Forgot to remove temporary code in ContextGLX.cpp :)

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1262 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-11-04 08:04:43 +00:00
parent 8e4c61dd19
commit 0f8b8d6c0f

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@ -246,29 +246,6 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
// Get the context to share display lists with // Get the context to share display lists with
GLXContext toShare = shared ? shared->myContext : NULL; GLXContext toShare = shared ? shared->myContext : NULL;
// Create the OpenGL context -- first try an OpenGL 3.0 context if it is requested
if (settings.MajorVersion >= 3)
{
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(wglGetProcAddress("wglCreateContextAttribsARB"));
if (wglCreateContextAttribsARB)
{
int attributes[] =
{
WGL_CONTEXT_MAJOR_VERSION_ARB, settings.MajorVersion,
WGL_CONTEXT_MINOR_VERSION_ARB, settings.MinorVersion,
0, 0
};
myContext = wglCreateContextAttribsARB(myDeviceContext, sharedContext, attributes);
}
// If we couldn't create an OpenGL 3 context, adjust the settings
if (!myContext)
{
mySettings.MajorVersion = 2;
mySettings.MinorVersion = 0;
}
}
// Create the OpenGL context -- first try an OpenGL 3.0 context if it is requested // Create the OpenGL context -- first try an OpenGL 3.0 context if it is requested
if (settings.MajorVersion >= 3) if (settings.MajorVersion >= 3)
{ {