Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary.
This commit is contained in:
parent
e80bf0ba92
commit
17570c324e
@ -57,7 +57,7 @@ struct ContextSettings
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/// \param attributes Attribute flags of the context
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///
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////////////////////////////////////////////////////////////
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explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 2, unsigned int minor = 1, unsigned int attributes = Default) :
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explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default) :
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depthBits (depth),
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stencilBits (stencil),
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antialiasingLevel(antialiasing),
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@ -40,40 +40,15 @@ void ensureExtensionsInit()
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static bool initialized = false;
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if (!initialized)
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{
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int loaded = sfogl_LoadFunctions();
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sfogl_LoadFunctions();
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if (!sfogl_IsVersionGEQ(1, 2))
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if (!sfogl_IsVersionGEQ(1, 1))
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{
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err() << "sfml-graphics requires support for OpenGL 1.2 or greater" << std::endl;
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err() << "sfml-graphics requires support for OpenGL 1.1 or greater" << std::endl;
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err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
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return;
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}
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if (loaded == sfogl_LOAD_FAILED)
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{
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err() << "Failed to initialize OpenGL 1.2 entry points, ";
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err() << "number of functions that failed to load: " << loaded - sfogl_LOAD_SUCCEEDED << std::endl;
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return;
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}
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bool missing = false;
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if (sfogl_ext_EXT_blend_minmax == sfogl_LOAD_FAILED)
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{
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err() << "Required extension EXT_blend_minmax unavailable" << std::endl;
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missing = true;
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}
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if (sfogl_ext_EXT_blend_subtract == sfogl_LOAD_FAILED)
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{
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err() << "Required extension EXT_blend_subtract unavailable" << std::endl;
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missing = true;
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}
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if (!missing)
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{
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initialized = true;
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}
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initialized = true;
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}
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#endif
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}
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@ -108,7 +108,7 @@
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#include <SFML/Graphics/GLLoader.hpp>
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// SFML requires at a bare minimum OpenGL 1.2 capability
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// SFML requires at a bare minimum OpenGL 1.1 capability
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// All functionality beyond that is optional
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// and has to be checked for prior to use
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@ -119,17 +119,21 @@
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// Extension macro first, followed by tokens then
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// functions according to the corresponding specification
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// The following extensions are required.
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// The following extensions are optional.
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// Core since 1.2 - SGIS_texture_edge_clamp
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#define GLEXT_texture_edge_clamp sfogl_ext_SGIS_texture_edge_clamp
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#define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS
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// Core since 1.2 - EXT_blend_minmax
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#define GLEXT_blend_minmax sfogl_ext_EXT_blend_minmax
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#define GLEXT_glBlendEquation glBlendEquationEXT
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#define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_EXT
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// Core since 1.2 - EXT_blend_subtract
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#define GLEXT_blend_subtract sfogl_ext_EXT_blend_subtract
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#define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT
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// The following extensions are optional.
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// Core since 1.3 - ARB_multitexture
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#define GLEXT_multitexture sfogl_ext_ARB_multitexture
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#define GLEXT_glClientActiveTexture glClientActiveTextureARB
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@ -1,8 +1,9 @@
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// Created with:
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// https://bitbucket.org/KhronosGroup/glloadgen
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// Commit d143d66ac90d538ed06f806188714861b8e8e2f9
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// lua LoadGen.lua -style=pointer_c -spec=gl -version=1.2 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader
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// lua LoadGen.lua -style=pointer_c -spec=gl -version=1.1 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader
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SGIS_texture_edge_clamp
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EXT_blend_minmax
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EXT_blend_subtract
