SFML/changelog.md

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# Changelog
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## SFML 2.5.0
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Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0
2018-03-16 21:21:01 +08:00
### General
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* Replaced FindSFML.cmake with SFMLConfig.cmake (#1335)
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* Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317)
* Improve packaging support (#1173)
* Added Tagfile generation and search (#1327)
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* Added CMake variables to select the modules to be built (#798, #800)
* Do not install extlibs if `SFML_USE_SYSTEM_DEPS` is true (#1236, #1237)
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* Fixed various type conversion/comparison warnings (#1325)
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* [Android] Increased minimum API version to 14 (#1362)
* [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393)
* [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209)
* [iOS] Use a CMake toolchain file for iOS build (#1268, #1269)
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* [iOS] Install extlibs if needed (#1348)
* [iOS] Drop 32 bit support (#1374)
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* [iOS] Force correct iOS architecture for cmake (#1373, #1377)
* [iOS] Added iOS example (#1378)
* [macOS] Fixed launch of cocoa examples (#1334)
* [macOS] Improved application signing process (#1020, #1036, #1194)
* [macOS] Improved CMake script (#1215, #1371)
* [macOS] Use `-stdlib=libc++` (#1361)
* [OpenBSD] Added support for OpenBSD (#1330)
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### System
**Bugfixes**
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* Added protected destructor to `sf::NonCopyable` to prevent possible resource leaks (#1125, #1161)
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* Fixed crash when `sf::Clock` is constructed in a global scope (#1258)
### Window
**Features**
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* Implemented Cursor API (#269, #784, #827)
* Implemented Clipboard API (#715, #1204, #1221)
* Renamed a few key codes (#1395)
* Added joystick example (#1363)
* [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326)
* [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406)
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**Bugfixes**
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* [Android] Return correct key code for delete/backspace (#1309, #1362)
* [iOS] Don't need to find vorbisfile or vorbisenc (#1347)
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* [Linux] Fixed `sf::Window::getPosition()` returning incorrect position because of differences in window managers (#1228, #1266)
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* [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291)
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* [Linux] Restore fullscreen of a non-visible window (#1339)
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* [macOS] Fixed window menu not working (#1091, #1180, #1193)
* [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323)
* [macOS] Added support for (some) Hat/POV axis (#1248)
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* [Windows] Prevent uninitialized read by zeroing memory (#1264)
* [Windows] Fixed modifier keys handling (#1357)
### Graphics
**Features**
* Implemented additional line spacing and letter spacing in `sf::Text` (#928, #1366)
* Added `sf::VertexBuffer` class (#1308)
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* Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320)
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* Optimize performance by skipping `glTexCoordPointer()` call if not needed (#1015)
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* Generate shape outline vertices only if necessary (#925, #1356)
* Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279)
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* Enable comparing `sf::Transform` and optimize resetting OpenGL back to the identity matrix (#1298)
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* Added missing `setActive()` virtual method to `sf::RenderTarget` (#1157)
* Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270)
* Added `sf::RenderTexture` stencil and multisampling support (#1274, #1285)
* Added example demonstrating `sf::VertexBuffer`, `sf::Shader` and `sf::Thread` usage (#1352)
* Optimized `sf::RenderTexture` performance (#1379)
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**Bugfixes**
* Properly free memory in `sf::Font::cleanup()` (#1119)
* Fixed memory leak in `sf::Font` (#1216)
* Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297)
* Fix for broken text when the font is reloaded (#1345)
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* Fix memory leak in `sf::Text` (#1233, #1360)
* Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396)
* Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390)
* [macOS] Worked around render target bug (#1132, #1342)
* [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421)
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### Audio
**Features**
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* Added loop point support to `sf::Music` (#177, #629)
* Added support for the extensible PCM wave file format (#1296)
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* [iOS] Enable audio module (#1338)
**Bugfixes**
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* Fixed inconsistent seek behavior in `sf::SoundStream` (#1118)
* Fixed stack overflow in `sf::SoundStream::fillAndPushBuffer()` (#1154)
* Fixed seeking quirks in the FLAC reader (#966, #1162)
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* Allow polymorphism with `sf::SoundSource` (#1185)
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* Fixed WAV file writer writing wrong header values (#1280, #1281)
* Small bugfix to argument of `alcCaptureOpenDevice()` (#1304, #1305)
* [iOS] Find OpenAL correctly (#1263, #1376)
