Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary.

This commit is contained in:
binary1248 2015-04-03 01:59:17 +02:00
parent e80bf0ba92
commit 17570c324e
11 changed files with 121 additions and 148 deletions

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@ -57,7 +57,7 @@ struct ContextSettings
/// \param attributes Attribute flags of the context /// \param attributes Attribute flags of the context
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 2, unsigned int minor = 1, unsigned int attributes = Default) : explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default) :
depthBits (depth), depthBits (depth),
stencilBits (stencil), stencilBits (stencil),
antialiasingLevel(antialiasing), antialiasingLevel(antialiasing),

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@ -40,41 +40,16 @@ void ensureExtensionsInit()
static bool initialized = false; static bool initialized = false;
if (!initialized) if (!initialized)
{ {
int loaded = sfogl_LoadFunctions(); sfogl_LoadFunctions();
if (!sfogl_IsVersionGEQ(1, 2)) if (!sfogl_IsVersionGEQ(1, 1))
{ {
err() << "sfml-graphics requires support for OpenGL 1.2 or greater" << std::endl; err() << "sfml-graphics requires support for OpenGL 1.1 or greater" << std::endl;
err() << "Ensure that hardware acceleration is enabled if available" << std::endl; err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
return;
} }
if (loaded == sfogl_LOAD_FAILED)
{
err() << "Failed to initialize OpenGL 1.2 entry points, ";
err() << "number of functions that failed to load: " << loaded - sfogl_LOAD_SUCCEEDED << std::endl;
return;
}
bool missing = false;
if (sfogl_ext_EXT_blend_minmax == sfogl_LOAD_FAILED)
{
err() << "Required extension EXT_blend_minmax unavailable" << std::endl;
missing = true;
}
if (sfogl_ext_EXT_blend_subtract == sfogl_LOAD_FAILED)
{
err() << "Required extension EXT_blend_subtract unavailable" << std::endl;
missing = true;
}
if (!missing)
{
initialized = true; initialized = true;
} }
}
#endif #endif
} }

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@ -108,7 +108,7 @@
#include <SFML/Graphics/GLLoader.hpp> #include <SFML/Graphics/GLLoader.hpp>
// SFML requires at a bare minimum OpenGL 1.2 capability // SFML requires at a bare minimum OpenGL 1.1 capability
// All functionality beyond that is optional // All functionality beyond that is optional
// and has to be checked for prior to use // and has to be checked for prior to use
@ -119,17 +119,21 @@
// Extension macro first, followed by tokens then // Extension macro first, followed by tokens then
// functions according to the corresponding specification // functions according to the corresponding specification
// The following extensions are required. // The following extensions are optional.
// Core since 1.2 - SGIS_texture_edge_clamp
#define GLEXT_texture_edge_clamp sfogl_ext_SGIS_texture_edge_clamp
#define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS
// Core since 1.2 - EXT_blend_minmax // Core since 1.2 - EXT_blend_minmax
#define GLEXT_blend_minmax sfogl_ext_EXT_blend_minmax
#define GLEXT_glBlendEquation glBlendEquationEXT #define GLEXT_glBlendEquation glBlendEquationEXT
#define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_EXT #define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_EXT
// Core since 1.2 - EXT_blend_subtract // Core since 1.2 - EXT_blend_subtract
#define GLEXT_blend_subtract sfogl_ext_EXT_blend_subtract
#define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT #define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT
// The following extensions are optional.
// Core since 1.3 - ARB_multitexture // Core since 1.3 - ARB_multitexture
#define GLEXT_multitexture sfogl_ext_ARB_multitexture #define GLEXT_multitexture sfogl_ext_ARB_multitexture
#define GLEXT_glClientActiveTexture glClientActiveTextureARB #define GLEXT_glClientActiveTexture glClientActiveTextureARB

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@ -1,8 +1,9 @@
// Created with: // Created with:
// https://bitbucket.org/KhronosGroup/glloadgen // https://bitbucket.org/KhronosGroup/glloadgen
// Commit d143d66ac90d538ed06f806188714861b8e8e2f9 // Commit d143d66ac90d538ed06f806188714861b8e8e2f9
// lua LoadGen.lua -style=pointer_c -spec=gl -version=1.2 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader // lua LoadGen.lua -style=pointer_c -spec=gl -version=1.1 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader
SGIS_texture_edge_clamp
EXT_blend_minmax EXT_blend_minmax
EXT_blend_subtract EXT_blend_subtract
ARB_multitexture ARB_multitexture

