SFML/test/System/Vector3.cpp

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#include <SFML/System/Vector3.hpp>
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#include "SystemUtil.hpp"
#include <type_traits>
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// Use sf::Vector3i for tests. Test coverage is given, as there are no template specializations.
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TEST_CASE("sf::Vector3 class template - [system]")
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{
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SUBCASE("Construction")
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{
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SUBCASE("Default constructor")
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{
sf::Vector3i vector;
CHECK(vector.x == 0);
CHECK(vector.y == 0);
CHECK(vector.z == 0);
}
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SUBCASE("(x, y, z) coordinate constructor")
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{
sf::Vector3i vector(1, 2, 3);
CHECK(vector.x == 1);
CHECK(vector.y == 2);
CHECK(vector.z == 3);
}
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SUBCASE("Conversion constructor")
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{
sf::Vector3f sourceVector(1.0f, 2.0f, 3.0f);
sf::Vector3i vector(sourceVector);
CHECK(vector.x == static_cast<int>(sourceVector.x));
CHECK(vector.y == static_cast<int>(sourceVector.y));
CHECK(vector.z == static_cast<int>(sourceVector.z));
}
}
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SUBCASE("Unary operations")
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{
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SUBCASE("-vector")
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{
sf::Vector3i vector(1, 2, 3);
sf::Vector3i negatedVector = -vector;
CHECK(negatedVector.x == -1);
CHECK(negatedVector.y == -2);
CHECK(negatedVector.z == -3);
}
}
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SUBCASE("Arithmetic operations between two vectors")
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{
sf::Vector3i firstVector(2, 5, 6);
sf::Vector3i secondVector(8, 3, 7);
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SUBCASE("vector += vector")
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{
firstVector += secondVector;
CHECK(firstVector.x == 10);
CHECK(firstVector.y == 8);
CHECK(firstVector.z == 13);
}
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SUBCASE("vector -= vector")
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{
firstVector -= secondVector;
CHECK(firstVector.x == -6);
CHECK(firstVector.y == 2);
CHECK(firstVector.z == -1);
}
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SUBCASE("vector + vector")
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{
sf::Vector3i result = firstVector + secondVector;
CHECK(result.x == 10);
CHECK(result.y == 8);
CHECK(result.z == 13);
}
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SUBCASE("vector - vector")
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{
sf::Vector3i result = firstVector - secondVector;
CHECK(result.x == -6);
CHECK(result.y == 2);
CHECK(result.z == -1);
}
}
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SUBCASE("Arithmetic operations between vector and scalar value")
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{
sf::Vector3i vector(26, 12, 6);
int scalar = 2;
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SUBCASE("vector * scalar")
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{
sf::Vector3i result = vector * scalar;
CHECK(result.x == 52);
CHECK(result.y == 24);
CHECK(result.z == 12);
}
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SUBCASE("scalar * vector")
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{
sf::Vector3i result = scalar * vector;
CHECK(result.x == 52);
CHECK(result.y == 24);
CHECK(result.z == 12);
}
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SUBCASE("vector *= scalar")
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{
vector *= scalar;
CHECK(vector.x == 52);
CHECK(vector.y == 24);
CHECK(vector.z == 12);
}
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SUBCASE("vector / scalar")
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{
sf::Vector3i result = vector / scalar;
CHECK(result.x == 13);
CHECK(result.y == 6);
CHECK(result.z == 3);
}
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SUBCASE("vector /= scalar")
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{
vector /= scalar;
CHECK(vector.x == 13);
CHECK(vector.y == 6);
CHECK(vector.z == 3);
}
}
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SUBCASE("Comparison operations (two equal and one different vector)")
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{
sf::Vector3i firstEqualVector(1, 5, 6);
sf::Vector3i secondEqualVector(1, 5, 6);
sf::Vector3i differentVector(6, 9, 7);
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SUBCASE("vector == vector")
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{
CHECK(firstEqualVector == secondEqualVector);
CHECK_FALSE(firstEqualVector == differentVector);
}
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SUBCASE("vector != vector")
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{
CHECK(firstEqualVector != differentVector);
CHECK_FALSE(firstEqualVector != secondEqualVector);
}
}
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SUBCASE("Structured bindings")
{
sf::Vector3i vector(1, 2, 3);
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SUBCASE("destructure by value")
{
auto [x, y, z] = vector;
CHECK(x == 1);
CHECK(y == 2);
CHECK(z == 3);
static_assert(std::is_same_v<decltype(x), decltype(vector.x)>);
x = 3;
CHECK(x == 3);
CHECK(vector.x == 1);
}
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SUBCASE("destructure by ref")
{
auto& [x, y, z] = vector;
CHECK(x == 1);
CHECK(y == 2);
CHECK(z == 3);
static_assert(std::is_same_v<decltype(x), decltype(vector.x)>);
x = 3;
CHECK(x == 3);
CHECK(vector.x == 3);
}
}
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SUBCASE("Constexpr support")
{
constexpr sf::Vector3i vector(1, 2, 3);
static_assert(vector.x == 1);
static_assert(vector.y == 2);
static_assert(vector.z == 3);
static_assert(vector + sf::Vector3i(3, 2, 1) == sf::Vector3i(4, 4, 4));
}
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}