* [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260)
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### Network
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**Features**
* Add append/overwrite parameter to Ftp::upload (#1072, #1399)
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**Bugfixes**
* Fixed wrong condition for building network support (#1253)
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* Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407)
* Fixed socket reuse not conforming to documentation (#1346, #1408)
2018-03-16 21:21:01 +08:00
## SFML 2.4.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2
### System
**Bugfixes**
* [Windows] Removed thread affinity changes in sf::Clock (#1107)
### Window
**Bugfixes**
* Fixed bug where TransientContextLock would hang (#1165, #1172)
* [Linux] Fixed GLX extensions being loaded too late (#1183)
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* [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171)
* [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)
### Graphics
**Bugfixes**
* Optimized sf::Image::create and made it more exception safe (#1166)
## SFML 2.4.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1
### General
* [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
* [Windows] Added some simple messaging when trying to build under Cygwin (#1153)
### Window
**Bugfixes**
* Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
* Adjusted mouse cursor grab documentation (#1133)
* [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
* [Linux] Fixed fullscreen issue (#921, #1138)
* [Linux] Switched from XCB back to Xlib for windowing (#1138)
* [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
* [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
* [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
* [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
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* [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150)
* [Windows] Fixed context memory leaks (#1143, #1002)
### Graphics
**Bugfixes**
* Adjusted uniform error message (#1131)
* Clarify documentation on Rect::contains function bounds (#1151)
### Network
**Bugfixes**
* Fixed a typo in comment for void unbind() (#1121)
## SFML 2.4.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0
### General
* Added deprecation macro (#969)
* Fixed issues reported by Coverity Scan static analysis (#1064)
* Fixed some initialization issues reported by Cppcheck (#1008)
* Changed comment chars in FindSFML.cmake to # (#1090)
* Fixed some typos (#1098, #993, #1099, #956, #963, #979)
* Updated/fixed string comparisons in Config.cmake (#1102)
* Added the missing -s postfix for the RelWithDebInfo config (#1014)
* [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
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* [macOS] Update Xcode template material (#976, #968)
* [Windows] Added support for VS 2015 (#972)
* [Windows] Create and install PDB debug symbols alongside binaries (#1037)
### Deprecated API
* sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
* sf::Shader::setParameter(): Use setUniform() instead.
* sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
* sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
* sf::LinesStrip: Use LineStrip instead.
* sf::TrianglesFan: Use TriangleFan instead.
* sf::TrianglesStrip: Use TriangleStrip instead.
### System
**Features**
* [Android] Added sf::getNativeActivity() (#1005, #680)
**Bugfixes**
* Added missing <iterator> include in String.hpp (#1069, #1068)
* Fixed encoding of UTF-16 (#997)
* [Android] Fixed crash when trying to load a non-existing font file (#1058)
### Window
**Features**
* Added ability to grab cursor (#614, #394, #1107)
* Added Multi-GPU preference (#869, #867)
* Added support for sRGB capable framebuffers (#981, #175)
* [Linux, Windows] Improved OpenGL context creation (#884)
* [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)
**Bugfixes**
* Updated platform-specific handle documentation (#961)
* [Android] Accept touch events from "multiple" devices (#954, #953)
* [Android] Copy the selected EGL context's settings to SFML (#1039)
* [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
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* [macOS] Improved memory management on macOS (#962, #790)
* [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
* [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035)
* [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042)
### Graphics
**Features**
* Added support for outlined text (#840)
* Add support for geometry shaders (#886, #428)
* Feature/blend mode reverse subtract (#945, #944)
* Implemented support for mipmap generation (#973, #498, #123)
* Added new API to set shader uniforms (#983, #538)
* Rewrite RenderWindow::capture (#1001)
**Bugfixes**
* Exporting some Glsl utility functions due to linking issues (#1044, #1046)
* Fixed missing initialisation of Font::m_stroker (#1059)
* Changed primitive types to be grammatically correct (#1095, #939)
### Audio
**Features**
* Implemented stereo audio recording (#1010)
**Bugfixes**
* Added an assignment operator to SoundSource (#864)
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* [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000)
* Fixed a bug where vorbis can't handle large buffers (#1067)
* Added support for 24-bit .wav files (#958, #955)
* Fixed threading issue in sf::SoundRecorder (#1011)
* Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
* Fixed seeking in multi channel FLAC files (#1041, #1040)
### Network
**Features**
* Added optional argument on which address to bind (socket). (#850, #678)
**Bugfixes**
* Fixed FTP directory listing blocking forever (#1086, #1025)
## SFML 2.3.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2
### General
* Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903)
* Robust alCheck and glCheck macros (#917)
* Fixed FindSFML.cmake to use the uppercase FLAC name (#923)
* Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932)
### Window
**Bugfixes**
* [Linux] Fixed an issue where the keypad's key weren't being detected (#910)
