Combined separate horizontal/vertical mouse wheel event types
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events. The new Mouse::Wheel enum is used to differentiate between mouse wheels.
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@ -103,7 +103,7 @@ public:
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/// \brief Mouse wheel events parameters (MouseWheelMoved)
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///
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/// \deprecated This event is deprecated and potentially inaccurate.
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/// Use MouseWheelVerticalEvent instead.
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/// Use MouseWheelScrollEvent instead.
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelEvent
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@ -114,25 +114,15 @@ public:
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel horizontal events parameters (MouseWheelHorizontalMoved)
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/// \brief Mouse wheel events parameters (MouseWheelScrolled)
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelHorizontalEvent
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struct MouseWheelScrollEvent
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{
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float delta; ///< Number of ticks the wheel has moved (positive is left, negative is right)
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int x; ///< X position of the mouse pointer, relative to the left of the owner window
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel vertical events parameters (MouseWheelVerticalMoved)
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelVerticalEvent
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{
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float delta; ///< Number of ticks the wheel has moved (positive is up, negative is down)
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int x; ///< X position of the mouse pointer, relative to the left of the owner window
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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Mouse::Wheel wheel; ///< Which wheel (for mice with multiple ones)
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float delta; ///< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
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int x; ///< X position of the mouse pointer, relative to the left of the owner window
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int y; ///< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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@ -196,32 +186,31 @@ public:
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////////////////////////////////////////////////////////////
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enum EventType
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{
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Closed, ///< The window requested to be closed (no data)
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Resized, ///< The window was resized (data in event.size)
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LostFocus, ///< The window lost the focus (no data)
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GainedFocus, ///< The window gained the focus (no data)
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TextEntered, ///< A character was entered (data in event.text)
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KeyPressed, ///< A key was pressed (data in event.key)
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KeyReleased, ///< A key was released (data in event.key)
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MouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
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MouseWheelHorizontalMoved, ///< The mouse wheel was tilted horizontally (data in event.mouseWheelHorizontal)
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MouseWheelVerticalMoved, ///< The mouse wheel was scrolled vertically (data in event.mouseWheelVertical)
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MouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
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MouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
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MouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
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MouseEntered, ///< The mouse cursor entered the area of the window (no data)
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MouseLeft, ///< The mouse cursor left the area of the window (no data)
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JoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
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JoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
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JoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
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JoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
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JoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
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TouchBegan, ///< A touch event began (data in event.touch)
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TouchMoved, ///< A touch moved (data in event.touch)
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TouchEnded, ///< A touch event ended (data in event.touch)
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SensorChanged, ///< A sensor value changed (data in event.sensor)
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Closed, ///< The window requested to be closed (no data)
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Resized, ///< The window was resized (data in event.size)
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LostFocus, ///< The window lost the focus (no data)
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GainedFocus, ///< The window gained the focus (no data)
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TextEntered, ///< A character was entered (data in event.text)
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KeyPressed, ///< A key was pressed (data in event.key)
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KeyReleased, ///< A key was released (data in event.key)
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MouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
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MouseWheelScrolled, ///< The mouse wheel was scrolled (data in event.mouseWheelScroll)
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MouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
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MouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
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MouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
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MouseEntered, ///< The mouse cursor entered the area of the window (no data)
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MouseLeft, ///< The mouse cursor left the area of the window (no data)
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JoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
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JoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
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JoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
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JoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
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JoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
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TouchBegan, ///< A touch event began (data in event.touch)
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TouchMoved, ///< A touch moved (data in event.touch)
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TouchEnded, ///< A touch event ended (data in event.touch)
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SensorChanged, ///< A sensor value changed (data in event.sensor)
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Count ///< Keep last -- the total number of event types
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Count ///< Keep last -- the total number of event types
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};
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////////////////////////////////////////////////////////////
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@ -231,19 +220,18 @@ public:
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union
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{
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SizeEvent size; ///< Size event parameters (Event::Resized)
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KeyEvent key; ///< Key event parameters (Event::KeyPressed, Event::KeyReleased)
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TextEvent text; ///< Text event parameters (Event::TextEntered)
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MouseMoveEvent mouseMove; ///< Mouse move event parameters (Event::MouseMoved)
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MouseButtonEvent mouseButton; ///< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)
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MouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated)
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MouseWheelHorizontalEvent mouseWheelHorizontal; ///< Mouse wheel horizontal event parameters (Event::MouseWheelHorizontalMoved)
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MouseWheelVerticalEvent mouseWheelVertical; ///< Mouse wheel vertical event parameters (Event::MouseWheelVerticalMoved)
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JoystickMoveEvent joystickMove; ///< Joystick move event parameters (Event::JoystickMoved)
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JoystickButtonEvent joystickButton; ///< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)
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JoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)
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TouchEvent touch; ///< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)
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SensorEvent sensor; ///< Sensor event parameters (Event::SensorChanged)
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SizeEvent size; ///< Size event parameters (Event::Resized)
