Hide examples, tests, and documentation from projects consuming SFML via add_subdirectory
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@ -53,22 +53,12 @@ else()
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endif()
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endif()
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endif()
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endif()
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# add an option for building the examples
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if(NOT SFML_OS_ANDROID)
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sfml_set_option(SFML_BUILD_EXAMPLES FALSE BOOL "TRUE to build the SFML examples, FALSE to ignore them")
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else()
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set(SFML_BUILD_EXAMPLES FALSE)
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endif()
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# add options to select which modules to build
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# add options to select which modules to build
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sfml_set_option(SFML_BUILD_WINDOW TRUE BOOL "TRUE to build SFML's Window module. This setting is ignored, if the graphics module is built.")
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sfml_set_option(SFML_BUILD_WINDOW TRUE BOOL "TRUE to build SFML's Window module. This setting is ignored, if the graphics module is built.")
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sfml_set_option(SFML_BUILD_GRAPHICS TRUE BOOL "TRUE to build SFML's Graphics module.")
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sfml_set_option(SFML_BUILD_GRAPHICS TRUE BOOL "TRUE to build SFML's Graphics module.")
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sfml_set_option(SFML_BUILD_AUDIO TRUE BOOL "TRUE to build SFML's Audio module.")
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sfml_set_option(SFML_BUILD_AUDIO TRUE BOOL "TRUE to build SFML's Audio module.")
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sfml_set_option(SFML_BUILD_NETWORK TRUE BOOL "TRUE to build SFML's Network module.")
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sfml_set_option(SFML_BUILD_NETWORK TRUE BOOL "TRUE to build SFML's Network module.")
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# add an option for building the API documentation
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sfml_set_option(SFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
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if(SFML_BUILD_WINDOW)
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if(SFML_BUILD_WINDOW)
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# add an option for choosing the OpenGL implementation
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# add an option for choosing the OpenGL implementation
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sfml_set_option(SFML_OPENGL_ES ${OPENGL_ES} BOOL "TRUE to use an OpenGL ES implementation, FALSE to use a desktop OpenGL implementation")
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sfml_set_option(SFML_OPENGL_ES ${OPENGL_ES} BOOL "TRUE to use an OpenGL ES implementation, FALSE to use a desktop OpenGL implementation")
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@ -79,12 +69,6 @@ if(SFML_BUILD_WINDOW)
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endif()
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endif()
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endif()
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endif()
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# add an option for building the test suite
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sfml_set_option(SFML_BUILD_TEST_SUITE FALSE BOOL "TRUE to build the SFML test suite, FALSE to ignore it")
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# add an option for enabling coverage reporting
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sfml_set_option(SFML_ENABLE_COVERAGE FALSE BOOL "TRUE to enable coverage reporting, FALSE to ignore it")
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# macOS specific options
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# macOS specific options
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if(SFML_OS_MACOSX)
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if(SFML_OS_MACOSX)
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# add an option to build frameworks instead of dylibs (release only)
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# add an option to build frameworks instead of dylibs (release only)
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@ -247,22 +231,6 @@ set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "CMake")
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# add the subdirectories
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# add the subdirectories
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add_subdirectory(src/SFML)
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add_subdirectory(src/SFML)
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if(SFML_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif()
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if(SFML_BUILD_DOC)
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add_subdirectory(doc)
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endif()
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if(SFML_BUILD_TEST_SUITE)
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if(SFML_OS_IOS)
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message( WARNING "Unit testing not supported on iOS")
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elseif(SFML_BUILD_WINDOW AND SFML_BUILD_GRAPHICS AND SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO)
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enable_testing()
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add_subdirectory(test)
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else()
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message(WARNING "Cannot build unit testing unless all modules are enabled")
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endif()
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endif()
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# on Linux and BSD-like OS, install pkg-config files by default
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# on Linux and BSD-like OS, install pkg-config files by default
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set(SFML_INSTALL_PKGCONFIG_DEFAULT FALSE)
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set(SFML_INSTALL_PKGCONFIG_DEFAULT FALSE)
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@ -533,10 +501,47 @@ set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "!define MUI_WELCOMEFINISHPAGE_BITMAP \\\
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include(CPack)
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include(CPack)
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if(NOT CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
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# configure extras by default when building SFML directly, otherwise hide them
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if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
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set(SFML_CONFIGURE_EXTRAS_DEFAULT TRUE)
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else()
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set(SFML_CONFIGURE_EXTRAS_DEFAULT FALSE)
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endif()
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sfml_set_option(SFML_CONFIGURE_EXTRAS ${SFML_CONFIGURE_EXTRAS_DEFAULT} BOOL "TRUE to configure extras, FALSE to ignore them")
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if(NOT SFML_CONFIGURE_EXTRAS)
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return()
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return()
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endif()
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endif()
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# add an option for building the API documentation
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sfml_set_option(SFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
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if(SFML_BUILD_DOC)
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add_subdirectory(doc)
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endif()
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# add an option for building the examples
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sfml_set_option(SFML_BUILD_EXAMPLES FALSE BOOL "TRUE to build the SFML examples, FALSE to ignore them")
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if(SFML_BUILD_EXAMPLES AND NOT SFML_OS_ANDROID)
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add_subdirectory(examples)
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endif()
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# add an option for building the test suite
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sfml_set_option(SFML_BUILD_TEST_SUITE FALSE BOOL "TRUE to build the SFML test suite, FALSE to ignore it")
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# add an option for enabling coverage reporting
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sfml_set_option(SFML_ENABLE_COVERAGE FALSE BOOL "TRUE to enable coverage reporting, FALSE to ignore it")
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if(SFML_BUILD_TEST_SUITE)
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if(SFML_OS_IOS)
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message(WARNING "Unit testing not supported on iOS")
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elseif(SFML_BUILD_WINDOW AND SFML_BUILD_GRAPHICS AND SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO)
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enable_testing()
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add_subdirectory(test)
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else()
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message(WARNING "Cannot build unit testing unless all modules are enabled")
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endif()
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endif()
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sfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 12, 13, or 14")
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sfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 12, 13, or 14")
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add_custom_target(format
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add_custom_target(format
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COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake
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COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake
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