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@ -49,6 +49,7 @@ static sf::GlFunctionPointer IntGetProcAddress(const char* name)
return sf::Context::getFunction(name); return sf::Context::getFunction(name);
} }
int sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
int sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED; int sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
int sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED; int sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
int sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED; int sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;
@ -302,28 +303,9 @@ static int Load_EXT_framebuffer_object()
return numFailed; return numFailed;
} }
void (CODEGEN_FUNCPTR *sf_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL; static int Load_Version_1_1()
void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquation)(GLenum) = NULL;
void (CODEGEN_FUNCPTR *sf_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
void (CODEGEN_FUNCPTR *sf_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *sf_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *sf_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
static int Load_Version_1_2()
{ {
int numFailed = 0; int numFailed = 0;
sf_ptrc_glBlendColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBlendColor");
if(!sf_ptrc_glBlendColor) numFailed++;
sf_ptrc_glBlendEquation = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBlendEquation");
if(!sf_ptrc_glBlendEquation) numFailed++;
sf_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage3D");
if(!sf_ptrc_glCopyTexSubImage3D) numFailed++;
sf_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!sf_ptrc_glDrawRangeElements) numFailed++;
sf_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!sf_ptrc_glTexImage3D) numFailed++;
sf_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!sf_ptrc_glTexSubImage3D) numFailed++;
return numFailed; return numFailed;
} }
@ -335,7 +317,8 @@ typedef struct sfogl_StrToExtMap_s
PFN_LOADFUNCPOINTERS LoadExtension; PFN_LOADFUNCPOINTERS LoadExtension;
} sfogl_StrToExtMap; } sfogl_StrToExtMap;
static sfogl_StrToExtMap ExtensionMap[11] = { static sfogl_StrToExtMap ExtensionMap[12] = {
{"GL_SGIS_texture_edge_clamp", &sfogl_ext_SGIS_texture_edge_clamp, NULL},
{"GL_EXT_blend_minmax", &sfogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax}, {"GL_EXT_blend_minmax", &sfogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax},
{"GL_EXT_blend_subtract", &sfogl_ext_EXT_blend_subtract, NULL}, {"GL_EXT_blend_subtract", &sfogl_ext_EXT_blend_subtract, NULL},
{"GL_ARB_multitexture", &sfogl_ext_ARB_multitexture, Load_ARB_multitexture}, {"GL_ARB_multitexture", &sfogl_ext_ARB_multitexture, Load_ARB_multitexture},
@ -349,7 +332,7 @@ static sfogl_StrToExtMap ExtensionMap[11] = {
{"GL_EXT_framebuffer_object", &sfogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object} {"GL_EXT_framebuffer_object", &sfogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object}
}; };
static int g_extensionMapSize = 11; static int g_extensionMapSize = 12;
static sfogl_StrToExtMap *FindExtEntry(const char *extensionName) static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
{ {
@ -366,6 +349,7 @@ static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
static void ClearExtensionVars() static void ClearExtensionVars()
{ {
sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED; sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED; sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED; sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;
@ -480,7 +464,7 @@ int sfogl_LoadFunctions()
} }
} }
numFailed = Load_Version_1_2(); numFailed = Load_Version_1_1();
if(numFailed == 0) if(numFailed == 0)
return sfogl_LOAD_SUCCEEDED; return sfogl_LOAD_SUCCEEDED;

