rectBottom = rb_funcall( rectTop, rb_intern( "+" ), 1, rectHeight );
VALUE left, top, right, bottom;
if( rb_funcall( selfLeft, rb_intern( ">" ), 1, rectLeft ) == Qtrue )
{
left = selfLeft;
}
else
{
left = rectLeft;
}
if( rb_funcall( selfTop, rb_intern( ">" ), 1, rectTop ) == Qtrue )
{
top = selfTop;
}
else
{
top = rectTop;
}
if( rb_funcall( selfRight , rb_intern( "<" ), 1, rectRight ) == Qtrue )
{
right = selfRight;
}
else
{
right = rectRight;
}
if( rb_funcall( selfBottom , rb_intern( "<" ), 1, rectBottom ) == Qtrue )
{
bottom = selfBottom;
}
else
{
bottom = rectBottom;
}
if( rb_funcall( left, rb_intern( "<" ), 1, right) == Qtrue && rb_funcall( top, rb_intern( "<" ), 1, bottom) == Qtrue )
{
VALUE newWidth = rb_funcall( right, rb_intern( "-" ), 1, left );
VALUE newHeight = rb_funcall( bottom, rb_intern( "-" ), 1, top );
return rb_funcall( globalRectClass, rb_intern( "new" ), 4, left, top, newWidth, newHeight );
}
else
{
return Qnil;
}
}
/* call-seq:
* Rect.new() -> rect
* Rect.new( [left, top, width, height] ) -> rect
* Rect.new( rect ) -> rect
* Rect.new( left, top, width, height ) -> rect
* Rect.new( position, size ) -> rect
*
* Create a new rect instance.
*/
static VALUE Rect_Initialize( int argc, VALUE *args, VALUE self )
{
VALUE arg0 = Qnil;
VALUE arg1 = Qnil;
switch( argc )
{
case 0:
rb_iv_set( self, "@left", INT2NUM( 0 ) );
rb_iv_set( self, "@top", INT2NUM( 0 ) );
rb_iv_set( self, "@width", INT2NUM( 0 ) );
rb_iv_set( self, "@height", INT2NUM( 0 ) );
break;
case 1:
Rect_internal_CopyFrom( self, args[0] );
break;
case 2:
arg0 = Vector2_ForceType( args[0] );
arg1 = Vector2_ForceType( args[1] );
rb_iv_set( self, "@left", Vector2_GetX( arg0 ) );
rb_iv_set( self, "@top", Vector2_GetY( arg0 ) );
rb_iv_set( self, "@width", Vector2_GetX( arg1 ) );
rb_iv_set( self, "@height", Vector2_GetY( arg1 ) );
break;
case 4:
Rect_internal_ValidateTypes( args[0], args[1], args[2], args[3] );
rb_iv_set( self, "@left", args[0]);
rb_iv_set( self, "@top", args[1]);
rb_iv_set( self, "@width", args[2]);
rb_iv_set( self, "@height", args[3]);
break;
default:
rb_raise( rb_eArgError, "Expected 0, 1, 2 or 4 arguments but was given %d", argc );
}
rb_iv_set( self, "@dataType", CLASS_OF( rb_iv_get( self, "@left" ) ) );
return self;
}
void Init_Rect( void )
{
/* SFML namespace which contains the classes of this module. */
VALUE sfml = rb_define_module( "SFML" );
/* Utility class for manipulating 2D axis aligned rectangles.
*
* A rectangle is defined by its top-left corner and its size.
*
* It is a very simple class defined for convenience, so its member variables (left, top, width and height) are public
* and can be accessed directly, just like the vector classes (SFML::Vector2 and SFML::Vector3).
*
* To keep things simple, SFML::Rect doesn't define functions to emulate the properties that are not directly members
* (such as right, bottom, center, etc.), it rather only provides intersection functions.
*
* SFML::Rect uses the usual rules for its boundaries:
*
* - The left and top edges are included in the rectangle's area
* - The right (left + width) and bottom (top + height) edges are excluded from the rectangle's area
*
* This means that SFML::Rect.new(0, 0, 1, 1) and SFML::Rect.new(1, 1, 1, 1) don't intersect.
*
* SFML::Rect works just like SFML::Vector2 and SFML::Vector3 when it comes to types. It will accept any value that is
* Numeric but all values must be of the same class.
*
* Usage example:
*
* # Define a rectangle, located at (0, 0) with a size of 20x5
* r1 = SFML::Rect.new( 0, 0, 20, 5 )
*
* # Define another rectangle, located at (4, 2) with a size of 18x10
* position = SFML::Vector2.new( 4, 2 )
* size = SFML::Vector2.new( 18, 10 )
* r2 = SFML::Rect.new( position, size )
*
* # Test intersections with the point (3, 1)
* b1 = r1.contains( 3, 1 ) # true
* b2 = r2.contains( 3, 1 ) # false
*
* # Test the intersection between r1 and r2
* result = r1.intersects( r2 ) # If r1 don't intersect r2 then result would be nil
* # result == (4, 2, 16, 3)
*
*/
globalRectClass = rb_define_class_under( sfml, "Rect", rb_cObject );
// Instance methods
rb_define_method( globalRectClass, "initialize", Rect_Initialize, -1 );
rb_define_method( globalRectClass, "contains", Rect_Contains, -1 );
rb_define_method( globalRectClass, "intersects", Rect_Intersects, 1 );
// Instance operators
// Attribute accessors
rb_define_attr( globalRectClass, "left", 1, 1 );
rb_define_attr( globalRectClass, "top", 1, 1 );
rb_define_attr( globalRectClass, "width", 1, 1 );
rb_define_attr( globalRectClass, "height", 1, 1 );
}