Merge branch 'bugfix/osx-implementation'
This commit is contained in:
commit
265c411c39
@ -133,7 +133,8 @@ Vector2i InputImpl::getMousePosition()
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NSPoint pos = [NSEvent mouseLocation];
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pos.y = sf::VideoMode::getDesktopMode().height - pos.y;
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return Vector2i(pos.x, pos.y);
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int scale = [[NSScreen mainScreen] backingScaleFactor];
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return Vector2i(pos.x, pos.y) * scale;
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}
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@ -149,7 +150,8 @@ Vector2i InputImpl::getMousePosition(const Window& relativeTo)
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// Use -cursorPositionFromEvent: with nil.
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NSPoint pos = [view cursorPositionFromEvent:nil];
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return Vector2i(pos.x, pos.y);
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int scale = [view displayScaleFactor];
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return Vector2i(pos.x, pos.y) * scale;
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}
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@ -157,7 +159,8 @@ Vector2i InputImpl::getMousePosition(const Window& relativeTo)
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void InputImpl::setMousePosition(const Vector2i& position)
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{
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// Here we don't need to reverse the coordinates.
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CGPoint pos = CGPointMake(position.x, position.y);
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int scale = [[NSScreen mainScreen] backingScaleFactor];
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CGPoint pos = CGPointMake(position.x / scale, position.y / scale);
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// Place the cursor.
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CGEventRef event = CGEventCreateMouseEvent(NULL,
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@ -180,9 +183,10 @@ void InputImpl::setMousePosition(const Vector2i& position, const Window& relativ
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return;
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// Let SFOpenGLView compute the position in global coordinate
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NSPoint p = NSMakePoint(position.x, position.y);
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int scale = [view displayScaleFactor];
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NSPoint p = NSMakePoint(position.x / scale, position.y / scale);
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p = [view computeGlobalPositionOfRelativePoint:p];
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setMousePosition(sf::Vector2i(p.x, p.y));
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setMousePosition(sf::Vector2i(p.x, p.y) * scale);
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}
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@ -55,6 +55,7 @@ namespace sf {
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BOOL m_mouseIsIn; ///< Mouse positional state
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NSTrackingArea* m_trackingArea; ///< Mouse tracking area
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BOOL m_fullscreen; ///< Indicate whether the window is fullscreen or not
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CGFloat m_scaleFactor; ///< Display scale factor (e.g. 1x for classic display, 2x for retina)
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// Hidden text view used to convert key event to actual chars.
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// We use a silent responder to prevent sound alerts.
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@ -68,6 +69,8 @@ namespace sf {
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/// NB: -initWithFrame: is also implemented to default isFullscreen to NO
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/// in case SFOpenGLView is created with the standard message.
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///
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/// To finish the initialization -finishInit should be called too.
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///
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/// \param frameRect dimension of the view
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/// \param isFullscreen fullscreen flag
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///
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@ -76,6 +79,14 @@ namespace sf {
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////////////////////////////////////////////////////////////
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-(id)initWithFrame:(NSRect)frameRect fullscreen:(BOOL)isFullscreen;
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////////////////////////////////////////////////////////////
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/// \brief Finish the creation of the SFML OpenGL view
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///
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/// This method should be called after the view was added to a window
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///
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////////////////////////////////////////////////////////////
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-(void)finishInit;
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////////////////////////////////////////////////////////////
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/// \brief Apply the given requester to the view
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///
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@ -106,6 +117,14 @@ namespace sf {
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////////////////////////////////////////////////////////////
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-(void)disableKeyRepeat;
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////////////////////////////////////////////////////////////
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/// \brief Get the display scale factor
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///
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/// \return e.g. 1.0 for classic display, 2.0 for retina display
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///
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////////////////////////////////////////////////////////////
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-(CGFloat)displayScaleFactor;
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////////////////////////////////////////////////////////////
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/// \brief Compute the position of the cursor
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///
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@ -55,6 +55,12 @@ BOOL isValidTextUnicode(NSEvent* event);
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////////////////////////////////////////////////////////////
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@interface SFOpenGLView ()
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////////////////////////////////////////////////////////////
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/// \brief Handle screen changed event
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///
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////////////////////////////////////////////////////////////
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-(void)updateScaleFactor;
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////////////////////////////////////////////////////////////
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/// \brief Handle view resized event
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///
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@ -154,20 +160,7 @@ BOOL isValidTextUnicode(NSEvent* event);
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[self addTrackingArea:m_trackingArea];
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m_fullscreen = isFullscreen;
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// Register for window focus events
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidBecomeKey:)
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name:NSWindowDidBecomeKeyNotification
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object:[self window]];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidResignKey:)
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name:NSWindowDidResignKeyNotification
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object:[self window]];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidResignKey:)
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name:NSWindowWillCloseNotification
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object:[self window]];
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m_scaleFactor = 1.0; // Default value; it will be updated in finishInit
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// Create a hidden text view for parsing key down event properly
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m_silentResponder = [[SFSilentResponder alloc] init];
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@ -176,12 +169,47 @@ BOOL isValidTextUnicode(NSEvent* event);
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// Request high resolution on high DPI displays
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[self setWantsBestResolutionOpenGLSurface:YES];
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// At that point, the view isn't attached to a window. We defer the rest of
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// the initialization process to later.