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@ -173,6 +173,7 @@ typedef GLintptr GLvdpauSurfaceNV;
extern "C" { extern "C" {
#endif /*__cplusplus*/ #endif /*__cplusplus*/
extern int sfogl_ext_SGIS_texture_edge_clamp;
extern int sfogl_ext_EXT_blend_minmax; extern int sfogl_ext_EXT_blend_minmax;
extern int sfogl_ext_EXT_blend_subtract; extern int sfogl_ext_EXT_blend_subtract;
extern int sfogl_ext_ARB_multitexture; extern int sfogl_ext_ARB_multitexture;
@ -185,6 +186,8 @@ extern int sfogl_ext_ARB_texture_non_power_of_two;
extern int sfogl_ext_EXT_blend_equation_separate; extern int sfogl_ext_EXT_blend_equation_separate;
extern int sfogl_ext_EXT_framebuffer_object; extern int sfogl_ext_EXT_framebuffer_object;
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#define GL_BLEND_EQUATION_EXT 0x8009 #define GL_BLEND_EQUATION_EXT 0x8009
#define GL_FUNC_ADD_EXT 0x8006 #define GL_FUNC_ADD_EXT 0x8006
#define GL_MAX_EXT 0x8008 #define GL_MAX_EXT 0x8008
@ -781,48 +784,6 @@ extern int sfogl_ext_EXT_framebuffer_object;
#define GL_ZOOM_X 0x0D16 #define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17 #define GL_ZOOM_Y 0x0D17
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_RESCALE_NORMAL 0x803A
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SINGLE_COLOR 0x81F9
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_TEXTURE_3D 0x806F
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#ifndef GL_EXT_blend_minmax #ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1 #define GL_EXT_blend_minmax 1
extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquationEXT)(GLenum); extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquationEXT)(GLenum);
@ -1070,19 +1031,6 @@ GLAPI void APIENTRY glTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLenu
GLAPI void APIENTRY glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glVertexPointer(GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexPointer(GLint, GLenum, GLsizei, const GLvoid *);
extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat);
#define glBlendColor sf_ptrc_glBlendColor
extern void (CODEGEN_FUNCPTR *sf_ptrc_glBlendEquation)(GLenum);
#define glBlendEquation sf_ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *sf_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
#define glCopyTexSubImage3D sf_ptrc_glCopyTexSubImage3D
extern void (CODEGEN_FUNCPTR *sf_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
#define glDrawRangeElements sf_ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *sf_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
#define glTexImage3D sf_ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *sf_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#define glTexSubImage3D sf_ptrc_glTexSubImage3D
enum sfogl_LoadStatus enum sfogl_LoadStatus
{ {
sfogl_LOAD_FAILED = 0, sfogl_LOAD_FAILED = 0,

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@ -432,6 +432,8 @@ void RenderTarget::applyBlendMode(const BlendMode& mode)
factorToGlConstant(mode.colorDstFactor))); factorToGlConstant(mode.colorDstFactor)));
} }
if (GLEXT_blend_minmax && GLEXT_blend_subtract)
{
if (GLEXT_blend_equation_separate) if (GLEXT_blend_equation_separate)
{ {
glCheck(GLEXT_glBlendEquationSeparate( glCheck(GLEXT_glBlendEquationSeparate(
@ -442,6 +444,20 @@ void RenderTarget::applyBlendMode(const BlendMode& mode)
{ {
glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation))); glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation)));
} }
}
else if ((mode.colorEquation != BlendMode::Add) || (mode.alphaEquation != BlendMode::Add))
{
static bool warned = false;
if (!warned)
{
err() << "OpenGL extension EXT_blend_minmax and/or EXT_blend_subtract unavailable" << std::endl;
err() << "Selecting a blend equation not possible" << std::endl;
err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
warned = true;
}
}
m_cache.lastBlendMode = mode; m_cache.lastBlendMode = mode;
} }

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@ -152,14 +152,31 @@ bool Texture::create(unsigned int width, unsigned int height)
m_texture = static_cast<unsigned int>(texture); m_texture = static_cast<unsigned int>(texture);
} }
// Make sure that extensions are initialized
priv::ensureExtensionsInit();
// Make sure that the current texture binding will be preserved // Make sure that the current texture binding will be preserved
priv::TextureSaver save; priv::TextureSaver save;
if (!m_isRepeated && !GLEXT_texture_edge_clamp)
{
static bool warned = false;
if (!warned)
{
err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl;
err() << "Artifacts may occur along texture edges" << std::endl;
err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
warned = true;
}
}
// Initialize the texture // Initialize the texture
glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL)); glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
m_cacheId = getUniqueId(); m_cacheId = getUniqueId();
@ -463,9 +480,23 @@ void Texture::setRepeated(bool repeated)
// Make sure that the current texture binding will be preserved // Make sure that the current texture binding will be preserved
priv::TextureSaver save; priv::TextureSaver save;
if (!m_isRepeated && !GLEXT_texture_edge_clamp)
{
static bool warned = false;
if (!warned)
{
err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl;
err() << "Artifacts may occur along texture edges" << std::endl;
err() << "Ensure that hardware acceleration is enabled if available" << std::endl;
warned = true;
}
}
glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GL_CLAMP)));
} }
} }
} }

