SFML/build/codeblocks/sfml-graphics.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
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<Option compiler="gcc" />
<Build>
<Target title="Debug DLL_Win32">
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<Add library="..\..\lib\mingw\libsfml-system-d.a" />
<Add library="..\..\extlibs\libs-mingw\libfreetype.a" />
<Add library="libopengl32.a" />
<Add directory="..\..\extlibs" />
</Linker>
</Target>
<Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-graphics" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-graphics\Release DLL_Win32" />
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<Compiler>
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<Add library="..\..\lib\mingw\libsfml-system.a" />
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<Add library="libopengl32.a" />
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<Option working_dir="" />
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<Unit filename="..\..\include\SFML\Graphics\Color.hpp" />
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<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>