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}
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return self;
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}
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////////////////////////////////////////////////////////
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-(void)finishInit
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{
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// Register for window focus events
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidBecomeKey:)
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name:NSWindowDidBecomeKeyNotification
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object:[self window]];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidResignKey:)
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name:NSWindowDidResignKeyNotification
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object:[self window]];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowDidResignKey:)
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name:NSWindowWillCloseNotification
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object:[self window]];
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// Register for changed screen and changed screen's profile events
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(updateScaleFactor)
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name:NSWindowDidChangeScreenNotification
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object:[self window]];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(updateScaleFactor)
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name:NSWindowDidChangeScreenProfileNotification
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object:[self window]];
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// Now that we have a window, set up correctly the scale factor
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[self updateScaleFactor];
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}
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////////////////////////////////////////////////////////
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-(void)setRequesterTo:(sf::priv::WindowImplCocoa*)requester
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{
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@ -234,6 +262,22 @@ BOOL isValidTextUnicode(NSEvent* event);
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}
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////////////////////////////////////////////////////////
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-(CGFloat)displayScaleFactor
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{
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return m_scaleFactor;
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}
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////////////////////////////////////////////////////////
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-(void)updateScaleFactor
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{
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NSWindow* window = [self window];
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NSScreen* screen = window ? [window screen] : [NSScreen mainScreen];
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m_scaleFactor = [screen backingScaleFactor];
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}
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////////////////////////////////////////////////////////
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-(void)viewDidEndLiveResize
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{
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@ -71,6 +71,8 @@
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[m_view addSubview:m_oglView];
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[m_oglView setAutoresizingMask:[m_view autoresizingMask]];
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[m_oglView finishInit];
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}
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return self;
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@ -89,6 +91,13 @@
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}
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////////////////////////////////////////////////////////
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-(CGFloat)displayScaleFactor
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{
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return [m_oglView displayScaleFactor];
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}
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////////////////////////////////////////////////////////
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-(void)setRequesterTo:(sf::priv::WindowImplCocoa*)requester
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{
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@ -149,6 +149,8 @@
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[self setupFullscreenViewWithMode:mode];
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else
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[self setupWindowWithMode:mode andStyle:style];
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[m_oglView finishInit];
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}
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return self;
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}
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@ -306,6 +308,13 @@
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#pragma mark WindowImplDelegateProtocol's methods
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////////////////////////////////////////////////////////
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-(CGFloat)displayScaleFactor
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{
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return [m_oglView displayScaleFactor];
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}
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////////////////////////////////////////////////////////
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-(void)setRequesterTo:(sf::priv::WindowImplCocoa*)requester
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{
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@ -43,6 +43,15 @@ namespace sf
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namespace priv
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{
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////////////////////////////////////////////////////////////
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/// \brief Get the scale factor of the main screen
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///
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////////////////////////////////////////////////////////////
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CGFloat getDefaultScaleFactor()
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{
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return [[NSScreen mainScreen] backingScaleFactor];
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}
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////////////////////////////////////////////////////////////
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/// \brief Scale SFML coordinates to backing coordinates
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///
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@ -50,27 +59,27 @@ namespace priv
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/// has a retina display or not.
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///
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/// \param in SFML coordinates to be converted
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/// \param delegate a object implementing WindowImplDelegateProtocol, or nil for default scale
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///
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////////////////////////////////////////////////////////////
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template <class T>
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void scaleIn(T& in)
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void scaleIn(T& in, id<WindowImplDelegateProtocol> delegate)
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{
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CGFloat scale = [[NSScreen mainScreen] backingScaleFactor];
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in /= scale;
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in /= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor();
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}
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template <class T>
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void scaleInWidthHeight(T& in)
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void scaleInWidthHeight(T& in, id<WindowImplDelegateProtocol> delegate)
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{
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scaleIn(in.width);
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scaleIn(in.height);
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scaleIn(in.width, delegate);
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scaleIn(in.height, delegate);
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}
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template <class T>
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void scaleInXY(T& in)
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void scaleInXY(T& in, id<WindowImplDelegateProtocol> delegate)
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{
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scaleIn(in.x);
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scaleIn(in.y);
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scaleIn(in.x, delegate);
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scaleIn(in.y, delegate);
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}
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////////////////////////////////////////////////////////////
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@ -80,27 +89,27 @@ void scaleInXY(T& in)
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/// has a retina display or not.