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@ -395,8 +395,8 @@ void GlContext::initialize()
} }
else else
{ {
// Can't get the version number, assume 2.1 // Can't get the version number, assume 1.1
m_settings.majorVersion = 2; m_settings.majorVersion = 1;
m_settings.minorVersion = 1; m_settings.minorVersion = 1;
} }
} }

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@ -83,16 +83,12 @@ void ensureExtensionsInit(::Display* display, int screen)
{ {
static bool initialized = false; static bool initialized = false;
if (!initialized) if (!initialized)
{
int loaded = sfglx_LoadFunctions(display, screen);
if (loaded == sfglx_LOAD_FAILED)
{
err() << "Failed to initialize GlxExtensions" << std::endl;
}
else
{ {
initialized = true; initialized = true;
}
// We don't check the return value since the extension
// flags are cleared even if loading fails
sfglx_LoadFunctions(display, screen);
} }
} }
@ -287,14 +283,29 @@ void GlxContext::setVerticalSyncEnabled(bool enabled)
// because glx.h declares the entry point as an external function // because glx.h declares the entry point as an external function
// which would require us to link in an additional library // which would require us to link in an additional library
if (sfglx_ext_EXT_swap_control == sfglx_LOAD_SUCCEEDED) if (sfglx_ext_EXT_swap_control == sfglx_LOAD_SUCCEEDED)
{
glXSwapIntervalEXT(m_display, glXGetCurrentDrawable(), enabled ? 1 : 0); glXSwapIntervalEXT(m_display, glXGetCurrentDrawable(), enabled ? 1 : 0);
}
else if (sfglx_ext_MESA_swap_control == sfglx_LOAD_SUCCEEDED) else if (sfglx_ext_MESA_swap_control == sfglx_LOAD_SUCCEEDED)
{
result = sf_ptrc_glXSwapIntervalMESA(enabled ? 1 : 0); result = sf_ptrc_glXSwapIntervalMESA(enabled ? 1 : 0);
}
else if (sfglx_ext_SGI_swap_control == sfglx_LOAD_SUCCEEDED) else if (sfglx_ext_SGI_swap_control == sfglx_LOAD_SUCCEEDED)
{
result = glXSwapIntervalSGI(enabled ? 1 : 0); result = glXSwapIntervalSGI(enabled ? 1 : 0);
}
else else
{
static bool warned = false;
if (!warned)
{
err() << "Setting vertical sync not supported" << std::endl; err() << "Setting vertical sync not supported" << std::endl;
warned = true;
}
}
if (result != 0) if (result != 0)
err() << "Setting vertical sync failed" << std::endl; err() << "Setting vertical sync failed" << std::endl;
} }

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@ -43,16 +43,12 @@ void ensureExtensionsInit(HDC deviceContext)
{ {
static bool initialized = false; static bool initialized = false;
if (!initialized) if (!initialized)
{
int loaded = sfwgl_LoadFunctions(deviceContext);
if (loaded == sfwgl_LOAD_FAILED)
{
err() << "Failed to initialize WglExtensions" << std::endl;
}
else
{ {
initialized = true; initialized = true;
}
// We don't check the return value since the extension
// flags are cleared even if loading fails
sfwgl_LoadFunctions(deviceContext);
} }
} }
@ -206,9 +202,16 @@ void WglContext::setVerticalSyncEnabled(bool enabled)
err() << "Setting vertical sync failed" << std::endl; err() << "Setting vertical sync failed" << std::endl;
} }
else else
{
static bool warned = false;
if (!warned)
{ {
// wglSwapIntervalEXT not supported // wglSwapIntervalEXT not supported
err() << "Setting vertical sync not supported" << std::endl; err() << "Setting vertical sync not supported" << std::endl;
warned = true;
}
} }
} }
@ -469,8 +472,8 @@ void WglContext::createContext(WglContext* shared, unsigned int bitsPerPixel, co
// If wglCreateContextAttribsARB failed, use wglCreateContext // If wglCreateContextAttribsARB failed, use wglCreateContext
if (!m_context) if (!m_context)
{ {
// set the context version to 2.1 (arbitrary) and disable flags // set the context version to 1.1 (arbitrary) and disable flags
m_settings.majorVersion = 2; m_settings.majorVersion = 1;
m_settings.minorVersion = 1; m_settings.minorVersion = 1;
m_settings.attributeFlags = ContextSettings::Default; m_settings.attributeFlags = ContextSettings::Default;