Fix nested namespace name
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6b503a726d
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1b257c8ea8
@ -78,7 +78,7 @@ using ContextType = sf::priv::GlxContext;
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namespace
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namespace
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{
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{
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// A nested named namespace is used here to allow unity builds of SFML.
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// A nested named namespace is used here to allow unity builds of SFML.
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namespace WindowsImplX11Impl
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namespace WindowImplX11Impl
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{
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{
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sf::priv::WindowImplX11* fullscreenWindow = nullptr;
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sf::priv::WindowImplX11* fullscreenWindow = nullptr;
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std::vector<sf::priv::WindowImplX11*> allWindows;
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std::vector<sf::priv::WindowImplX11*> allWindows;
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@ -381,7 +381,7 @@ bool isWMAbsolutePositionGood()
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std::end(wmAbsPosGood),
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std::end(wmAbsPosGood),
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[&](const sf::String& name) { return name == windowManagerName; });
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[&](const sf::String& name) { return name == windowManagerName; });
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}
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}
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} // namespace WindowsImplX11Impl
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} // namespace WindowImplX11Impl
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} // namespace
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} // namespace
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@ -434,7 +434,7 @@ struct XDeleter<XRRCrtcInfo>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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WindowImplX11::WindowImplX11(WindowHandle handle) : m_isExternal(true)
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WindowImplX11::WindowImplX11(WindowHandle handle) : m_isExternal(true)
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Open a connection with the X server
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// Open a connection with the X server
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m_display = openDisplay();
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m_display = openDisplay();
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@ -470,7 +470,7 @@ m_isExternal(false),
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m_fullscreen((style & Style::Fullscreen) != 0),
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m_fullscreen((style & Style::Fullscreen) != 0),
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m_cursorGrabbed(m_fullscreen)
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m_cursorGrabbed(m_fullscreen)
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Open a connection with the X server
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// Open a connection with the X server
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m_display = openDisplay();
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m_display = openDisplay();
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@ -678,7 +678,7 @@ m_cursorGrabbed(m_fullscreen)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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WindowImplX11::~WindowImplX11()
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WindowImplX11::~WindowImplX11()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Cleanup graphical resources
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// Cleanup graphical resources
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cleanup();
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cleanup();
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@ -729,7 +729,7 @@ WindowHandle WindowImplX11::getNativeHandle() const
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::processEvents()
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void WindowImplX11::processEvents()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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XEvent event;
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XEvent event;
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@ -800,7 +800,7 @@ void WindowImplX11::processEvents()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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Vector2i WindowImplX11::getPosition() const
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Vector2i WindowImplX11::getPosition() const
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Get absolute position of our window relative to root window. This
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// Get absolute position of our window relative to root window. This
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// takes into account all information that X11 has, including X11
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// takes into account all information that X11 has, including X11
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@ -1125,7 +1125,7 @@ void WindowImplX11::setMouseCursor(const CursorImpl& cursor)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::setMouseCursorGrabbed(bool grabbed)
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void WindowImplX11::setMouseCursorGrabbed(bool grabbed)
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// This has no effect in fullscreen mode
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// This has no effect in fullscreen mode
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if (m_fullscreen || (m_cursorGrabbed == grabbed))
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if (m_fullscreen || (m_cursorGrabbed == grabbed))
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@ -1170,7 +1170,7 @@ void WindowImplX11::setKeyRepeatEnabled(bool enabled)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::requestFocus()
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void WindowImplX11::requestFocus()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Focus is only stolen among SFML windows, not between applications
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// Focus is only stolen among SFML windows, not between applications
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// Check the global list of windows to find out whether an SFML window has the focus
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// Check the global list of windows to find out whether an SFML window has the focus
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@ -1235,7 +1235,7 @@ bool WindowImplX11::hasFocus() const
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::grabFocus()
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void WindowImplX11::grabFocus()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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Atom netActiveWindow = None;
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Atom netActiveWindow = None;
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@ -1284,7 +1284,7 @@ void WindowImplX11::grabFocus()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::setVideoMode(const VideoMode& mode)
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void WindowImplX11::setVideoMode(const VideoMode& mode)
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Skip mode switching if the new mode is equal to the desktop mode
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// Skip mode switching if the new mode is equal to the desktop mode
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if (mode == VideoMode::getDesktopMode())
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if (mode == VideoMode::getDesktopMode())
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@ -1376,7 +1376,7 @@ void WindowImplX11::setVideoMode(const VideoMode& mode)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::resetVideoMode()
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void WindowImplX11::resetVideoMode()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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if (fullscreenWindow == this)
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if (fullscreenWindow == this)
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{
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{
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@ -1438,7 +1438,7 @@ void WindowImplX11::resetVideoMode()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::switchToFullscreen()
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void WindowImplX11::switchToFullscreen()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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grabFocus();
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grabFocus();
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@ -1494,7 +1494,7 @@ void WindowImplX11::switchToFullscreen()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::setProtocols()
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void WindowImplX11::setProtocols()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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const Atom wmProtocols = getAtom("WM_PROTOCOLS");
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const Atom wmProtocols = getAtom("WM_PROTOCOLS");
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const Atom wmDeleteWindow = getAtom("WM_DELETE_WINDOW");
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const Atom wmDeleteWindow = getAtom("WM_DELETE_WINDOW");
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@ -1562,7 +1562,7 @@ void WindowImplX11::setProtocols()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void WindowImplX11::initialize()
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void WindowImplX11::initialize()
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Create the input context
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// Create the input context
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m_inputMethod = openXim();
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m_inputMethod = openXim();
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@ -1678,7 +1678,7 @@ void WindowImplX11::cleanup()
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool WindowImplX11::processEvent(XEvent& windowEvent)
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bool WindowImplX11::processEvent(XEvent& windowEvent)
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{
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{
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using namespace WindowsImplX11Impl;
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using namespace WindowImplX11Impl;
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// Convert the X11 event to a sf::Event
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// Convert the X11 event to a sf::Event
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switch (windowEvent.type)
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switch (windowEvent.type)
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