* [Linux] Revert to Xlib event handling (#934)
* [Linux] Fixed `XK_*` inconsistency in InpuImpl.cpp (#947)
* [Linux] Fix `_NET_WM_PING` messages not being replied to properly (#947)
### Graphics
**Bugfixes**
* Fixed clear bug on RenderTextures (#915)
* Fixed image file extension detection (#929, #930, #931)
* Secure function against random data return (#935, #942)
## SFML 2.3.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1
### Window
**Bugfixes**
* [Android] Make sure a window still exists before trying to access its dimensions (#854)
* [Android] Added Android API level checks (#856)
* [Android] Updated the JNI/event handling code (#906)
* [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
* [Linux] Whitelisted X SHAPE events (#879, #883)
* [Linux] Remap Unix keyboard when user changes layout (#895, #897)
* [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)
### Graphics
**Bugfixes**
* Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)
### Audio
**Bugfixes**
* [Android] Fixed audio files not loading (and possibly crashing) (#855, #887)
## SFML 2.3
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3
### General
* Examples only link against sfml-main in release mode (#610, #766)
* Replaced unsigned int with std::size_t for array indices and sizes (#739)
* Fixed some issues with the Doxygen documentation (#750)
* Added support for EditorConfig (#751)
* Hide success message for CMake in quiet mode (#753)
* Improved documentation for statuses with sf::Ftp (#763)
* Moved stb_image into the extlibs directory (#795)
* Changed the SOVERSION to major.minor (#812)
* Fixed warnings about switch-statements (#863)
* Added missing includes in the general headers (#851)
* [Android] Updated toolchain file and dependencies (#791)
* [Linux] Fixed missing pthread dependency (#794)
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* [macOS] Relaxed CMake installation rules regarding framework dependencies (#767)
### Deprecated API
* sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead.
### Window
**Features**
* Added new events for handling high-precision scrolling (#95, #810, #837)
* Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
* Added support for OpenGL 3 core context creation (#654, #779)
**Bugfixes**
* Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
* Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
* Fixed joystick identification (#809, #811)
* [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
* [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
* [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
* [Linux] Fixed Unix joystick stuff (#838)
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* [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
* [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
### Graphics
**Features**
* Replaced GLEW with loader generated by glLoadGen (#779)
* Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
* Updated stb_image to v2.02 (#777)
* Updated FreeType to v2.5.5 (#799, #804)
* Added checks for software OpenGL (#870)
**Bugfixes**
* Fixed GL_ARB_compatibility not being detected (#859)
* Fixed pixel format selection (#862)
* Bumped back the OpenGL version requirement to 1.1 (#858)
### Audio
**Features**
* Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
* Added a FLAC file to the sound example (#815)
**Bugfixes**
* Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
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* [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
### Network
**Bugfixes**
* Fixed sf::TcpSocket not handling partial sends properly (#749, #796)
## SFML 2.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2
### General
* Support for iOS and Android platform (#410, #440)
* Various documentation corrections (#438, #496, #497, #714)
* Fixed support for compilers on Debian FreeBSD (#380, #578)
* Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
* Fixed CMake problems related to FindSFML and cached variables (#637, #684)
* Switched and enforced LF line endings (#708, #712)
* Updated OpenAL to version 1.15.1 (d077210)
* Made compiler and OS variable names much clearer in CMake files (9b0ed30)
* Re-enabled RPATH feature (e157e7a)
* Slight adjustments to the examples (#737)
* [FreeBSD] Various configuration fixes (#577, #578)
* [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
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* [macOS] Fixed incorrect symlink in freetype.framework (#519)
* [macOS] CMake module for correct dependencies (#548)
* [macOS] Fixed SFML target for Xcode (#595, #596)
* [macOS] Updated implementation, mainly reverting to non-ARC (#601)
* [macOS] Fixed memory leaks and dead store (#615)
* [macOS] Improved event handling and performance (#617)
* [macOS] Reduced memory usage (#672, #698)
* [macOS] macOS 10.10 support (#691, #699)
* [macOS] Improve flexibility of dependencies' locations (#713)
* [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
### System
**Features**
* Added substring and replace functions to sf::String (#21, #355)
* Added toUtfX to sf::String (#501)
* Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
* Added modulo operator for sf::Time (#429, #430)
* Added division operator for sf::Time (#453)
**Bugfixes**
* Ensured a high resolution for sf::sleep (#439, #475)
* [Windows] Fixed stack unalignment by two internal functions (#412)
### Window
**Features**
* Added window methods to request and to check focus (#518, #525, #613, #723, #735)
* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
* [FreeBSD] Joystick support (#477)
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* [macOS] Improved integration with menus and dock actions (#11)
* [macOS] Support for OpenGL 3.2 (#84)
* [macOS] Improved fullscreen support (#343)
* [macOS] Added support for retina displays (#353, #388)
* [Windows] Removed support for Windows 9x (#469)
* [Windows] Fixed typo in Windows keyboard implementation (#516)
**Bugfixes**
* sf::Window::create() now also resets framerate limit (#371)
* Fixed OpenGL context leak (#635, #705)
* Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
* Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
