Merge branch '2.3.x'

This commit is contained in:
Lukas Dürrenberger 2015-07-04 12:14:10 +02:00
commit 26fc872844
34 changed files with 518 additions and 300 deletions

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@ -40,7 +40,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)
# setup version numbers # setup version numbers
set(VERSION_MAJOR 2) set(VERSION_MAJOR 2)
set(VERSION_MINOR 3) set(VERSION_MINOR 3)
set(VERSION_PATCH 0) set(VERSION_PATCH 1)
# add the SFML header path # add the SFML header path
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)

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@ -1,3 +1,39 @@
SFML 2.3.1
==========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3.1
Window
======
Bugfixes
--------
* [Android] Make sure a window still exists before trying to access its dimensions (#854)
* [Android] Added Android API level checks (#856)
* [Android] Updated the JNI/event handling code (#906)
* [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
* [Linux] Whitelisted X SHAPE events (#879, #883)
* [Linux] Remap Unix keyboard when user changes layout (#895, #897)
* [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)
Graphics
========
Bugfixes
--------
* Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)
Audio
=====
Bugfixes
--------
* [Android] Fixed audio files not loading (and possibly crashing) (#855, #887)
SFML 2.3 SFML 2.3
======== ========

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@ -69,6 +69,10 @@ public:
/// See the documentation of sf::InputSoundFile for the list /// See the documentation of sf::InputSoundFile for the list
/// of supported formats. /// of supported formats.
/// ///
/// \warning Since the music is not loaded at once but rather
/// streamed continuously, the file must remain accessible until
/// the sf::Music object loads a new music or is destroyed.
///
/// \param filename Path of the music file to open /// \param filename Path of the music file to open
/// ///
/// \return True if loading succeeded, false if it failed /// \return True if loading succeeded, false if it failed
@ -85,10 +89,11 @@ public:
/// to do so). /// to do so).
/// See the documentation of sf::InputSoundFile for the list /// See the documentation of sf::InputSoundFile for the list
/// of supported formats. /// of supported formats.
/// Since the music is not loaded completely but rather streamed ///
/// continuously, the \a data must remain available as long as the /// \warning Since the music is not loaded at once but rather streamed
/// music is playing (i.e. you can't deallocate it right after calling /// continuously, the \a data buffer must remain accessible until
/// this function). /// the sf::Music object loads a new music or is destroyed. That is,
/// you can't deallocate the buffer right after calling this function.
/// ///
/// \param data Pointer to the file data in memory /// \param data Pointer to the file data in memory
/// \param sizeInBytes Size of the data to load, in bytes /// \param sizeInBytes Size of the data to load, in bytes
@ -107,10 +112,10 @@ public:
/// to do so). /// to do so).
/// See the documentation of sf::InputSoundFile for the list /// See the documentation of sf::InputSoundFile for the list
/// of supported formats. /// of supported formats.
/// Since the music is not loaded completely but rather streamed ///
/// continuously, the \a stream must remain alive as long as the /// \warning Since the music is not loaded at once but rather
/// music is playing (i.e. you can't destroy it right after calling /// streamed continuously, the \a stream must remain accessible
/// this function). /// until the sf::Music object loads a new music or is destroyed.
/// ///
/// \param stream Source stream to read from /// \param stream Source stream to read from
/// ///
@ -184,6 +189,9 @@ private:
/// musics that usually take hundreds of MB when they are /// musics that usually take hundreds of MB when they are
/// uncompressed: by streaming it instead of loading it entirely, /// uncompressed: by streaming it instead of loading it entirely,
/// you avoid saturating the memory and have almost no loading delay. /// you avoid saturating the memory and have almost no loading delay.
/// This implies that the underlying resource (file, stream or
/// memory buffer) must remain valid for the lifetime of the
/// sf::Music object.
/// ///
/// Apart from that, a sf::Music has almost the same features as /// Apart from that, a sf::Music has almost the same features as
/// the sf::SoundBuffer / sf::Sound pair: you can play/pause/stop /// the sf::SoundBuffer / sf::Sound pair: you can play/pause/stop

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@ -183,7 +183,7 @@ protected:
/// \param interval Processing interval /// \param interval Processing interval
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void setProcessingInterval(sf::Time interval); void setProcessingInterval(Time interval);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Start capturing audio data /// \brief Start capturing audio data
@ -260,7 +260,7 @@ private:
Thread m_thread; ///< Thread running the background recording task Thread m_thread; ///< Thread running the background recording task
std::vector<Int16> m_samples; ///< Buffer to store captured samples std::vector<Int16> m_samples; ///< Buffer to store captured samples
unsigned int m_sampleRate; ///< Sample rate unsigned int m_sampleRate; ///< Sample rate
sf::Time m_processingInterval; ///< Time period between calls to onProcessSamples Time m_processingInterval; ///< Time period between calls to onProcessSamples
bool m_isCapturing; ///< Capturing state bool m_isCapturing; ///< Capturing state
std::string m_deviceName; ///< Name of the audio capture device std::string m_deviceName; ///< Name of the audio capture device
}; };

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@ -31,7 +31,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#define SFML_VERSION_MAJOR 2 #define SFML_VERSION_MAJOR 2
#define SFML_VERSION_MINOR 3 #define SFML_VERSION_MINOR 3
#define SFML_VERSION_PATCH 0 #define SFML_VERSION_PATCH 1
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -95,6 +95,10 @@ public:
/// fonts installed on the user's system, thus you can't /// fonts installed on the user's system, thus you can't
/// load them directly. /// load them directly.
/// ///
/// \warning SFML cannot preload all the font data in this
/// function, so the file has to remain accessible until
/// the sf::Font object loads a new font or is destroyed.
///
/// \param filename Path of the font file to load /// \param filename Path of the font file to load
/// ///
/// \return True if loading succeeded, false if it failed /// \return True if loading succeeded, false if it failed
@ -109,9 +113,11 @@ public:
/// ///
/// The supported font formats are: TrueType, Type 1, CFF, /// The supported font formats are: TrueType, Type 1, CFF,
/// OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42. /// OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42.
/// Warning: SFML cannot preload all the font data in this ///
/// \warning SFML cannot preload all the font data in this
/// function, so the buffer pointed by \a data has to remain /// function, so the buffer pointed by \a data has to remain
/// valid as long as the font is used. /// valid until the sf::Font object loads a new font or
/// is destroyed.
/// ///
/// \param data Pointer to the file data in memory /// \param data Pointer to the file data in memory
/// \param sizeInBytes Size of the data to load, in bytes /// \param sizeInBytes Size of the data to load, in bytes
@ -132,6 +138,10 @@ public:
/// function, so the contents of \a stream have to remain /// function, so the contents of \a stream have to remain
/// valid as long as the font is used. /// valid as long as the font is used.
/// ///
/// \warning SFML cannot preload all the font data in this
/// function, so the stream has to remain accessible until
/// the sf::Font object loads a new font or is destroyed.
///
/// \param stream Source stream to read from /// \param stream Source stream to read from
/// ///
/// \return True if loading succeeded, false if it failed /// \return True if loading succeeded, false if it failed
@ -278,7 +288,7 @@ private:
Page(); Page();
GlyphTable glyphs; ///< Table mapping code points to their corresponding glyph GlyphTable glyphs; ///< Table mapping code points to their corresponding glyph
sf::Texture texture; ///< Texture containing the pixels of the glyphs Texture texture; ///< Texture containing the pixels of the glyphs
unsigned int nextRow; ///< Y position of the next new row in the texture unsigned int nextRow; ///< Y position of the next new row in the texture
std::vector<Row> rows; ///< List containing the position of all the existing rows std::vector<Row> rows; ///< List containing the position of all the existing rows
}; };

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@ -150,7 +150,7 @@ public:
/// directly without defining render states explicitly -- the /// directly without defining render states explicitly -- the
/// default set of states is ok in most cases. /// default set of states is ok in most cases.
/// \code /// \code
/// window.Draw(sprite); /// window.draw(sprite);
/// \endcode /// \endcode
/// ///
/// If you want to use a single specific render state, /// If you want to use a single specific render state,

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@ -399,7 +399,7 @@ public:
/// \param transform Transform to assign /// \param transform Transform to assign
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void setParameter(const std::string& name, const sf::Transform& transform); void setParameter(const std::string& name, const Transform& transform);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Change a texture parameter of the shader /// \brief Change a texture parameter of the shader

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@ -187,7 +187,7 @@ public:
/// \see loadFromFile, loadFromMemory, loadFromImage /// \see loadFromFile, loadFromMemory, loadFromImage
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool loadFromStream(sf::InputStream& stream, const IntRect& area = IntRect()); bool loadFromStream(InputStream& stream, const IntRect& area = IntRect());
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Load the texture from an image /// \brief Load the texture from an image

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@ -123,7 +123,7 @@ private:
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#ifdef ANDROID #ifdef ANDROID
sf::priv::ResourceStream *m_file; priv::ResourceStream* m_file;
#else #else
std::FILE* m_file; ///< stdio file stream std::FILE* m_file; ///< stdio file stream
#endif #endif