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ARB_multitexture
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@ -49,6 +49,7 @@ static sf::GlFunctionPointer IntGetProcAddress(const char* name)
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return sf::Context::getFunction(name);
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}
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int sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
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int sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
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int sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
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int sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;
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@ -302,28 +303,9 @@ static int Load_EXT_framebuffer_object()
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return numFailed;
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}
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void (CODEGEN_FUNCPTR *sf_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
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void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquation)(GLenum) = NULL;
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void (CODEGEN_FUNCPTR *sf_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
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void (CODEGEN_FUNCPTR *sf_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = NULL;
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void (CODEGEN_FUNCPTR *sf_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
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void (CODEGEN_FUNCPTR *sf_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
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static int Load_Version_1_2()
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static int Load_Version_1_1()
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{
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int numFailed = 0;
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sf_ptrc_glBlendColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBlendColor");
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if(!sf_ptrc_glBlendColor) numFailed++;
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sf_ptrc_glBlendEquation = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBlendEquation");
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if(!sf_ptrc_glBlendEquation) numFailed++;
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sf_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage3D");
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if(!sf_ptrc_glCopyTexSubImage3D) numFailed++;
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sf_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawRangeElements");
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if(!sf_ptrc_glDrawRangeElements) numFailed++;
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sf_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage3D");
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if(!sf_ptrc_glTexImage3D) numFailed++;
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sf_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage3D");
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if(!sf_ptrc_glTexSubImage3D) numFailed++;
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return numFailed;
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}
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@ -335,7 +317,8 @@ typedef struct sfogl_StrToExtMap_s
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PFN_LOADFUNCPOINTERS LoadExtension;
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} sfogl_StrToExtMap;
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static sfogl_StrToExtMap ExtensionMap[11] = {
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static sfogl_StrToExtMap ExtensionMap[12] = {
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{"GL_SGIS_texture_edge_clamp", &sfogl_ext_SGIS_texture_edge_clamp, NULL},
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{"GL_EXT_blend_minmax", &sfogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax},
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{"GL_EXT_blend_subtract", &sfogl_ext_EXT_blend_subtract, NULL},
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{"GL_ARB_multitexture", &sfogl_ext_ARB_multitexture, Load_ARB_multitexture},
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@ -349,7 +332,7 @@ static sfogl_StrToExtMap ExtensionMap[11] = {
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{"GL_EXT_framebuffer_object", &sfogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object}
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};
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static int g_extensionMapSize = 11;
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static int g_extensionMapSize = 12;
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static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
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{
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@ -366,6 +349,7 @@ static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
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static void ClearExtensionVars()
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{
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sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
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sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
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sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
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sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;
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@ -480,7 +464,7 @@ int sfogl_LoadFunctions()
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}
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}
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numFailed = Load_Version_1_2();
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numFailed = Load_Version_1_1();
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if(numFailed == 0)
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return sfogl_LOAD_SUCCEEDED;
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@ -173,6 +173,7 @@ typedef GLintptr GLvdpauSurfaceNV;
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extern "C" {
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#endif /*__cplusplus*/
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extern int sfogl_ext_SGIS_texture_edge_clamp;
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extern int sfogl_ext_EXT_blend_minmax;
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extern int sfogl_ext_EXT_blend_subtract;
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extern int sfogl_ext_ARB_multitexture;
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@ -185,6 +186,8 @@ extern int sfogl_ext_ARB_texture_non_power_of_two;
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extern int sfogl_ext_EXT_blend_equation_separate;
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extern int sfogl_ext_EXT_framebuffer_object;
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#define GL_CLAMP_TO_EDGE_SGIS 0x812F
