91 lines
3.5 KiB
Batchfile
91 lines
3.5 KiB
Batchfile
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@echo off
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REM Retrieve the SFML path
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set SFML=%CD%\..\..\..
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set TMP=%CD%\temp
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REM Add the Code::Blocks path to the PATH
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set PATH=%PATH%;%CD%
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REM Compile the SFML libraries
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cd %SFML%\build\codeblocks
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echo Compiling debug static libraries...
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codeblocks -na -nd -ns --build sfml-main.cbp --target="Debug"
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codeblocks -na -nd -ns --build sfml-audio.cbp --target="Debug static_Win32"
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codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Debug static_Win32"
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codeblocks -na -nd -ns --build sfml-network.cbp --target="Debug static_Win32"
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codeblocks -na -nd -ns --build sfml-system.cbp --target="Debug static_Win32"
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codeblocks -na -nd -ns --build sfml-window.cbp --target="Debug static_Win32"
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echo Compiling debug dynamic libraries...
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codeblocks -na -nd -ns --build sfml-audio.cbp --target="Debug DLL_Win32"
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codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Debug DLL_Win32"
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codeblocks -na -nd -ns --build sfml-network.cbp --target="Debug DLL_Win32"
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codeblocks -na -nd -ns --build sfml-system.cbp --target="Debug DLL_Win32"
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codeblocks -na -nd -ns --build sfml-window.cbp --target="Debug DLL_Win32"
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echo Compiling release static libraries...
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codeblocks -na -nd -ns --build sfml-main.cbp --target="Release"
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codeblocks -na -nd -ns --build sfml-audio.cbp --target="Release static_Win32"
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codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Release static_Win32"
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codeblocks -na -nd -ns --build sfml-network.cbp --target="Release static_Win32"
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codeblocks -na -nd -ns --build sfml-system.cbp --target="Release static_Win32"
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codeblocks -na -nd -ns --build sfml-window.cbp --target="Release static_Win32"
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echo Compiling release dynamic libraries...
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codeblocks -na -nd -ns --build sfml-audio.cbp --target="Release DLL_Win32"
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codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Release DLL_Win32"
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codeblocks -na -nd -ns --build sfml-network.cbp --target="Release DLL_Win32"
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codeblocks -na -nd -ns --build sfml-system.cbp --target="Release DLL_Win32"
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codeblocks -na -nd -ns --build sfml-window.cbp --target="Release DLL_Win32"
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REM Copy the SFML static libraries into a temporary folder
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IF NOT EXIST %TMP% mkdir %TMP%
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cd %SFML%\lib\mingw
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xcopy libsfml-*-s-d.a %TMP%/q /y
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xcopy libsfml-*-s.a %TMP%/q /y
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cd %TMP%
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REM Add external libraries to sfml-window
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echo Adding external libraries to libsfml-window-s...
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ar x %SFML%\build\codeblocks\build-static-libs\libgdi32.a
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ar x %SFML%\build\codeblocks\build-static-libs\libopengl32.a
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ar x %SFML%\build\codeblocks\build-static-libs\libwinmm.a
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ar rs libsfml-window-s.a *.o
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ar rs libsfml-window-s-d.a *.o
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del *.o /f /q
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REM Add external libraries to sfml-network
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echo Adding external libraries to libsfml-network-s...
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ar x %SFML%\build\codeblocks\build-static-libs\libws2_32.a
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ar rs libsfml-network-s.a *.o
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ar rs libsfml-network-s-d.a *.o
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del *.o /f /q
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REM Add external libraries to sfml-graphics
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echo Adding external libraries to libsfml-graphics-s...
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ar x %SFML%\extlibs\libs-mingw\libfreetype.a
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ar rs libsfml-graphics-s.a *.o
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ar rs libsfml-graphics-s-d.a *.o
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del *.o /f /q
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REM Add external libraries to sfml-audio
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echo Adding external libraries to libsfml-audio-s...
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ar x %SFML%\extlibs\libs-mingw\libopenal32.a
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ar x %SFML%\extlibs\libs-mingw\libsndfile.a
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ar rs libsfml-audio-s.a *.o
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ar rs libsfml-audio-s-d.a *.o
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del *.o /f /q
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REM Copy the SFML libraries to their final location
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echo Cleaning up...
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xcopy *.a %SFML%\lib\mingw /q /y
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del *.a /f /q
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REM Remove the temporary directory we've just created
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rmdir %TMP% /s /q
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echo Done
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pause
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