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@ -77,7 +77,7 @@ public:
{ {
Identification(); Identification();
sf::String name; ///< Name of the joystick String name; ///< Name of the joystick
unsigned int vendorId; ///< Manufacturer identifier unsigned int vendorId; ///< Manufacturer identifier
unsigned int productId; ///< Product identifier unsigned int productId; ///< Product identifier
}; };

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@ -65,10 +65,7 @@ bool InputSoundFile::openFromFile(const std::string& filename)
// Find a suitable reader for the file type // Find a suitable reader for the file type
m_reader = SoundFileFactory::createReaderFromFilename(filename); m_reader = SoundFileFactory::createReaderFromFilename(filename);
if (!m_reader) if (!m_reader)
{
err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl;
return false; return false;
}
// Wrap the file into a stream // Wrap the file into a stream
FileInputStream* file = new FileInputStream; FileInputStream* file = new FileInputStream;
@ -108,10 +105,7 @@ bool InputSoundFile::openFromMemory(const void* data, std::size_t sizeInBytes)
// Find a suitable reader for the file type // Find a suitable reader for the file type
m_reader = SoundFileFactory::createReaderFromMemory(data, sizeInBytes); m_reader = SoundFileFactory::createReaderFromMemory(data, sizeInBytes);
if (!m_reader) if (!m_reader)
{
err() << "Failed to open sound file from memory (format not supported)" << std::endl;
return false; return false;
}
// Wrap the memory file into a stream // Wrap the memory file into a stream
MemoryInputStream* memory = new MemoryInputStream; MemoryInputStream* memory = new MemoryInputStream;
@ -147,10 +141,7 @@ bool InputSoundFile::openFromStream(InputStream& stream)
// Find a suitable reader for the file type // Find a suitable reader for the file type
m_reader = SoundFileFactory::createReaderFromStream(stream); m_reader = SoundFileFactory::createReaderFromStream(stream);
if (!m_reader) if (!m_reader)
{
err() << "Failed to open sound file from stream (format not supported)" << std::endl;
return false; return false;
}
// store the stream // store the stream
m_stream = &stream; m_stream = &stream;

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@ -28,7 +28,6 @@
#include <SFML/Audio/OutputSoundFile.hpp> #include <SFML/Audio/OutputSoundFile.hpp>
#include <SFML/Audio/SoundFileWriter.hpp> #include <SFML/Audio/SoundFileWriter.hpp>
#include <SFML/Audio/SoundFileFactory.hpp> #include <SFML/Audio/SoundFileFactory.hpp>
#include <SFML/System/Err.hpp>
namespace sf namespace sf
@ -57,10 +56,7 @@ bool OutputSoundFile::openFromFile(const std::string& filename, unsigned int sam
// Find a suitable writer for the file type // Find a suitable writer for the file type
m_writer = SoundFileFactory::createWriterFromFilename(filename); m_writer = SoundFileFactory::createWriterFromFilename(filename);
if (!m_writer) if (!m_writer)
{
err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl;
return false; return false;
}
// Pass the stream to the reader // Pass the stream to the reader
if (!m_writer->open(filename, sampleRate, channelCount)) if (!m_writer->open(filename, sampleRate, channelCount))

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@ -34,6 +34,7 @@
#include <SFML/Audio/SoundFileWriterWav.hpp> #include <SFML/Audio/SoundFileWriterWav.hpp>
#include <SFML/System/FileInputStream.hpp> #include <SFML/System/FileInputStream.hpp>
#include <SFML/System/MemoryInputStream.hpp> #include <SFML/System/MemoryInputStream.hpp>
#include <SFML/System/Err.hpp>
namespace namespace
@ -69,8 +70,10 @@ SoundFileReader* SoundFileFactory::createReaderFromFilename(const std::string& f
// Wrap the input file into a file stream // Wrap the input file into a file stream
FileInputStream stream; FileInputStream stream;
if (!stream.open(filename)) if (!stream.open(filename)) {
err() << "Failed to open sound file \"" << filename << "\" (couldn't open stream)" << std::endl;
return NULL; return NULL;
}
// Test the filename in all the registered factories // Test the filename in all the registered factories
for (ReaderFactoryArray::const_iterator it = s_readers.begin(); it != s_readers.end(); ++it) for (ReaderFactoryArray::const_iterator it = s_readers.begin(); it != s_readers.end(); ++it)
@ -81,6 +84,7 @@ SoundFileReader* SoundFileFactory::createReaderFromFilename(const std::string& f
} }
// No suitable reader found // No suitable reader found
err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl;
return NULL; return NULL;
} }
@ -104,6 +108,7 @@ SoundFileReader* SoundFileFactory::createReaderFromMemory(const void* data, std:
} }
// No suitable reader found // No suitable reader found
err() << "Failed to open sound file from memory (format not supported)" << std::endl;
return NULL; return NULL;
} }
@ -123,6 +128,7 @@ SoundFileReader* SoundFileFactory::createReaderFromStream(InputStream& stream)
} }
// No suitable reader found // No suitable reader found
err() << "Failed to open sound file from stream (format not supported)" << std::endl;
return NULL; return NULL;
} }
@ -141,6 +147,7 @@ SoundFileWriter* SoundFileFactory::createWriterFromFilename(const std::string& f
} }
// No suitable writer found // No suitable writer found
err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl;
return NULL; return NULL;
} }

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@ -135,7 +135,7 @@ std::vector<std::string> SoundRecorder::getAvailableDevices()
{ {
std::vector<std::string> deviceNameList; std::vector<std::string> deviceNameList;
const ALchar *deviceList = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER); const ALchar* deviceList = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER);
if (deviceList) if (deviceList)
{ {
while (*deviceList) while (*deviceList)
@ -210,7 +210,7 @@ bool SoundRecorder::isAvailable()
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void SoundRecorder::setProcessingInterval(sf::Time interval) void SoundRecorder::setProcessingInterval(Time interval)
{ {
m_processingInterval = interval; m_processingInterval = interval;
} }

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@ -45,6 +45,7 @@
// Core since 1.0 // Core since 1.0
#define GLEXT_multitexture true #define GLEXT_multitexture true
#define GLEXT_texture_edge_clamp true #define GLEXT_texture_edge_clamp true
#define GLEXT_EXT_texture_edge_clamp true
#define GLEXT_blend_minmax true #define GLEXT_blend_minmax true
#define GLEXT_glClientActiveTexture glClientActiveTexture #define GLEXT_glClientActiveTexture glClientActiveTexture
#define GLEXT_glActiveTexture glActiveTexture #define GLEXT_glActiveTexture glActiveTexture
@ -130,6 +131,9 @@
#define GLEXT_texture_edge_clamp sfogl_ext_SGIS_texture_edge_clamp #define GLEXT_texture_edge_clamp sfogl_ext_SGIS_texture_edge_clamp
#define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS #define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS
// Core since 1.2 - EXT_texture_edge_clamp
#define GLEXT_EXT_texture_edge_clamp sfogl_ext_EXT_texture_edge_clamp
// Core since 1.2 - EXT_blend_minmax // Core since 1.2 - EXT_blend_minmax
#define GLEXT_blend_minmax sfogl_ext_EXT_blend_minmax #define GLEXT_blend_minmax sfogl_ext_EXT_blend_minmax
#define GLEXT_glBlendEquation glBlendEquationEXT #define GLEXT_glBlendEquation glBlendEquationEXT

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@ -4,6 +4,7 @@
// lua LoadGen.lua -style=pointer_c -spec=gl -version=1.1 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader // lua LoadGen.lua -style=pointer_c -spec=gl -version=1.1 -indent=space -prefix=sf -extfile=GLExtensions.txt GLLoader
SGIS_texture_edge_clamp SGIS_texture_edge_clamp
//EXT_texture_edge_clamp
EXT_blend_minmax EXT_blend_minmax
EXT_blend_subtract EXT_blend_subtract
ARB_multitexture ARB_multitexture

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@ -50,6 +50,7 @@ static sf::GlFunctionPointer IntGetProcAddress(const char* name)
} }
int sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED; int sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
int sfogl_ext_EXT_texture_edge_clamp = sfogl_LOAD_FAILED;
int sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED; int sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
int sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED; int sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
int sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED; int sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;
@ -317,8 +318,9 @@ typedef struct sfogl_StrToExtMap_s
PFN_LOADFUNCPOINTERS LoadExtension; PFN_LOADFUNCPOINTERS LoadExtension;
} sfogl_StrToExtMap; } sfogl_StrToExtMap;
static sfogl_StrToExtMap ExtensionMap[12] = { static sfogl_StrToExtMap ExtensionMap[13] = {
{"GL_SGIS_texture_edge_clamp", &sfogl_ext_SGIS_texture_edge_clamp, NULL}, {"GL_SGIS_texture_edge_clamp", &sfogl_ext_SGIS_texture_edge_clamp, NULL},
{"GL_EXT_texture_edge_clamp", &sfogl_ext_EXT_texture_edge_clamp, NULL},
{"GL_EXT_blend_minmax", &sfogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax}, {"GL_EXT_blend_minmax", &sfogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax},
{"GL_EXT_blend_subtract", &sfogl_ext_EXT_blend_subtract, NULL}, {"GL_EXT_blend_subtract", &sfogl_ext_EXT_blend_subtract, NULL},
{"GL_ARB_multitexture", &sfogl_ext_ARB_multitexture, Load_ARB_multitexture}, {"GL_ARB_multitexture", &sfogl_ext_ARB_multitexture, Load_ARB_multitexture},
@ -332,7 +334,7 @@ static sfogl_StrToExtMap ExtensionMap[12] = {
{"GL_EXT_framebuffer_object", &sfogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object} {"GL_EXT_framebuffer_object", &sfogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object}
}; };
static int g_extensionMapSize = 12; static int g_extensionMapSize = 13;
static sfogl_StrToExtMap *FindExtEntry(const char *extensionName) static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
{ {
@ -350,6 +352,7 @@ static sfogl_StrToExtMap *FindExtEntry(const char *extensionName)
static void ClearExtensionVars() static void ClearExtensionVars()
{ {
sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED; sfogl_ext_SGIS_texture_edge_clamp = sfogl_LOAD_FAILED;
sfogl_ext_EXT_texture_edge_clamp = sfogl_LOAD_FAILED;
sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED; sfogl_ext_EXT_blend_minmax = sfogl_LOAD_FAILED;
sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED; sfogl_ext_EXT_blend_subtract = sfogl_LOAD_FAILED;
sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED; sfogl_ext_ARB_multitexture = sfogl_LOAD_FAILED;