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KeyEvent key; ///< Key event parameters (Event::KeyPressed, Event::KeyReleased)
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TextEvent text; ///< Text event parameters (Event::TextEntered)
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MouseMoveEvent mouseMove; ///< Mouse move event parameters (Event::MouseMoved)
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MouseButtonEvent mouseButton; ///< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)
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MouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated)
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MouseWheelScrollEvent mouseWheelScroll; ///< Mouse wheel event parameters (Event::MouseWheelScrolled)
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JoystickMoveEvent joystickMove; ///< Joystick move event parameters (Event::JoystickMoved)
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JoystickButtonEvent joystickButton; ///< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)
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JoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)
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TouchEvent touch; ///< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)
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SensorEvent sensor; ///< Sensor event parameters (Event::SensorChanged)
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};
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};
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@ -59,6 +59,16 @@ public:
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ButtonCount ///< Keep last -- the total number of mouse buttons
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheels
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///
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////////////////////////////////////////////////////////////
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enum Wheel
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{
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VerticalWheel, ///< The vertical mouse wheel
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HorizontalWheel ///< The horizontal mouse wheel
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};
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////////////////////////////////////////////////////////////
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/// \brief Check if a mouse button is pressed
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///
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@ -381,18 +381,20 @@ void WindowImplCocoa::mouseWheelScrolledAt(float deltaX, float deltaY, int x, in
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scaleOutXY(event.mouseWheel, m_delegate);
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = deltaY;
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event.mouseWheelVertical.x = x;
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event.mouseWheelVertical.y = y;
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scaleOutXY(event.mouseWheelVertical, m_delegate);
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
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event.mouseWheelScroll.delta = deltaY;
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event.mouseWheelScroll.x = x;
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event.mouseWheelScroll.y = y;
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scaleOutXY(event.mouseWheelScroll, m_delegate);
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pushEvent(event);
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = deltaX;
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event.mouseWheelHorizontal.x = x;
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event.mouseWheelHorizontal.y = y;
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scaleOutXY(event.mouseWheelHorizontal, m_delegate);
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
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event.mouseWheelScroll.delta = deltaX;
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event.mouseWheelScroll.x = x;
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event.mouseWheelScroll.y = y;
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scaleOutXY(event.mouseWheelScroll, m_delegate);
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pushEvent(event);
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}
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@ -2127,24 +2127,26 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
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Event event;
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event.type = Event::MouseWheelMoved;
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event.mouseWheel.delta = button == XCB_BUTTON_INDEX_4 ? 1 : -1;
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event.mouseWheel.delta = (button == XCB_BUTTON_INDEX_4) ? 1 : -1;
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event.mouseWheel.x = e->event_x;
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event.mouseWheel.y = e->event_y;
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = button == XCB_BUTTON_INDEX_4 ? 1 : -1;
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event.mouseWheelVertical.x = e->event_x;
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event.mouseWheelVertical.y = e->event_y;
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
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event.mouseWheelScroll.delta = (button == XCB_BUTTON_INDEX_4) ? 1 : -1;
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event.mouseWheelScroll.x = e->event_x;
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event.mouseWheelScroll.y = e->event_y;
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pushEvent(event);
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}
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else if ((button == 6) || (button == 7))
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{
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Event event;
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = button == 6 ? 1 : -1;
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event.mouseWheelHorizontal.x = e->event_x;
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event.mouseWheelHorizontal.y = e->event_y;
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
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event.mouseWheelScroll.delta = (button == 6) ? 1 : -1;
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event.mouseWheelScroll.x = e->event_x;
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event.mouseWheelScroll.y = e->event_y;
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pushEvent(event);
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}
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break;
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@ -665,7 +665,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
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break;
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}
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// Mouse wheel event
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// Vertical mouse wheel event
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case WM_MOUSEWHEEL:
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{
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// Mouse position is in screen coordinates, convert it to window coordinates
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@ -684,16 +684,16 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
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event.mouseWheel.y = position.y;
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pushEvent(event);
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event.type = Event::MouseWheelVerticalMoved;
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event.mouseWheelVertical.delta = static_cast<float>(delta) / 120.f;
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event.mouseWheelVertical.x = position.x;
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event.mouseWheelVertical.y = position.y;
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
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event.mouseWheelScroll.delta = static_cast<float>(delta) / 120.f;
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event.mouseWheelScroll.x = position.x;
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event.mouseWheelScroll.y = position.y;
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pushEvent(event);
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break;
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}
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// Mouse wheel event
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// Horizontal mouse wheel event
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case WM_MOUSEHWHEEL:
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{
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// Mouse position is in screen coordinates, convert it to window coordinates
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@ -705,10 +705,11 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
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Int16 delta = static_cast<Int16>(HIWORD(wParam));
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Event event;
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event.type = Event::MouseWheelHorizontalMoved;
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event.mouseWheelHorizontal.delta = -static_cast<float>(delta) / 120.f;
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event.mouseWheelHorizontal.x = position.x;
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event.mouseWheelHorizontal.y = position.y;
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event.type = Event::MouseWheelScrolled;
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event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
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event.mouseWheelScroll.delta = -static_cast<float>(delta) / 120.f;
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event.mouseWheelScroll.x = position.x;
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event.mouseWheelScroll.y = position.y;
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pushEvent(event);
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break;
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}
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