Added a CMake option to compile SFML with static VC++ runtime
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@ -40,6 +40,20 @@ if(MSVC)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif()
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# define an option for choosing between static CRT and DLL CRT (with Visual C++)
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if(COMPILER_MSVC)
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set(FORCE_STATIC_VCRT FALSE CACHE BOOL "TRUE to force static VC++ runtimes, FALSE to use the DLL ones")
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if(FORCE_STATIC_VCRT)
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foreach(flag
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CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
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CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
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if(${flag} MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
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endif()
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endforeach()
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endif()
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endif()
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# disable the rpath stuff
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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@ -61,7 +75,7 @@ install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${CMAKE_ROOT}/Modules)
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install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
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if(WINDOWS)
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install(FILES extlibs/bin/libsndfile-1.dll DESTINATION bin)
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install(FILES extlibs/bin/openal32.dll DESTINATION bin)
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elseif(MACOSX)
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install(FILES extlibs/bin/openal32.dll DESTINATION bin)
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elseif(MACOSX)
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install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION /Library/Frameworks PATTERN ".svn" EXCLUDE)
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endif()
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