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@ -174,6 +174,7 @@ extern "C" {
#endif /*__cplusplus*/ #endif /*__cplusplus*/
extern int sfogl_ext_SGIS_texture_edge_clamp; extern int sfogl_ext_SGIS_texture_edge_clamp;
extern int sfogl_ext_EXT_texture_edge_clamp;
extern int sfogl_ext_EXT_blend_minmax; extern int sfogl_ext_EXT_blend_minmax;
extern int sfogl_ext_EXT_blend_subtract; extern int sfogl_ext_EXT_blend_subtract;
extern int sfogl_ext_ARB_multitexture; extern int sfogl_ext_ARB_multitexture;
@ -188,6 +189,8 @@ extern int sfogl_ext_EXT_framebuffer_object;
#define GL_CLAMP_TO_EDGE_SGIS 0x812F #define GL_CLAMP_TO_EDGE_SGIS 0x812F
#define GL_CLAMP_TO_EDGE_EXT 0x812F
#define GL_BLEND_EQUATION_EXT 0x8009 #define GL_BLEND_EQUATION_EXT 0x8009
#define GL_FUNC_ADD_EXT 0x8006 #define GL_FUNC_ADD_EXT 0x8006
#define GL_MAX_EXT 0x8008 #define GL_MAX_EXT 0x8008

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@ -385,7 +385,7 @@ void Shader::setParameter(const std::string& name, const Color& color)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Shader::setParameter(const std::string& name, const sf::Transform& transform) void Shader::setParameter(const std::string& name, const Transform& transform)
{ {
if (m_shaderProgram) if (m_shaderProgram)
{ {
@ -768,7 +768,7 @@ void Shader::setParameter(const std::string& name, const Color& color)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Shader::setParameter(const std::string& name, const sf::Transform& transform) void Shader::setParameter(const std::string& name, const Transform& transform)
{ {
} }

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@ -66,7 +66,7 @@ void Shape::setTexture(const Texture* texture, bool resetRect)
if (texture) if (texture)
{ {
// Recompute the texture area if requested, or if there was no texture & rect before // Recompute the texture area if requested, or if there was no texture & rect before
if (resetRect || (!m_texture && (m_textureRect == sf::IntRect()))) if (resetRect || (!m_texture && (m_textureRect == IntRect())))
setTextureRect(IntRect(0, 0, texture->getSize().x, texture->getSize().y)); setTextureRect(IntRect(0, 0, texture->getSize().x, texture->getSize().y));
} }

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@ -158,7 +158,9 @@ bool Texture::create(unsigned int width, unsigned int height)
// Make sure that the current texture binding will be preserved // Make sure that the current texture binding will be preserved
priv::TextureSaver save; priv::TextureSaver save;
if (!m_isRepeated && !GLEXT_texture_edge_clamp) static bool textureEdgeClamp = GLEXT_texture_edge_clamp || GLEXT_EXT_texture_edge_clamp;
if (!m_isRepeated && !textureEdgeClamp)
{ {
static bool warned = false; static bool warned = false;
@ -175,8 +177,8 @@ bool Texture::create(unsigned int width, unsigned int height)
// Initialize the texture // Initialize the texture
glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL)); glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST));
m_cacheId = getUniqueId(); m_cacheId = getUniqueId();
@ -480,7 +482,9 @@ void Texture::setRepeated(bool repeated)
// Make sure that the current texture binding will be preserved // Make sure that the current texture binding will be preserved
priv::TextureSaver save; priv::TextureSaver save;
if (!m_isRepeated && !GLEXT_texture_edge_clamp) static bool textureEdgeClamp = GLEXT_texture_edge_clamp || GLEXT_EXT_texture_edge_clamp;
if (!m_isRepeated && !textureEdgeClamp)
{ {
static bool warned = false; static bool warned = false;
@ -495,8 +499,8 @@ void Texture::setRepeated(bool repeated)
} }
glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glBindTexture(GL_TEXTURE_2D, m_texture));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP)));
glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (GLEXT_texture_edge_clamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP)));
} }
} }
} }

View File

@ -53,6 +53,27 @@ namespace sf
{ {
namespace priv namespace priv
{ {
////////////////////////////////////////////////////////////
int getAndroidApiLevel(ANativeActivity* activity)
{
JNIEnv* lJNIEnv = activity->env;
jclass versionClass = lJNIEnv->FindClass("android/os/Build$VERSION");
if (versionClass == NULL)
return 0;
jfieldID sdkIntFieldID = lJNIEnv->GetStaticFieldID(versionClass, "SDK_INT", "I");
if (sdkIntFieldID == NULL)
return 0;
jint sdkInt = 0;
sdkInt = lJNIEnv->GetStaticIntField(versionClass, sdkIntFieldID);
return sdkInt;
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
ActivityStates* retrieveStates(ANativeActivity* activity) ActivityStates* retrieveStates(ANativeActivity* activity)
{ {
@ -117,6 +138,9 @@ void* main(ActivityStates* states)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void goToFullscreenMode(ANativeActivity* activity) void goToFullscreenMode(ANativeActivity* activity)
{ {
// Get the current Android API level.
int apiLevel = sf::priv::getAndroidApiLevel(activity);
// Hide the status bar // Hide the status bar
ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_FULLSCREEN, ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_FULLSCREEN,
AWINDOW_FLAG_FULLSCREEN); AWINDOW_FLAG_FULLSCREEN);
@ -137,17 +161,35 @@ void goToFullscreenMode(ANativeActivity* activity)
jclass classView = lJNIEnv->FindClass("android/view/View"); jclass classView = lJNIEnv->FindClass("android/view/View");
jfieldID FieldSYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_LOW_PROFILE", "I"); // Default flags
jint SYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_LOW_PROFILE); jint flags = 0;
jfieldID FieldSYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_FULLSCREEN", "I"); // API Level 14
jint SYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_FULLSCREEN); if (apiLevel >= 14)
{
jfieldID FieldSYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_LOW_PROFILE", "I");
jint SYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_LOW_PROFILE);
flags |= SYSTEM_UI_FLAG_LOW_PROFILE;
}
//jfieldID FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I"); // API Level 16
//jint SYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY); if (apiLevel >= 16)
{
jfieldID FieldSYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_FULLSCREEN", "I");
jint SYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_FULLSCREEN);
flags |= SYSTEM_UI_FLAG_FULLSCREEN;
}
// API Level 19
if (apiLevel >= 19)
{
jfieldID FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I");
jint SYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY);
flags |= SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
}
jmethodID methodsetSystemUiVisibility = lJNIEnv->GetMethodID(classView, "setSystemUiVisibility", "(I)V"); jmethodID methodsetSystemUiVisibility = lJNIEnv->GetMethodID(classView, "setSystemUiVisibility", "(I)V");
lJNIEnv->CallVoidMethod(objectDecorView, methodsetSystemUiVisibility, SYSTEM_UI_FLAG_LOW_PROFILE | SYSTEM_UI_FLAG_FULLSCREEN | 0x00001000); lJNIEnv->CallVoidMethod(objectDecorView, methodsetSystemUiVisibility, flags);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -386,13 +428,16 @@ static void onContentRectChanged(ANativeActivity* activity, const ARect* rect)
sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity); sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity);
sf::Lock lock(states->mutex); sf::Lock lock(states->mutex);
// Send an event to warn people about the window move/resize // Make sure the window still exists before we access the dimensions on it
sf::Event event; if (states->window != NULL) {
event.type = sf::Event::Resized; // Send an event to warn people about the window move/resize
event.size.width = ANativeWindow_getWidth(states->window); sf::Event event;
event.size.height = ANativeWindow_getHeight(states->window); event.type = sf::Event::Resized;
event.size.width = ANativeWindow_getWidth(states->window);
event.size.height = ANativeWindow_getHeight(states->window);
states->forwardEvent(event); states->forwardEvent(event);
}
} }

