SFML/samples/ftp/Ftp.cpp

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////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Network.hpp>
#include <fstream>
#include <iostream>
////////////////////////////////////////////////////////////
/// Print a FTP response into a standard output stream
///
////////////////////////////////////////////////////////////
std::ostream& operator <<(std::ostream& Stream, const sf::Ftp::Response& Response)
{
return Stream << Response.GetStatus() << Response.GetMessage();
}
////////////////////////////////////////////////////////////
/// Entry point of application
///
/// \return Application exit code
///
////////////////////////////////////////////////////////////
int main()
{
// Choose the server address
sf::IPAddress Address;
do
{
std::cout << "Enter the FTP server address : ";
std::cin >> Address;
}
while (!Address.IsValid());
// Connect to the server
sf::Ftp Server;
sf::Ftp::Response ConnectResponse = Server.Connect(Address);
std::cout << ConnectResponse << std::endl;
if (!ConnectResponse.IsOk())
return EXIT_FAILURE;
// Ask for user name and password
std::string UserName, Password;
std::cout << "User name : ";
std::cin >> UserName;
std::cout << "Password : ";
std::cin >> Password;
// Login to the server
sf::Ftp::Response LoginResponse = Server.Login(UserName, Password);
std::cout << LoginResponse << std::endl;
if (!LoginResponse.IsOk())
return EXIT_FAILURE;
// Main menu
int Choice = 0;
do
{
// Main FTP menu
std::cout << std::endl;
std::cout << "Choose an action:" << std::endl;
std::cout << "1. Print working directory" << std::endl;
std::cout << "2. Print contents of working directory" << std::endl;
std::cout << "3. Change directory" << std::endl;
std::cout << "4. Create directory" << std::endl;
std::cout << "5. Delete directory" << std::endl;
std::cout << "6. Rename file" << std::endl;
std::cout << "7. Remove file" << std::endl;
std::cout << "8. Download file" << std::endl;
std::cout << "9. Upload file" << std::endl;
std::cout << "0. Disconnect" << std::endl;
std::cout << std::endl;
std::cout << "Your choice: ";
std::cin >> Choice;
std::cout << std::endl;
switch (Choice)
{
default :
{
// Wrong choice
std::cout << "Invalid choice!" << std::endl;
std::cin.clear();
std::cin.ignore(10000, '\n');
break;
}
case 1 :
{
// Print current server directory
sf::Ftp::DirectoryResponse Response = Server.GetWorkingDirectory();
std::cout << Response << std::endl;
std::cout << "Current directory is " << Response.GetDirectory() << std::endl;
break;
}
case 2 :
{
// Print content of current server directory
sf::Ftp::ListingResponse Response = Server.GetDirectoryListing();
std::cout << Response << std::endl;
for (std::size_t i = 0; i < Response.GetCount(); ++i)
std::cout << Response.GetFilename(i) << std::endl;
break;
}
case 3 :
{
// Change the current directory
std::string Directory;
std::cout << "Choose a directory: ";
std::cin >> Directory;
std::cout << Server.ChangeDirectory(Directory) << std::endl;
break;
}
case 4 :
{
// Create a new directory
std::string Directory;
std::cout << "Name of the directory to create: ";
std::cin >> Directory;
std::cout << Server.MakeDirectory(Directory) << std::endl;
break;
}
case 5 :
{
// Remove an existing directory
std::string Directory;
std::cout << "Name of the directory to remove: ";
std::cin >> Directory;
std::cout << Server.DeleteDirectory(Directory) << std::endl;
break;
}
case 6 :
{
// Rename a file
std::string SrcFilename, DstFilename;
std::cout << "Name of the file to rename: ";
std::cin >> SrcFilename;
std::cout << "New name: ";
std::cin >> DstFilename;
std::cout << Server.RenameFile(SrcFilename, DstFilename) << std::endl;
break;
}
case 7 :
{
// Remove an existing directory
std::string Filename;
std::cout << "Name of the file to remove: ";
std::cin >> Filename;
std::cout << Server.DeleteFile(Filename) << std::endl;
break;
}
case 8 :
{
// Download a file from server
std::string Filename, Directory;
std::cout << "Path of the file to download (relative to current directory): ";
std::cin >> Filename;
std::cout << "Directory to download the file to: ";
std::cin >> Directory;
std::cout << Server.Download(Filename, Directory) << std::endl;
break;
}
case 9 :
{
// Upload a file to server
std::string Filename, Directory;
std::cout << "Path of the file to upload (absolute or relative to working directory): ";
std::cin >> Filename;
std::cout << "Directory to upload the file to (relative to current directory): ";
std::cin >> Directory;
std::cout << Server.Upload(Filename, Directory) << std::endl;
break;
}
case 0 :
{
// Disconnect
break;
}
}
} while (Choice != 0);
// Disconnect from the server
std::cout << "Disconnecting from server..." << std::endl;
std::cout << Server.Disconnect() << std::endl;
// Wait until the user presses 'enter' key
std::cout << "Press enter to exit..." << std::endl;
std::cin.ignore(10000, '\n');
std::cin.ignore(10000, '\n');
return EXIT_SUCCESS;
}