SFML/DSFML/import/dsfml/window/videomode.d

137 lines
4.2 KiB
D
Raw Normal View History

/*
* DSFML - SFML Library binding in D language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
module dsfml.window.videomode;
import dsfml.system.common;
/**
* VideoMode defines a video mode (width, height, bpp, frequency)
* and provides static functions for getting modes supported
* by the display device
*/
align(1) struct VideoMode
{
static VideoMode opCall(uint width, uint height, uint bitsPerPixel = 32)
{
VideoMode mode;
mode.Width = width;
mode.Height = height;
mode.BitsPerPixel = bitsPerPixel;
return mode;
}
/**
* Get the current desktop video mode
*
* Returns:
* Current desktop video mode
*/
static VideoMode getDesktopMode()
{
return sfVideoMode_GetDesktopMode();
}
/**
* Get a valid video mode
* Index must be in range [0, GetModesCount()[
* Modes are sorted from best to worst
*
* Params:
* index = Index of video mode to get
*
* Returns:
* Corresponding video mode (invalid mode if index is out of range)
*/
static VideoMode getMode(size_t index)
{
return sfVideoMode_GetMode(index);
}
/**
* Get valid video modes count
*
* Returns:
* Number of valid video modes available
*/
static size_t getModesCount()
{
return sfVideoMode_GetModesCount();
}
/**
* Tell whether or not the video mode is supported
*
* Returns:
* True if video mode is supported, false otherwise
*/
bool isValid()
{
return cast(bool)sfVideoMode_IsValid(*this);
}
/**
* Comparison operator overload -- tell if two video modes are equal
*
* Params:
* Other : Video mode to compare
*
* Returns:
* True if modes are equal
*/
bool opEquals(VideoMode other)
{
return ((other.Width == Width) && (other.Height == Height) && (other.BitsPerPixel == BitsPerPixel));
}
uint Width; /// Video mode width, in pixels
uint Height; /// Video mode height, in pixels
uint BitsPerPixel; /// Video mode pixel depth, in bits per pixels
}
extern (C)
{
typedef VideoMode function() pf_sfVideoMode_GetDesktopMode;
typedef VideoMode function(size_t) pf_sfVideoMode_GetMode;
typedef size_t function() pf_sfVideoMode_GetModesCount;
typedef int function(VideoMode) pf_sfVideoMode_IsValid;
pf_sfVideoMode_GetDesktopMode sfVideoMode_GetDesktopMode;
pf_sfVideoMode_GetMode sfVideoMode_GetMode;
pf_sfVideoMode_GetModesCount sfVideoMode_GetModesCount;
pf_sfVideoMode_IsValid sfVideoMode_IsValid;
}
static this()
{
DllLoader dll = DllLoader.load("csfml-window");
sfVideoMode_GetDesktopMode = cast(pf_sfVideoMode_GetDesktopMode)dll.getSymbol("sfVideoMode_GetDesktopMode");
sfVideoMode_GetMode = cast(pf_sfVideoMode_GetMode)dll.getSymbol("sfVideoMode_GetMode");
sfVideoMode_GetModesCount = cast(pf_sfVideoMode_GetModesCount)dll.getSymbol("sfVideoMode_GetModesCount");
sfVideoMode_IsValid = cast(pf_sfVideoMode_IsValid)dll.getSymbol("sfVideoMode_IsValid");
}