View File

@ -179,7 +179,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
{ {
// At this point the connection may have been either accepted or refused. // At this point the connection may have been either accepted or refused.
// To know whether it's a success or a failure, we must check the address of the connected peer // To know whether it's a success or a failure, we must check the address of the connected peer
if (getRemoteAddress() != sf::IpAddress::None) if (getRemoteAddress() != IpAddress::None)
{ {
// Connection accepted // Connection accepted
status = Done; status = Done;

View File

@ -63,7 +63,7 @@ Int64 ResourceStream::read(void *data, Int64 size)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Int64 ResourceStream::seek(Int64 position) Int64 ResourceStream::seek(Int64 position)
{ {
AAsset_seek(m_file, position, SEEK_SET); return AAsset_seek(m_file, position, SEEK_SET);
} }

View File

@ -60,7 +60,8 @@ bool FileInputStream::open(const std::string& filename)
#ifdef ANDROID #ifdef ANDROID
if (m_file) if (m_file)
delete m_file; delete m_file;
m_file = new sf::priv::ResourceStream(filename); m_file = new priv::ResourceStream(filename);
return m_file->tell() != -1;
#else #else
if (m_file) if (m_file)
std::fclose(m_file); std::fclose(m_file);
@ -127,9 +128,9 @@ Int64 FileInputStream::getSize()
#else #else
if (m_file) if (m_file)
{ {
sf::Int64 position = tell(); Int64 position = tell();
std::fseek(m_file, 0, SEEK_END); std::fseek(m_file, 0, SEEK_END);
sf::Int64 size = tell(); Int64 size = tell();
seek(position); seek(position);
return size; return size;
} }

View File

@ -78,6 +78,7 @@ void InputImpl::setVirtualKeyboardVisible(bool visible)
"INPUT_METHOD_SERVICE", "Ljava/lang/String;"); "INPUT_METHOD_SERVICE", "Ljava/lang/String;");
jobject INPUT_METHOD_SERVICE = lJNIEnv->GetStaticObjectField(ClassContext, jobject INPUT_METHOD_SERVICE = lJNIEnv->GetStaticObjectField(ClassContext,
FieldINPUT_METHOD_SERVICE); FieldINPUT_METHOD_SERVICE);
lJNIEnv->DeleteLocalRef(ClassContext);
// Runs getSystemService(Context.INPUT_METHOD_SERVICE) // Runs getSystemService(Context.INPUT_METHOD_SERVICE)
jclass ClassInputMethodManager = jclass ClassInputMethodManager =
@ -86,6 +87,7 @@ void InputImpl::setVirtualKeyboardVisible(bool visible)
"getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"); "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
jobject lInputMethodManager = lJNIEnv->CallObjectMethod(lNativeActivity, jobject lInputMethodManager = lJNIEnv->CallObjectMethod(lNativeActivity,
MethodGetSystemService, INPUT_METHOD_SERVICE); MethodGetSystemService, INPUT_METHOD_SERVICE);
lJNIEnv->DeleteLocalRef(INPUT_METHOD_SERVICE);
// Runs getWindow().getDecorView() // Runs getWindow().getDecorView()
jmethodID MethodGetWindow = lJNIEnv->GetMethodID(ClassNativeActivity, jmethodID MethodGetWindow = lJNIEnv->GetMethodID(ClassNativeActivity,
@ -95,6 +97,8 @@ void InputImpl::setVirtualKeyboardVisible(bool visible)
jmethodID MethodGetDecorView = lJNIEnv->GetMethodID(ClassWindow, jmethodID MethodGetDecorView = lJNIEnv->GetMethodID(ClassWindow,
"getDecorView", "()Landroid/view/View;"); "getDecorView", "()Landroid/view/View;");
jobject lDecorView = lJNIEnv->CallObjectMethod(lWindow, MethodGetDecorView); jobject lDecorView = lJNIEnv->CallObjectMethod(lWindow, MethodGetDecorView);
lJNIEnv->DeleteLocalRef(lWindow);
lJNIEnv->DeleteLocalRef(ClassWindow);
if (visible) if (visible)
{ {
@ -112,13 +116,19 @@ void InputImpl::setVirtualKeyboardVisible(bool visible)
"getWindowToken", "()Landroid/os/IBinder;"); "getWindowToken", "()Landroid/os/IBinder;");
jobject lBinder = lJNIEnv->CallObjectMethod(lDecorView, jobject lBinder = lJNIEnv->CallObjectMethod(lDecorView,
MethodGetWindowToken); MethodGetWindowToken);
lJNIEnv->DeleteLocalRef(ClassView);
// lInputMethodManager.hideSoftInput(...) // lInputMethodManager.hideSoftInput(...)
jmethodID MethodHideSoftInput = lJNIEnv->GetMethodID(ClassInputMethodManager, jmethodID MethodHideSoftInput = lJNIEnv->GetMethodID(ClassInputMethodManager,
"hideSoftInputFromWindow", "(Landroid/os/IBinder;I)Z"); "hideSoftInputFromWindow", "(Landroid/os/IBinder;I)Z");
jboolean lRes = lJNIEnv->CallBooleanMethod(lInputMethodManager, jboolean lRes = lJNIEnv->CallBooleanMethod(lInputMethodManager,
MethodHideSoftInput, lBinder, lFlags); MethodHideSoftInput, lBinder, lFlags);
lJNIEnv->DeleteLocalRef(lBinder);
} }
lJNIEnv->DeleteLocalRef(lNativeActivity);
lJNIEnv->DeleteLocalRef(ClassNativeActivity);
lJNIEnv->DeleteLocalRef(ClassInputMethodManager);
lJNIEnv->DeleteLocalRef(lDecorView);
// Finished with the JVM // Finished with the JVM
lJavaVM->DetachCurrentThread(); lJavaVM->DetachCurrentThread();