* [Linux] Output error message when XOpenDisplay() fails (#508, #616)
* [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
* [Linux] Fixed broken key repeat on window recreation (#564, #567)
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* [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465)
* [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
* [macOS] Fixed unexpected resizing behavior (#468)
* [macOS] Improved resizing windows (#474)
* [macOS] Fixed memory leak with sf::Window::create() (#484)
* [macOS] Fixed menu shortcuts in fullscreen on macOS (#527)
* [macOS] Improved cursor hiding (#703)
* [macOS] Fixed right click not detected with trackpads (#716, #730)
* [Windows] Fixed joystick POV values (ef1d29b)
* [Windows] Fixed Unicode inconsistency (#635)
* [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
* [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
* [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
### Graphics
**Features**
* Provide more information about the loaded font in sf::Font (#164)
* Implemented a more flexible blending system (#298)
* Added strikethrough text style (#243, #362, #682)
* Slight optimization for sf::Text::setString (#413)
* Added subtraction operator for sf::Color (#114, #145)
* Optimized sf::Image::flipVertically/flipHorizontally (#555)
* Changed sf::Font measurements from int to float to allow better underline drawing (#693)
**Bugfixes**
* Improved text quality for small and pixelated fonts (#228)
* Yet another fix for Intel GPUs with sf::RenderTexture (#418)
* Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
* Fixed broken BDF and PCF font formats (#448)
* Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
* Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
* Fixed division-by-zero in sf::RectangleShape (#499)
* Fixed potential memory leak in sf::Font (#509)
* Updated glext and removed glxext (#511, #583)
* Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
* Fixed texture rect computation in fonts (#669)
* Improved rendering of underlined text (#593)
* Avoided repeated output of error messages (#566)
* Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
* Fixed rounding problem for viewports (#598)
* Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
* Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
* Fixed various sf::Text rendering issues (#692, #699)
* The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
* [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
### Audio
**Features**
* Added support for selecting the audio capture device (#220, #470)
* Make sf::SoundRecorder processing frequency configurable (#333)
* Added up vector to sf::Listener (#545)
**Bugfixes**
* Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
* Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
* Catch audio format error and prevent division by zero (#529)
* Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
* Optimized sf::Listener with a cache (d97e524)
### Network
**Features**
* Added support for PUT and DELETE in sf::Http (#257, #312, #607)
* Added support for chunked HTTP transfers (#296, #337)
* Added support for 64-bit integers in sf::Packet (#710)
* Made sf::Ftp::sendCommand() public (2c5cab5)
**Bugfixes**
* Checked socket descriptor limit (#153, #628, #683)
* Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
* Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
* Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
## SFML 2.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1
### General
* Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
### Window
**Features**
* Now using inotify on Linux to avoid constantly polling joystick connections (#96)
2018-04-28 19:49:33 +08:00
* Add keypad return, equal and period keys support for macOS
* Improved mouse events on macOS regarding fullscreen mode
* Improved mouse events on macOS (#213, #277)
* Improved reactivity of setMousePosition on macOS (#290)
* Added support for right control key on macOS
* Improved TextEntered for macOS (#377)
* Improved the performances of Window::getSize() (the size is now cached)
* Added the WM_CLASS property to SFML windows on Linux
* Fake resize events are no longer sent when the window is moved, on Linux
* Pressing ALT or F10 on Windows no longer steals the focus
**Bugfixes**
* Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
* Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
* Fixed ContextSettings ignored on Linux when creating a window (#35)
* Fixed windows bigger than the desktop not appearing on Windows (#215)
* Fixed KeyRelease events sometimes not reported on Linux (#404)
2018-04-28 19:49:33 +08:00
* Fixed mouse moved event on macOS when dragging the cursor (#277)
* Fixed KeyRelease event with CMD key pressed (#381)
* Fixed taskbar bugs on Windows (#328, #69)
* Fixed Window::getPosition() on Linux (#346)
* Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
### Graphics
**Features**
* Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
* Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
**Bugfixes**
* Fixed bounding rect of sf::Text ignoring whitespaces (#216)
* Solved graphics resources not updated or corrupted when loaded in a thread (#411)
* Fixed white pixel showing on first character of sf::Text (#414)
* sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
* Fixed Shape::setTextureRect not working when called before setTexture
### Audio
**Features**
* loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
**Bugfixes**
2018-04-28 19:49:33 +08:00
* Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201)
* Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
### Network
**Features**
* Replaced the deprecated gethostbyname with getaddrinfo (#47)
* Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
**Bugfixes**
* Fixed non-blocking connection with a sf::TcpSocket on Windows
* Fixed TCP packet data corruption in non-blocking mode (#402, #119)
* On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
## SFML 2.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0
No changelog available. *Everything changed.*
## Older Releases
See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php