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///
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/// \param out backing coordinates to be converted
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/// \param delegate a object implementing WindowImplDelegateProtocol, or nil for default scale
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///
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////////////////////////////////////////////////////////////
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template <class T>
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void scaleOut(T& out)
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void scaleOut(T& out, id<WindowImplDelegateProtocol> delegate)
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{
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CGFloat scale = [[NSScreen mainScreen] backingScaleFactor];
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out *= scale;
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out *= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor();
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}
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template <class T>
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void scaleOutWidthHeight(T& out)
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void scaleOutWidthHeight(T& out, id<WindowImplDelegateProtocol> delegate)
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{
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scaleOut(out.width);
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scaleOut(out.height);
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scaleOut(out.width, delegate);
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scaleOut(out.height, delegate);
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}
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template <class T>
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void scaleOutXY(T& out)
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void scaleOutXY(T& out, id<WindowImplDelegateProtocol> delegate)
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{
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scaleOut(out.x);
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scaleOut(out.y);
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scaleOut(out.x, delegate);
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scaleOut(out.y, delegate);
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}
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#pragma mark
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@ -159,7 +168,7 @@ m_showCursor(true)
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retainPool();
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// Use backing size
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scaleInWidthHeight(mode);
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scaleInWidthHeight(mode, nil);
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m_delegate = [[SFWindowController alloc] initWithMode:mode andStyle:style];
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[m_delegate changeTitle:sfStringToNSString(title)];
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@ -250,7 +259,7 @@ void WindowImplCocoa::windowResized(unsigned int width, unsigned int height)
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event.type = Event::Resized;
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event.size.width = width;
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event.size.height = height;
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scaleOutWidthHeight(event.size);
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scaleOutWidthHeight(event.size, m_delegate);
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pushEvent(event);
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}
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@ -293,7 +302,7 @@ void WindowImplCocoa::mouseDownAt(Mouse::Button button, int x, int y)
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event.mouseButton.button = button;
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event.mouseButton.x = x;
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event.mouseButton.y = y;
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scaleOutXY(event.mouseButton);
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scaleOutXY(event.mouseButton, m_delegate);
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pushEvent(event);
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}
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@ -307,7 +316,7 @@ void WindowImplCocoa::mouseUpAt(Mouse::Button button, int x, int y)
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event.mouseButton.button = button;
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event.mouseButton.x = x;
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event.mouseButton.y = y;
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scaleOutXY(event.mouseButton);
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scaleOutXY(event.mouseButton, m_delegate);
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pushEvent(event);
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}
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@ -320,7 +329,7 @@ void WindowImplCocoa::mouseMovedAt(int x, int y)
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event.type = Event::MouseMoved;
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event.mouseMove.x = x;
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event.mouseMove.y = y;
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scaleOutXY(event.mouseMove);
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scaleOutXY(event.mouseMove, m_delegate);
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pushEvent(event);
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}
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@ -333,7 +342,7 @@ void WindowImplCocoa::mouseWheelScrolledAt(float delta, int x, int y)
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event.mouseWheel.delta = delta;
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event.mouseWheel.x = x;
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event.mouseWheel.y = y;
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scaleOutXY(event.mouseWheel);
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scaleOutXY(event.mouseWheel, m_delegate);
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pushEvent(event);
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}
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@ -424,7 +433,7 @@ Vector2i WindowImplCocoa::getPosition() const
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{
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NSPoint pos = [m_delegate position];
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sf::Vector2i ret(pos.x, pos.y);
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scaleOutXY(ret);
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scaleOutXY(ret, m_delegate);
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return ret;
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}
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@ -433,7 +442,7 @@ Vector2i WindowImplCocoa::getPosition() const
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void WindowImplCocoa::setPosition(const Vector2i& position)
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{
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sf::Vector2i backingPosition = position;
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scaleInXY(backingPosition);
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scaleInXY(backingPosition, m_delegate);
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[m_delegate setWindowPositionToX:backingPosition.x Y:backingPosition.y];
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}
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@ -443,7 +452,7 @@ Vector2u WindowImplCocoa::getSize() const
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{
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NSSize size = [m_delegate size];
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Vector2u ret(size.width, size.height);
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scaleOutXY(ret);
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scaleOutXY(ret, m_delegate);
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return ret;
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}
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@ -452,7 +461,7 @@ Vector2u WindowImplCocoa::getSize() const
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void WindowImplCocoa::setSize(const Vector2u& size)
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{
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sf::Vector2u backingSize = size;
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scaleInXY(backingSize);
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scaleInXY(backingSize, m_delegate);
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[m_delegate resizeTo:backingSize.x by:backingSize.y];
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}
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@ -66,6 +66,14 @@ namespace sf {
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////////////////////////////////////////////////////////////
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@protocol WindowImplDelegateProtocol
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////////////////////////////////////////////////////////////
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/// \brief Get the display scale factor
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///
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/// \return e.g. 1.0 for classic display, 2.0 for retina display
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///
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////////////////////////////////////////////////////////////
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-(CGFloat)displayScaleFactor;
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////////////////////////////////////////////////////////////
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/// \brief Set the WindowImpl who requested this delegate
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///
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