View File

@ -33,9 +33,11 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <android/looper.h> #include <android/looper.h>
// Define missing constants // Define missing constants for older API levels
#define AMOTION_EVENT_ACTION_HOVER_MOVE 0x00000007 #if __ANDROID_API__ < 13
#define AMOTION_EVENT_ACTION_SCROLL 0x00000008 #define AMOTION_EVENT_ACTION_HOVER_MOVE 0x00000007
#define AMOTION_EVENT_ACTION_SCROLL 0x00000008
#endif
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Private data // Private data
@ -232,7 +234,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
if (AInputQueue_preDispatchEvent(states->inputQueue, _event)) if (AInputQueue_preDispatchEvent(states->inputQueue, _event))
return 1; return 1;
int32_t handled = 0; int handled = 0;
int32_t type = AInputEvent_getType(_event); int32_t type = AInputEvent_getType(_event);
@ -244,8 +246,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
if ((action == AKEY_EVENT_ACTION_DOWN || action == AKEY_EVENT_ACTION_UP || action == AKEY_EVENT_ACTION_MULTIPLE) && if ((action == AKEY_EVENT_ACTION_DOWN || action == AKEY_EVENT_ACTION_UP || action == AKEY_EVENT_ACTION_MULTIPLE) &&
key != AKEYCODE_VOLUME_UP && key != AKEYCODE_VOLUME_DOWN) key != AKEYCODE_VOLUME_UP && key != AKEYCODE_VOLUME_DOWN)
{ {
processKeyEvent(_event, states); handled = processKeyEvent(_event, states);
handled = 1;
} }
} }
else if (type == AINPUT_EVENT_TYPE_MOTION) else if (type == AINPUT_EVENT_TYPE_MOTION)
@ -256,16 +257,15 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
{ {
case AMOTION_EVENT_ACTION_SCROLL: case AMOTION_EVENT_ACTION_SCROLL:
{ {
processScrollEvent(_event, states); handled = processScrollEvent(_event, states);
handled = 1;
break; break;
} }
case AMOTION_EVENT_ACTION_HOVER_MOVE: // todo: should hover_move indeed trigger the event?
// case AMOTION_EVENT_ACTION_HOVER_MOVE:
case AMOTION_EVENT_ACTION_MOVE: case AMOTION_EVENT_ACTION_MOVE:
{ {
processMotionEvent(_event, states); handled = processMotionEvent(_event, states);
handled = 1;
break; break;
} }
@ -273,8 +273,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
case AMOTION_EVENT_ACTION_POINTER_DOWN: case AMOTION_EVENT_ACTION_POINTER_DOWN:
case AMOTION_EVENT_ACTION_DOWN: case AMOTION_EVENT_ACTION_DOWN:
{ {
processPointerEvent(true, _event, states); handled = processPointerEvent(true, _event, states);
handled = 1;
break; break;
} }
@ -282,8 +281,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_CANCEL:
{ {
processPointerEvent(false, _event, states); handled = processPointerEvent(false, _event, states);
handled = 1;
break; break;
} }
} }
@ -298,7 +296,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* states) int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* states)
{ {
// Prepare the Java virtual machine // Prepare the Java virtual machine
jint lResult; jint lResult;
@ -314,8 +312,10 @@ void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates*
lResult=lJavaVM->AttachCurrentThread(&lJNIEnv, &lJavaVMAttachArgs); lResult=lJavaVM->AttachCurrentThread(&lJNIEnv, &lJavaVMAttachArgs);
if (lResult == JNI_ERR) if (lResult == JNI_ERR) {
err() << "Failed to initialize JNI, couldn't get the Unicode value" << std::endl; err() << "Failed to initialize JNI, couldn't get the Unicode value" << std::endl;
return 0;
}
// Retrieve everything we need to create this MotionEvent in Java // Retrieve everything we need to create this MotionEvent in Java
jlong downTime = AMotionEvent_getDownTime(_event); jlong downTime = AMotionEvent_getDownTime(_event);
@ -340,6 +340,9 @@ void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates*
jmethodID MethodGetAxisValue = lJNIEnv->GetMethodID(ClassMotionEvent, "getAxisValue", "(I)F"); jmethodID MethodGetAxisValue = lJNIEnv->GetMethodID(ClassMotionEvent, "getAxisValue", "(I)F");
jfloat delta = lJNIEnv->CallFloatMethod(ObjectMotionEvent, MethodGetAxisValue, 0x00000001); jfloat delta = lJNIEnv->CallFloatMethod(ObjectMotionEvent, MethodGetAxisValue, 0x00000001);
lJNIEnv->DeleteLocalRef(ClassMotionEvent);
lJNIEnv->DeleteLocalRef(ObjectMotionEvent);
// Create and send our mouse wheel event // Create and send our mouse wheel event
Event event; Event event;
event.type = Event::MouseWheelMoved; event.type = Event::MouseWheelMoved;
@ -351,11 +354,13 @@ void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates*
// Detach this thread from the JVM // Detach this thread from the JVM
lJavaVM->DetachCurrentThread(); lJavaVM->DetachCurrentThread();
return 1;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* states) int WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* states)
{ {
int32_t device = AInputEvent_getSource(_event); int32_t device = AInputEvent_getSource(_event);
int32_t action = AKeyEvent_getAction(_event); int32_t action = AKeyEvent_getAction(_event);
@ -374,7 +379,7 @@ void WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* sta
case AKEY_EVENT_ACTION_DOWN: case AKEY_EVENT_ACTION_DOWN:
event.type = Event::KeyPressed; event.type = Event::KeyPressed;
forwardEvent(event); forwardEvent(event);
break; return 1;
case AKEY_EVENT_ACTION_UP: case AKEY_EVENT_ACTION_UP:
event.type = Event::KeyReleased; event.type = Event::KeyReleased;
forwardEvent(event); forwardEvent(event);
@ -385,7 +390,7 @@ void WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* sta
event.text.unicode = unicode; event.text.unicode = unicode;
forwardEvent(event); forwardEvent(event);
} }
break; return 1;
case AKEY_EVENT_ACTION_MULTIPLE: case AKEY_EVENT_ACTION_MULTIPLE:
// Since complex inputs don't get separate key down/up events // Since complex inputs don't get separate key down/up events
// both have to be faked at once // both have to be faked at once
@ -400,27 +405,26 @@ void WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* sta
{ {
// This is a unique sequence, which is not yet exposed in the NDK // This is a unique sequence, which is not yet exposed in the NDK
// http://code.google.com/p/android/issues/detail?id=33998 // http://code.google.com/p/android/issues/detail?id=33998
return 0;
} }
else else if (int unicode = getUnicode(_event)) // This is a repeated sequence
{ {
// This is a repeated sequence event.type = Event::TextEntered;
if (int unicode = getUnicode(_event)) event.text.unicode = unicode;
{
event.type = Event::TextEntered;
event.text.unicode = unicode;
int32_t repeats = AKeyEvent_getRepeatCount(_event); int32_t repeats = AKeyEvent_getRepeatCount(_event);
for (int32_t i = 0; i < repeats; ++i) for (int32_t i = 0; i < repeats; ++i)
forwardEvent(event); forwardEvent(event);
} return 1;
} }
break; break;
} }
return 0;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* states) int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* states)
{ {
int32_t device = AInputEvent_getSource(_event); int32_t device = AInputEvent_getSource(_event);
int32_t action = AMotionEvent_getAction(_event); int32_t action = AMotionEvent_getAction(_event);
@ -462,11 +466,12 @@ void WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates*
forwardEvent(event); forwardEvent(event);
} }
return 1;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, ActivityStates* states) int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, ActivityStates* states)
{ {
int32_t device = AInputEvent_getSource(_event); int32_t device = AInputEvent_getSource(_event);
int32_t action = AMotionEvent_getAction(_event); int32_t action = AMotionEvent_getAction(_event);
@ -525,6 +530,7 @@ void WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Ac
} }
forwardEvent(event); forwardEvent(event);
return 1;
} }
@ -693,6 +699,9 @@ int WindowImplAndroid::getUnicode(AInputEvent* event)
jmethodID MethodGetUnicode = lJNIEnv->GetMethodID(ClassKeyEvent, "getUnicodeChar", "(I)I"); jmethodID MethodGetUnicode = lJNIEnv->GetMethodID(ClassKeyEvent, "getUnicodeChar", "(I)I");
int unicode = lJNIEnv->CallIntMethod(ObjectKeyEvent, MethodGetUnicode, metaState); int unicode = lJNIEnv->CallIntMethod(ObjectKeyEvent, MethodGetUnicode, metaState);
lJNIEnv->DeleteLocalRef(ClassKeyEvent);
lJNIEnv->DeleteLocalRef(ObjectKeyEvent);
// Detach this thread from the JVM // Detach this thread from the JVM
lJavaVM->DetachCurrentThread(); lJavaVM->DetachCurrentThread();

View File

@ -194,10 +194,10 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static int processEvent(int fd, int events, void* data); static int processEvent(int fd, int events, void* data);
static void processScrollEvent(AInputEvent* _event, ActivityStates* states); static int processScrollEvent(AInputEvent* _event, ActivityStates* states);
static void processKeyEvent(AInputEvent* _event, ActivityStates* states); static int processKeyEvent(AInputEvent* _event, ActivityStates* states);
static void processMotionEvent(AInputEvent* _event, ActivityStates* states); static int processMotionEvent(AInputEvent* _event, ActivityStates* states);
static void processPointerEvent(bool isDown, AInputEvent* event, ActivityStates* states); static int processPointerEvent(bool isDown, AInputEvent* event, ActivityStates* states);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Convert a Android key to SFML key code /// \brief Convert a Android key to SFML key code

View File

@ -145,77 +145,6 @@ namespace
return keysym; return keysym;
} }
void buildMap()
{
// Open a connection with the X server
xcb_connection_t* connection = sf::priv::OpenConnection();
firstKeycode = xcb_get_setup(connection)->min_keycode;
lastKeycode = xcb_get_setup(connection)->max_keycode;
sf::priv::ScopedXcbPtr<xcb_generic_error_t> error(NULL);
sf::priv::ScopedXcbPtr<xcb_get_keyboard_mapping_reply_t> keyboardMapping(xcb_get_keyboard_mapping_reply(
connection,
xcb_get_keyboard_mapping(
connection,
firstKeycode,
lastKeycode - firstKeycode + 1
),
&error
));
sf::priv::CloseConnection(connection);
if (error || !keyboardMapping)
{
sf::err() << "Failed to get keyboard mapping" << std::endl;
return;
}
uint8_t keysymsPerKeycode = keyboardMapping->keysyms_per_keycode;
if (!keysymsPerKeycode)
{
sf::err() << "Error: No keysyms per keycode" << std::endl;
return;
}
const xcb_keysym_t* keysyms = xcb_get_keyboard_mapping_keysyms(keyboardMapping.get());
if (!keysyms)
{
sf::err() << "Failed to get keyboard mapping keysyms" << std::endl;
return;
}
xcb_keycode_t range = lastKeycode - firstKeycode + 1;
std::fill(keysymMap, keysymMap + 256, XK_VoidSymbol);
for (xcb_keycode_t i = firstKeycode; ; ++i)
{
const xcb_keysym_t* keysym = &keysyms[(i - firstKeycode) * keysymsPerKeycode];
if ((keysymsPerKeycode == 1) || (keysym[1] == XCB_NO_SYMBOL))
{
keysymMap[i] = keysymToLower(keysym[0]);
if (i == lastKeycode)
break;
continue;
}
keysymMap[i] = keysym[0];
if (i == lastKeycode)
break;
}
mapBuilt = true;
}
} }
namespace sf namespace sf
@ -344,11 +273,84 @@ xcb_atom_t getAtom(const std::string& name, bool onlyIfExists)
const xcb_keysym_t* getKeysymMap() const xcb_keysym_t* getKeysymMap()
{ {
if (!mapBuilt) if (!mapBuilt)
buildMap(); buildKeysymMap();
return keysymMap; return keysymMap;
} }
////////////////////////////////////////////////////////////
void buildKeysymMap()
{
// Open a connection with the X server
xcb_connection_t* connection = sf::priv::OpenConnection();
firstKeycode = xcb_get_setup(connection)->min_keycode;
lastKeycode = xcb_get_setup(connection)->max_keycode;
sf::priv::ScopedXcbPtr<xcb_generic_error_t> error(NULL);
sf::priv::ScopedXcbPtr<xcb_get_keyboard_mapping_reply_t> keyboardMapping(xcb_get_keyboard_mapping_reply(
connection,
xcb_get_keyboard_mapping(
connection,
firstKeycode,
lastKeycode - firstKeycode + 1
),
&error
));
sf::priv::CloseConnection(connection);
if (error || !keyboardMapping)
{
sf::err() << "Failed to get keyboard mapping" << std::endl;
return;
}
uint8_t keysymsPerKeycode = keyboardMapping->keysyms_per_keycode;
if (!keysymsPerKeycode)
{
sf::err() << "Error: No keysyms per keycode" << std::endl;
return;
}
const xcb_keysym_t* keysyms = xcb_get_keyboard_mapping_keysyms(keyboardMapping.get());
if (!keysyms)
{
sf::err() << "Failed to get keyboard mapping keysyms" << std::endl;
return;
}
xcb_keycode_t range = lastKeycode - firstKeycode + 1;
std::fill(keysymMap, keysymMap + 256, XK_VoidSymbol);
for (xcb_keycode_t i = firstKeycode; ; ++i)
{
const xcb_keysym_t* keysym = &keysyms[(i - firstKeycode) * keysymsPerKeycode];
if ((keysymsPerKeycode == 1) || (keysym[1] == XCB_NO_SYMBOL))
{
keysymMap[i] = keysymToLower(keysym[0]);
if (i == lastKeycode)
break;
continue;
}
keysymMap[i] = keysym[0];
if (i == lastKeycode)
break;
}
mapBuilt = true;
}
} // namespace priv } // namespace priv
} // namespace sf } // namespace sf

