SFML/test/TestUtilities/SystemUtil.hpp

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// Header for SFML unit tests.
//
// For a new system module test case, include this header.
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// This ensures that string conversions are visible and can be used by doctest for debug output.
#ifndef SFML_TESTUTILITIES_SYSTEM_HPP
#define SFML_TESTUTILITIES_SYSTEM_HPP
#include <SFML/System/Vector2.hpp>
#include <SFML/System/Vector3.hpp>
#include <ostream>
#include <sstream>
#include <string>
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// String conversions for doctest framework
namespace sf
{
class Angle;
class String;
class Time;
std::ostream& operator <<(std::ostream& os, const sf::Angle& angle);
std::ostream& operator <<(std::ostream& os, const sf::String& string);
std::ostream& operator <<(std::ostream& os, sf::Time time);
template <typename T>
std::ostream& operator <<(std::ostream& os, const sf::Vector2<T>& vector)
{
os << "(" << vector.x << ", " << vector.y << ")";
return os;
}
template <typename T>
std::ostream& operator <<(std::ostream& os, const sf::Vector3<T>& vector)
{
os << "(" << vector.x << ", " << vector.y << ", " << vector.z << ")";
return os;
}
}
// Utilities for approximate equality
struct ApproxVec2
{
ApproxVec2(float x, float y)
: vector(x, y) {}
explicit ApproxVec2(const sf::Vector2f& v)
: vector(v) {}
sf::Vector2f vector;
};
struct ApproxVec3
{
ApproxVec3(float x, float y, float z)
: vector(x, y, z) {}
explicit ApproxVec3(const sf::Vector3f& v)
: vector(v) {}
sf::Vector3f vector;
};
// Utilities for approximate equality
struct ApproxDeg
{
ApproxDeg(float deg)
: degrees(deg) {}
float degrees;
};
bool operator==(const sf::Vector2f& lhs, const ApproxVec2& rhs);
bool operator==(const sf::Vector3f& lhs, const ApproxVec3& rhs);
bool operator==(const sf::Angle& lhs, const ApproxDeg& rhs);
std::ostream& operator <<(std::ostream& os, const ApproxVec2& approx);
std::ostream& operator <<(std::ostream& os, const ApproxVec3& approx);
std::ostream& operator <<(std::ostream& os, const ApproxDeg& approx);
namespace sf::Testing
{
class TemporaryFile
{
private:
std::string m_path;
public:
// Create a temporary file with a randomly generated path, containing 'contents'.
TemporaryFile(const std::string& contents);
// Close and delete the generated file.
~TemporaryFile();
// Prevent copies.
TemporaryFile(const TemporaryFile&) = delete;
TemporaryFile& operator=(const TemporaryFile&) = delete;
// Return the randomly generated path.
const std::string& getPath() const;
};
}
#endif // SFML_TESTUTILITIES_SYSTEM_HPP