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#define GL_BLEND_EQUATION_EXT 0x8009
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#define GL_FUNC_ADD_EXT 0x8006
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#define GL_MAX_EXT 0x8008
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@ -781,48 +784,6 @@ extern int sfogl_ext_EXT_framebuffer_object;
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#define GL_ZOOM_X 0x0D16
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#define GL_ZOOM_Y 0x0D17
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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#define GL_BGR 0x80E0
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#define GL_BGRA 0x80E1
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073
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#define GL_MAX_ELEMENTS_INDICES 0x80E9
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#define GL_MAX_ELEMENTS_VERTICES 0x80E8
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#define GL_PACK_IMAGE_HEIGHT 0x806C
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#define GL_PACK_SKIP_IMAGES 0x806B
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#define GL_PROXY_TEXTURE_3D 0x8070
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#define GL_RESCALE_NORMAL 0x803A
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#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
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#define GL_SINGLE_COLOR 0x81F9
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#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
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#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
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#define GL_TEXTURE_3D 0x806F
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#define GL_TEXTURE_BASE_LEVEL 0x813C
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#define GL_TEXTURE_BINDING_3D 0x806A
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#define GL_TEXTURE_DEPTH 0x8071
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#define GL_TEXTURE_MAX_LEVEL 0x813D
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#define GL_TEXTURE_MAX_LOD 0x813B
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#define GL_TEXTURE_MIN_LOD 0x813A
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#define GL_TEXTURE_WRAP_R 0x8072
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#define GL_UNPACK_IMAGE_HEIGHT 0x806E
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#define GL_UNPACK_SKIP_IMAGES 0x806D
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#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032
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#define GL_UNSIGNED_INT_10_10_10_2 0x8036
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#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
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#define GL_UNSIGNED_INT_8_8_8_8 0x8035
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#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
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#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363
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#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
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#ifndef GL_EXT_blend_minmax
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#define GL_EXT_blend_minmax 1
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquationEXT)(GLenum);
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@ -1070,19 +1031,6 @@ GLAPI void APIENTRY glTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLenu
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GLAPI void APIENTRY glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
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GLAPI void APIENTRY glVertexPointer(GLint, GLenum, GLsizei, const GLvoid *);
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat);
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#define glBlendColor sf_ptrc_glBlendColor
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquation)(GLenum);
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#define glBlendEquation sf_ptrc_glBlendEquation
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
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#define glCopyTexSubImage3D sf_ptrc_glCopyTexSubImage3D
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
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#define glDrawRangeElements sf_ptrc_glDrawRangeElements
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
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#define glTexImage3D sf_ptrc_glTexImage3D
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extern void (CODEGEN_FUNCPTR *sf_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
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#define glTexSubImage3D sf_ptrc_glTexSubImage3D
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enum sfogl_LoadStatus
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{
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sfogl_LOAD_FAILED = 0,
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@ -432,15 +432,31 @@ void RenderTarget::applyBlendMode(const BlendMode& mode)
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factorToGlConstant(mode.colorDstFactor)));
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}
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if (GLEXT_blend_equation_separate)
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if (GLEXT_blend_minmax && GLEXT_blend_subtract)
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{
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glCheck(GLEXT_glBlendEquationSeparate(
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equationToGlConstant(mode.colorEquation),
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equationToGlConstant(mode.alphaEquation)));
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if (GLEXT_blend_equation_separate)
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{
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glCheck(GLEXT_glBlendEquationSeparate(
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equationToGlConstant(mode.colorEquation),
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equationToGlConstant(mode.alphaEquation)));
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}
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else
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{
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glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation)));
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}
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}
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else
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else if ((mode.colorEquation != BlendMode::Add) || (mode.alphaEquation != BlendMode::Add))
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{
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glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation)));
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static bool warned = false;
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if (!warned)
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{
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err() << "OpenGL extension EXT_blend_minmax and/or EXT_blend_subtract unavailable" << std::endl;