View File

@ -51,7 +51,7 @@ Display* OpenDisplay();
/// \brief Get the xcb connection of the shared Display /// \brief Get the xcb connection of the shared Display
/// ///
/// This function increments the reference count of the display, /// This function increments the reference count of the display,
/// it must be matched with a call to CloseDisplay. /// it must be matched with a call to CloseConnection.
/// ///
/// \return Pointer to the shared connection /// \return Pointer to the shared connection
/// ///
@ -127,6 +127,12 @@ xcb_atom_t getAtom(const std::string& name, bool onlyIfExists = false);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
const xcb_keysym_t* getKeysymMap(); const xcb_keysym_t* getKeysymMap();
////////////////////////////////////////////////////////////
/// \brief Build the keysym map
///
////////////////////////////////////////////////////////////
void buildKeysymMap();
} // namespace priv } // namespace priv
} // namespace sf } // namespace sf

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@ -59,113 +59,6 @@ namespace
return 255; return 255;
} }
void buildMap()
{
keycodeMap[sf::Keyboard::A] = getKeycode(XK_a);
keycodeMap[sf::Keyboard::B] = getKeycode(XK_b);
keycodeMap[sf::Keyboard::C] = getKeycode(XK_c);
keycodeMap[sf::Keyboard::D] = getKeycode(XK_d);
keycodeMap[sf::Keyboard::E] = getKeycode(XK_e);
keycodeMap[sf::Keyboard::F] = getKeycode(XK_f);
keycodeMap[sf::Keyboard::G] = getKeycode(XK_g);
keycodeMap[sf::Keyboard::H] = getKeycode(XK_h);
keycodeMap[sf::Keyboard::I] = getKeycode(XK_i);
keycodeMap[sf::Keyboard::J] = getKeycode(XK_j);
keycodeMap[sf::Keyboard::K] = getKeycode(XK_k);
keycodeMap[sf::Keyboard::L] = getKeycode(XK_l);
keycodeMap[sf::Keyboard::M] = getKeycode(XK_m);
keycodeMap[sf::Keyboard::N] = getKeycode(XK_n);
keycodeMap[sf::Keyboard::O] = getKeycode(XK_o);
keycodeMap[sf::Keyboard::P] = getKeycode(XK_p);
keycodeMap[sf::Keyboard::Q] = getKeycode(XK_q);
keycodeMap[sf::Keyboard::R] = getKeycode(XK_r);
keycodeMap[sf::Keyboard::S] = getKeycode(XK_s);
keycodeMap[sf::Keyboard::T] = getKeycode(XK_t);
keycodeMap[sf::Keyboard::U] = getKeycode(XK_u);
keycodeMap[sf::Keyboard::V] = getKeycode(XK_v);
keycodeMap[sf::Keyboard::W] = getKeycode(XK_w);
keycodeMap[sf::Keyboard::X] = getKeycode(XK_x);
keycodeMap[sf::Keyboard::Y] = getKeycode(XK_y);
keycodeMap[sf::Keyboard::Z] = getKeycode(XK_z);
keycodeMap[sf::Keyboard::Num0] = getKeycode(XK_0);
keycodeMap[sf::Keyboard::Num1] = getKeycode(XK_1);
keycodeMap[sf::Keyboard::Num2] = getKeycode(XK_2);
keycodeMap[sf::Keyboard::Num3] = getKeycode(XK_3);
keycodeMap[sf::Keyboard::Num4] = getKeycode(XK_4);
keycodeMap[sf::Keyboard::Num5] = getKeycode(XK_5);
keycodeMap[sf::Keyboard::Num6] = getKeycode(XK_6);
keycodeMap[sf::Keyboard::Num7] = getKeycode(XK_7);
keycodeMap[sf::Keyboard::Num8] = getKeycode(XK_8);
keycodeMap[sf::Keyboard::Num9] = getKeycode(XK_9);
keycodeMap[sf::Keyboard::Escape] = getKeycode(XK_Escape);
keycodeMap[sf::Keyboard::LControl] = getKeycode(XK_Control_L);
keycodeMap[sf::Keyboard::LShift] = getKeycode(XK_Shift_L);
keycodeMap[sf::Keyboard::LAlt] = getKeycode(XK_Alt_L);
keycodeMap[sf::Keyboard::LSystem] = getKeycode(XK_Super_L);
keycodeMap[sf::Keyboard::RControl] = getKeycode(XK_Control_R);
keycodeMap[sf::Keyboard::RShift] = getKeycode(XK_Shift_R);
keycodeMap[sf::Keyboard::RAlt] = getKeycode(XK_Alt_R);
keycodeMap[sf::Keyboard::RSystem] = getKeycode(XK_Super_R);
keycodeMap[sf::Keyboard::Menu] = getKeycode(XK_Menu);
keycodeMap[sf::Keyboard::LBracket] = getKeycode(XK_bracketleft);
keycodeMap[sf::Keyboard::RBracket] = getKeycode(XK_bracketright);
keycodeMap[sf::Keyboard::SemiColon] = getKeycode(XK_semicolon);
keycodeMap[sf::Keyboard::Comma] = getKeycode(XK_comma);
keycodeMap[sf::Keyboard::Period] = getKeycode(XK_period);
keycodeMap[sf::Keyboard::Quote] = getKeycode(XK_apostrophe);
keycodeMap[sf::Keyboard::Slash] = getKeycode(XK_slash);
keycodeMap[sf::Keyboard::BackSlash] = getKeycode(XK_backslash);
keycodeMap[sf::Keyboard::Tilde] = getKeycode(XK_grave);
keycodeMap[sf::Keyboard::Equal] = getKeycode(XK_equal);
keycodeMap[sf::Keyboard::Dash] = getKeycode(XK_minus);
keycodeMap[sf::Keyboard::Space] = getKeycode(XK_space);
keycodeMap[sf::Keyboard::Return] = getKeycode(XK_Return);
keycodeMap[sf::Keyboard::BackSpace] = getKeycode(XK_BackSpace);
keycodeMap[sf::Keyboard::Tab] = getKeycode(XK_Tab);
keycodeMap[sf::Keyboard::PageUp] = getKeycode(XK_Prior);
keycodeMap[sf::Keyboard::PageDown] = getKeycode(XK_Next);
keycodeMap[sf::Keyboard::End] = getKeycode(XK_End);
keycodeMap[sf::Keyboard::Home] = getKeycode(XK_Home);
keycodeMap[sf::Keyboard::Insert] = getKeycode(XK_Insert);
keycodeMap[sf::Keyboard::Delete] = getKeycode(XK_Delete);
keycodeMap[sf::Keyboard::Add] = getKeycode(XK_KP_Add);
keycodeMap[sf::Keyboard::Subtract] = getKeycode(XK_KP_Subtract);
keycodeMap[sf::Keyboard::Multiply] = getKeycode(XK_KP_Multiply);
keycodeMap[sf::Keyboard::Divide] = getKeycode(XK_KP_Divide);
keycodeMap[sf::Keyboard::Left] = getKeycode(XK_Left);
keycodeMap[sf::Keyboard::Right] = getKeycode(XK_Right);
keycodeMap[sf::Keyboard::Up] = getKeycode(XK_Up);
keycodeMap[sf::Keyboard::Down] = getKeycode(XK_Down);
keycodeMap[sf::Keyboard::Numpad0] = getKeycode(XK_KP_0);
keycodeMap[sf::Keyboard::Numpad1] = getKeycode(XK_KP_1);
keycodeMap[sf::Keyboard::Numpad2] = getKeycode(XK_KP_2);
keycodeMap[sf::Keyboard::Numpad3] = getKeycode(XK_KP_3);
keycodeMap[sf::Keyboard::Numpad4] = getKeycode(XK_KP_4);
keycodeMap[sf::Keyboard::Numpad5] = getKeycode(XK_KP_5);
keycodeMap[sf::Keyboard::Numpad6] = getKeycode(XK_KP_6);
keycodeMap[sf::Keyboard::Numpad7] = getKeycode(XK_KP_7);
keycodeMap[sf::Keyboard::Numpad8] = getKeycode(XK_KP_8);
keycodeMap[sf::Keyboard::Numpad9] = getKeycode(XK_KP_9);
keycodeMap[sf::Keyboard::F1] = getKeycode(XK_F1);
keycodeMap[sf::Keyboard::F2] = getKeycode(XK_F2);
keycodeMap[sf::Keyboard::F3] = getKeycode(XK_F3);
keycodeMap[sf::Keyboard::F4] = getKeycode(XK_F4);
keycodeMap[sf::Keyboard::F5] = getKeycode(XK_F5);
keycodeMap[sf::Keyboard::F6] = getKeycode(XK_F6);
keycodeMap[sf::Keyboard::F7] = getKeycode(XK_F7);
keycodeMap[sf::Keyboard::F8] = getKeycode(XK_F8);
keycodeMap[sf::Keyboard::F9] = getKeycode(XK_F9);
