SFML/bindings/ruby/testing/render-window-demo.rb

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require 'sfml/system'
require 'sfml/window'
require 'sfml/graphics'
app = SFML::RenderWindow.new
app.create( [800, 600], "My Ruby SFML" )
app.framerate = 100
app.position = [300, 300]
input = app.input
shape = SFML::Shape.rectangle( [-10, -10, 20, 20], SFML::Color::White )
image = SFML::Image.new
image.create( 100, 100, [255, 0, 0] )
sprite = SFML::Sprite.new( image, [500, 500] )
text = SFML::Text.new( "This is a test!" )
text.position = [ 20, 20 ]
while app.open?
while event = app.get_event
if event.type == SFML::Event::Closed
app.close
end
end
app.clear
shape.position = [input.mouseX, input.mouseY]
app.draw shape
app.draw sprite
app.draw text
app.display
end