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err() << "Selecting a blend equation not possible" << std::endl;
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err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
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warned = true;
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}
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}
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m_cache.lastBlendMode = mode;
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@ -152,14 +152,31 @@ bool Texture::create(unsigned int width, unsigned int height)
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m_texture = static_cast<unsigned int>(texture);
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}
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// Make sure that extensions are initialized
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priv::ensureExtensionsInit();
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// Make sure that the current texture binding will be preserved
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priv::TextureSaver save;
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if (!m_isRepeated && !GLEXT_texture_edge_clamp)
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{
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static bool warned = false;
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if (!warned)
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{
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err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl;
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err() << "Artifacts may occur along texture edges" << std::endl;
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err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
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warned = true;
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}
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}
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// Initialize the texture
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glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
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glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
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m_cacheId = getUniqueId();
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@ -463,9 +480,23 @@ void Texture::setRepeated(bool repeated)
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// Make sure that the current texture binding will be preserved
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priv::TextureSaver save;
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if (!m_isRepeated && !GLEXT_texture_edge_clamp)
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{
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static bool warned = false;
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if (!warned)
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{
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err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl;
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err() << "Artifacts may occur along texture edges" << std::endl;
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err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
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warned = true;
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}
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}
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glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE));
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glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
|
||||
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -395,8 +395,8 @@ void GlContext::initialize()
|
||||
}
|
||||
else
|
||||
{
|
||||
// Can't get the version number, assume 2.1
|
||||
m_settings.majorVersion = 2;
|
||||
// Can't get the version number, assume 1.1
|
||||
m_settings.majorVersion = 1;
|
||||
m_settings.minorVersion = 1;
|
||||
}
|
||||
}
|
||||
|
@ -84,15 +84,11 @@ void ensureExtensionsInit(::Display* display, int screen)
|
||||
static bool initialized = false;
|
||||
if (!initialized)
|
||||
{
|
||||
int loaded = sfglx_LoadFunctions(display, screen);
|
||||
if (loaded == sfglx_LOAD_FAILED)
|
||||
{
|
||||
err() << "Failed to initialize GlxExtensions" << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
initialized = true;
|
||||
}
|
||||
initialized = true;
|
||||
|
||||
// We don't check the return value since the extension
|
||||
// flags are cleared even if loading fails
|
||||
sfglx_LoadFunctions(display, screen);
|
||||
}
|
||||
}
|
||||
|
||||
@ -287,13 +283,28 @@ void GlxContext::setVerticalSyncEnabled(bool enabled)
|
||||
// because glx.h declares the entry point as an external function
|
||||
// which would require us to link in an additional library
|
||||
if (sfglx_ext_EXT_swap_control == sfglx_LOAD_SUCCEEDED)
|
||||
{
|
||||
glXSwapIntervalEXT(m_display, glXGetCurrentDrawable(), enabled ? 1 : 0);
|
||||
}
|
||||
else if (sfglx_ext_MESA_swap_control == sfglx_LOAD_SUCCEEDED)
|
||||
{
|
||||
result = sf_ptrc_glXSwapIntervalMESA(enabled ? 1 : 0);
|
||||
}
|
||||
else if (sfglx_ext_SGI_swap_control == sfglx_LOAD_SUCCEEDED)
|
||||
{
|
||||
result = glXSwapIntervalSGI(enabled ? 1 : 0);
|
||||
}
|
||||
else
|
||||
err() << "Setting vertical sync not supported" << std::endl;
|
||||
{
|
||||
static bool warned = false;
|
||||
|
||||
if (!warned)
|
||||
{
|
||||
err() << "Setting vertical sync not supported" << std::endl;
|
||||
|
||||
warned = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (result != 0)
|
||||
err() << "Setting vertical sync failed" << std::endl;
|
||||
|
@ -44,15 +44,11 @@ void ensureExtensionsInit(HDC deviceContext)
|
||||
static bool initialized = false;
|
||||
if (!initialized)
|
||||
{
|
||||
int loaded = sfwgl_LoadFunctions(deviceContext);
|
||||
if (loaded == sfwgl_LOAD_FAILED)
|
||||
{
|
||||
err() << "Failed to initialize WglExtensions" << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
initialized = true;
|
||||
}
|
||||
initialized = true;
|
||||
|
||||
// We don't check the return value since the extension
|
||||
// flags are cleared even if loading fails
|
||||
sfwgl_LoadFunctions(deviceContext);
|
||||
}
|
||||
}
|
||||
|
||||
@ -207,8 +203,15 @@ void WglContext::setVerticalSyncEnabled(bool enabled)
|
||||
}
|
||||
else
|
||||
{
|
||||
// wglSwapIntervalEXT not supported
|
||||
err() << "Setting vertical sync not supported" << std::endl;
|
||||
static bool warned = false;
|
||||
|
||||
if (!warned)
|
||||
{
|
||||
// wglSwapIntervalEXT not supported
|
||||
err() << "Setting vertical sync not supported" << std::endl;
|
||||
|
||||
warned = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -469,8 +472,8 @@ void WglContext::createContext(WglContext* shared, unsigned int bitsPerPixel, co
|
||||
// If wglCreateContextAttribsARB failed, use wglCreateContext
|
||||
if (!m_context)
|
||||
{
|
||||
// set the context version to 2.1 (arbitrary) and disable flags
|
||||
m_settings.majorVersion = 2;
|
||||
// set the context version to 1.1 (arbitrary) and disable flags
|
||||
m_settings.majorVersion = 1;
|
||||
m_settings.minorVersion = 1;
|
||||
m_settings.attributeFlags = ContextSettings::Default;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user