keycodeMap[sf::Keyboard::F10] = getKeycode(XK_F10);
keycodeMap[sf::Keyboard::F11] = getKeycode(XK_F11);
keycodeMap[sf::Keyboard::F12] = getKeycode(XK_F12);
keycodeMap[sf::Keyboard::F13] = getKeycode(XK_F13);
keycodeMap[sf::Keyboard::F14] = getKeycode(XK_F14);
keycodeMap[sf::Keyboard::F15] = getKeycode(XK_F15);
keycodeMap[sf::Keyboard::Pause] = getKeycode(XK_Pause);
mapBuilt = true;
}
} }
@ -423,6 +316,115 @@ Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const Window& /*re
return Vector2i(); return Vector2i();
} }
////////////////////////////////////////////////////////////
void InputImpl::buildMap()
{
keycodeMap[sf::Keyboard::A] = getKeycode(XK_a);
keycodeMap[sf::Keyboard::B] = getKeycode(XK_b);
keycodeMap[sf::Keyboard::C] = getKeycode(XK_c);
keycodeMap[sf::Keyboard::D] = getKeycode(XK_d);
keycodeMap[sf::Keyboard::E] = getKeycode(XK_e);
keycodeMap[sf::Keyboard::F] = getKeycode(XK_f);
keycodeMap[sf::Keyboard::G] = getKeycode(XK_g);
keycodeMap[sf::Keyboard::H] = getKeycode(XK_h);
keycodeMap[sf::Keyboard::I] = getKeycode(XK_i);
keycodeMap[sf::Keyboard::J] = getKeycode(XK_j);
keycodeMap[sf::Keyboard::K] = getKeycode(XK_k);
keycodeMap[sf::Keyboard::L] = getKeycode(XK_l);
keycodeMap[sf::Keyboard::M] = getKeycode(XK_m);
keycodeMap[sf::Keyboard::N] = getKeycode(XK_n);
keycodeMap[sf::Keyboard::O] = getKeycode(XK_o);
keycodeMap[sf::Keyboard::P] = getKeycode(XK_p);
keycodeMap[sf::Keyboard::Q] = getKeycode(XK_q);
keycodeMap[sf::Keyboard::R] = getKeycode(XK_r);
keycodeMap[sf::Keyboard::S] = getKeycode(XK_s);
keycodeMap[sf::Keyboard::T] = getKeycode(XK_t);
keycodeMap[sf::Keyboard::U] = getKeycode(XK_u);
keycodeMap[sf::Keyboard::V] = getKeycode(XK_v);
keycodeMap[sf::Keyboard::W] = getKeycode(XK_w);
keycodeMap[sf::Keyboard::X] = getKeycode(XK_x);
keycodeMap[sf::Keyboard::Y] = getKeycode(XK_y);
keycodeMap[sf::Keyboard::Z] = getKeycode(XK_z);
keycodeMap[sf::Keyboard::Num0] = getKeycode(XK_0);
keycodeMap[sf::Keyboard::Num1] = getKeycode(XK_1);
keycodeMap[sf::Keyboard::Num2] = getKeycode(XK_2);
keycodeMap[sf::Keyboard::Num3] = getKeycode(XK_3);
keycodeMap[sf::Keyboard::Num4] = getKeycode(XK_4);
keycodeMap[sf::Keyboard::Num5] = getKeycode(XK_5);
keycodeMap[sf::Keyboard::Num6] = getKeycode(XK_6);
keycodeMap[sf::Keyboard::Num7] = getKeycode(XK_7);
keycodeMap[sf::Keyboard::Num8] = getKeycode(XK_8);
keycodeMap[sf::Keyboard::Num9] = getKeycode(XK_9);
keycodeMap[sf::Keyboard::Escape] = getKeycode(XK_Escape);
keycodeMap[sf::Keyboard::LControl] = getKeycode(XK_Control_L);
keycodeMap[sf::Keyboard::LShift] = getKeycode(XK_Shift_L);
keycodeMap[sf::Keyboard::LAlt] = getKeycode(XK_Alt_L);
keycodeMap[sf::Keyboard::LSystem] = getKeycode(XK_Super_L);
keycodeMap[sf::Keyboard::RControl] = getKeycode(XK_Control_R);
keycodeMap[sf::Keyboard::RShift] = getKeycode(XK_Shift_R);
keycodeMap[sf::Keyboard::RAlt] = getKeycode(XK_Alt_R);
keycodeMap[sf::Keyboard::RSystem] = getKeycode(XK_Super_R);
keycodeMap[sf::Keyboard::Menu] = getKeycode(XK_Menu);
keycodeMap[sf::Keyboard::LBracket] = getKeycode(XK_bracketleft);
keycodeMap[sf::Keyboard::RBracket] = getKeycode(XK_bracketright);
keycodeMap[sf::Keyboard::SemiColon] = getKeycode(XK_semicolon);
keycodeMap[sf::Keyboard::Comma] = getKeycode(XK_comma);
keycodeMap[sf::Keyboard::Period] = getKeycode(XK_period);
keycodeMap[sf::Keyboard::Quote] = getKeycode(XK_apostrophe);
keycodeMap[sf::Keyboard::Slash] = getKeycode(XK_slash);
keycodeMap[sf::Keyboard::BackSlash] = getKeycode(XK_backslash);
keycodeMap[sf::Keyboard::Tilde] = getKeycode(XK_grave);
keycodeMap[sf::Keyboard::Equal] = getKeycode(XK_equal);
keycodeMap[sf::Keyboard::Dash] = getKeycode(XK_minus);
keycodeMap[sf::Keyboard::Space] = getKeycode(XK_space);
keycodeMap[sf::Keyboard::Return] = getKeycode(XK_Return);
keycodeMap[sf::Keyboard::BackSpace] = getKeycode(XK_BackSpace);
keycodeMap[sf::Keyboard::Tab] = getKeycode(XK_Tab);
keycodeMap[sf::Keyboard::PageUp] = getKeycode(XK_Prior);
keycodeMap[sf::Keyboard::PageDown] = getKeycode(XK_Next);
keycodeMap[sf::Keyboard::End] = getKeycode(XK_End);
keycodeMap[sf::Keyboard::Home] = getKeycode(XK_Home);
keycodeMap[sf::Keyboard::Insert] = getKeycode(XK_Insert);
keycodeMap[sf::Keyboard::Delete] = getKeycode(XK_Delete);
keycodeMap[sf::Keyboard::Add] = getKeycode(XK_KP_Add);
keycodeMap[sf::Keyboard::Subtract] = getKeycode(XK_KP_Subtract);
keycodeMap[sf::Keyboard::Multiply] = getKeycode(XK_KP_Multiply);
keycodeMap[sf::Keyboard::Divide] = getKeycode(XK_KP_Divide);
keycodeMap[sf::Keyboard::Left] = getKeycode(XK_Left);
keycodeMap[sf::Keyboard::Right] = getKeycode(XK_Right);
keycodeMap[sf::Keyboard::Up] = getKeycode(XK_Up);
keycodeMap[sf::Keyboard::Down] = getKeycode(XK_Down);
keycodeMap[sf::Keyboard::Numpad0] = getKeycode(XK_KP_0);
keycodeMap[sf::Keyboard::Numpad1] = getKeycode(XK_KP_1);
keycodeMap[sf::Keyboard::Numpad2] = getKeycode(XK_KP_2);
keycodeMap[sf::Keyboard::Numpad3] = getKeycode(XK_KP_3);
keycodeMap[sf::Keyboard::Numpad4] = getKeycode(XK_KP_4);
keycodeMap[sf::Keyboard::Numpad5] = getKeycode(XK_KP_5);
keycodeMap[sf::Keyboard::Numpad6] = getKeycode(XK_KP_6);
keycodeMap[sf::Keyboard::Numpad7] = getKeycode(XK_KP_7);
keycodeMap[sf::Keyboard::Numpad8] = getKeycode(XK_KP_8);
keycodeMap[sf::Keyboard::Numpad9] = getKeycode(XK_KP_9);
keycodeMap[sf::Keyboard::F1] = getKeycode(XK_F1);
keycodeMap[sf::Keyboard::F2] = getKeycode(XK_F2);
keycodeMap[sf::Keyboard::F3] = getKeycode(XK_F3);
keycodeMap[sf::Keyboard::F4] = getKeycode(XK_F4);
keycodeMap[sf::Keyboard::F5] = getKeycode(XK_F5);
keycodeMap[sf::Keyboard::F6] = getKeycode(XK_F6);
keycodeMap[sf::Keyboard::F7] = getKeycode(XK_F7);
keycodeMap[sf::Keyboard::F8] = getKeycode(XK_F8);
keycodeMap[sf::Keyboard::F9] = getKeycode(XK_F9);
keycodeMap[sf::Keyboard::F10] = getKeycode(XK_F10);
keycodeMap[sf::Keyboard::F11] = getKeycode(XK_F11);
keycodeMap[sf::Keyboard::F12] = getKeycode(XK_F12);
keycodeMap[sf::Keyboard::F13] = getKeycode(XK_F13);
keycodeMap[sf::Keyboard::F14] = getKeycode(XK_F14);
keycodeMap[sf::Keyboard::F15] = getKeycode(XK_F15);
keycodeMap[sf::Keyboard::Pause] = getKeycode(XK_Pause);
mapBuilt = true;
}
} // namespace priv } // namespace priv
} // namespace sf } // namespace sf

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@ -158,6 +158,12 @@ public:
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo);
////////////////////////////////////////////////////////////
/// \brief Build the SFML to X11 keymap
///
////////////////////////////////////////////////////////////
static void buildMap();
}; };
} // namespace priv } // namespace priv

View File

@ -28,6 +28,7 @@
#include <SFML/Window/WindowStyle.hpp> // important to be included first (conflict with None) #include <SFML/Window/WindowStyle.hpp> // important to be included first (conflict with None)
#include <SFML/Window/Unix/WindowImplX11.hpp> #include <SFML/Window/Unix/WindowImplX11.hpp>
#include <SFML/Window/Unix/Display.hpp> #include <SFML/Window/Unix/Display.hpp>
#include <SFML/Window/Unix/InputImpl.hpp>
#include <SFML/Window/Unix/ScopedXcbPtr.hpp> #include <SFML/Window/Unix/ScopedXcbPtr.hpp>
#include <SFML/System/Utf.hpp> #include <SFML/System/Utf.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
@ -50,6 +51,10 @@
#define XCB_DRI2_BUFFER_SWAP_COMPLETE 0 #define XCB_DRI2_BUFFER_SWAP_COMPLETE 0
#define XCB_DRI2_INVALIDATE_BUFFERS 1 #define XCB_DRI2_INVALIDATE_BUFFERS 1
// So we don't have to require xcb xkb to be present
#define XCB_XKB_NEW_KEYBOARD_NOTIFY 0
#define XCB_XKB_MAP_NOTIFY 1
#ifdef SFML_OPENGL_ES #ifdef SFML_OPENGL_ES
#include <SFML/Window/EglContext.hpp> #include <SFML/Window/EglContext.hpp>
typedef sf::priv::EglContext ContextType; typedef sf::priv::EglContext ContextType;
@ -230,28 +235,27 @@ namespace
sf::priv::CloseConnection(connection); sf::priv::CloseConnection(connection);
const char* name = reinterpret_cast<const char*>(xcb_get_property_value(wmName.get())); // It seems the wm name string reply is not necessarily
// null-terminated. The work around is to get its actual
windowManagerName = name; // length to build a proper string
const char* begin = reinterpret_cast<const char*>(xcb_get_property_value(wmName.get()));
const char* end = begin + xcb_get_property_value_length(wmName.get());
windowManagerName = sf::String::fromUtf8(begin, end);
return true; return true;
} }
xcb_query_extension_reply_t getDriExtension() xcb_query_extension_reply_t getXExtension(const std::string& name)
{ {
xcb_connection_t* connection = sf::priv::OpenConnection(); xcb_connection_t* connection = sf::priv::OpenConnection();
sf::priv::ScopedXcbPtr<xcb_generic_error_t> error(NULL); sf::priv::ScopedXcbPtr<xcb_generic_error_t> error(NULL);
sf::priv::ScopedXcbPtr<xcb_query_extension_reply_t> extension(xcb_query_extension_reply(
// Check if the DRI2 extension is present
// We don't use xcb_get_extension_data here to avoid having to link to xcb_dri2
static const std::string DRI2 = "DRI2";
sf::priv::ScopedXcbPtr<xcb_query_extension_reply_t> driExt(xcb_query_extension_reply(
connection, connection,
xcb_query_extension( xcb_query_extension(
connection, connection,
DRI2.size(), name.size(),
DRI2.c_str() name.c_str()
), ),
&error &error
)); ));
@ -259,14 +263,14 @@ namespace
// Close the connection with the X server // Close the connection with the X server
sf::priv::CloseConnection(connection); sf::priv::CloseConnection(connection);
if (error || !driExt || !driExt->present) if (error || !extension || !extension->present)
{ {
xcb_query_extension_reply_t reply; xcb_query_extension_reply_t reply;
std::memset(&reply, 0, sizeof(reply)); std::memset(&reply, 0, sizeof(reply));
return reply; return reply;
} }
return *driExt.get(); return *extension.get();
} }
void dumpXcbExtensions() void dumpXcbExtensions()
@ -1926,12 +1930,21 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
if (passEvent(windowEvent, reinterpret_cast<xcb_configure_notify_event_t*>(windowEvent)->window)) if (passEvent(windowEvent, reinterpret_cast<xcb_configure_notify_event_t*>(windowEvent)->window))
return false; return false;
// X notifies about "window configuration events", which also includes moving a window only. Check
// for a different size and only spawn a Resized event when it differs.
xcb_configure_notify_event_t* e = reinterpret_cast<xcb_configure_notify_event_t*>(windowEvent); xcb_configure_notify_event_t* e = reinterpret_cast<xcb_configure_notify_event_t*>(windowEvent);
Event event;
event.type = Event::Resized; if (e->width != m_previousSize.x || e->height != m_previousSize.y)
event.size.width = e->width; {
event.size.height = e->height; m_previousSize.x = e->width;
pushEvent(event); m_previousSize.y = e->height;
Event event;
event.type = Event::Resized;
event.size.width = e->width;
event.size.height = e->height;
pushEvent(event);
}
break; break;
} }
@ -2251,8 +2264,18 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
// Handle any extension events first // Handle any extension events first
// SHAPE
// Ubuntu's Unity desktop environment makes use of the
// Compiz compositing window manager
// Compiz seems to send SHAPE events to windows even if they
// did not specifically select those events
// We ignore those events here in order to not generate warnings
static xcb_query_extension_reply_t shapeExtension = getXExtension("SHAPE");
if (shapeExtension.present && (responseType == shapeExtension.first_event))
break;
// DRI2 // DRI2
static xcb_query_extension_reply_t driExtension = getDriExtension(); static xcb_query_extension_reply_t driExtension = getXExtension("DRI2");
if (driExtension.present) if (driExtension.present)
{ {
// Because we are using the XCB event queue instead of the Xlib event // Because we are using the XCB event queue instead of the Xlib event
@ -2302,6 +2325,57 @@ bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent)
} }
} }
// XKEYBOARD
// When the X server sends us XKEYBOARD events, it means that
// the user probably changed the layout of their keyboard
// We update our keymaps in that case
static xcb_query_extension_reply_t xkeyboardExtension = getXExtension("XKEYBOARD");
if (xkeyboardExtension.present && (responseType == xkeyboardExtension.first_event))
{
// We do this so we don't have to include the xkb header for the struct declaration
uint8_t xkbType = reinterpret_cast<const uint8_t*>(windowEvent)[1];
// We only bother rebuilding our maps if the xkb mapping actually changes
if ((xkbType == XCB_XKB_NEW_KEYBOARD_NOTIFY) || (xkbType == XCB_XKB_MAP_NOTIFY))
{
// keysym map
buildKeysymMap();
// keycode to SFML
buildMap();
// SFML to keycode
InputImpl::buildMap();
// XInputMethod expects keyboard mapping changes to be propagated to it
// Same idea here as with the DRI2 events above
// We lock/unlock the display to protect against concurrent access
XLockDisplay(m_display);
typedef Bool (*wireEventHandler)(Display*, XEvent*, xEvent*);
// Probe for any handlers that are registered for this event type
wireEventHandler handler = XESetWireToEvent(m_display, responseType, 0);
if (handler)
{
// Restore the previous handler if one was registered
XESetWireToEvent(m_display, responseType, handler);
XEvent event;
windowEvent->sequence = LastKnownRequestProcessed(m_display);
// Pretend to be the Xlib event queue
handler(m_display, &event, reinterpret_cast<xEvent*>(windowEvent));
}
XUnlockDisplay(m_display);
}
break;
}
// Print any surprises to stderr (would be nice if people report when this happens) // Print any surprises to stderr (would be nice if people report when this happens)
dumpUnhandledEvent(responseType); dumpUnhandledEvent(responseType);