Fixed some mistakes on my behalf and possibly the sf::RenderTarget::Draw segmentation fault. And I did it without dynamic cast!

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1717 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2010-11-25 22:45:30 +00:00
parent 90a61a6048
commit 2f46c7a85b
3 changed files with 27 additions and 13 deletions

View File

@ -296,12 +296,12 @@ void Init_Color( void )
rb_define_const( globalColorClass, "Magneta", rb_funcall( globalColorClass, rb_intern( "new" ), 3, INT2FIX( 255 ), INT2FIX( 0 ), INT2FIX( 255 ) ) ); rb_define_const( globalColorClass, "Magneta", rb_funcall( globalColorClass, rb_intern( "new" ), 3, INT2FIX( 255 ), INT2FIX( 0 ), INT2FIX( 255 ) ) );
rb_define_const( globalColorClass, "Cyan", rb_funcall( globalColorClass, rb_intern( "new" ), 3, INT2FIX( 0 ), INT2FIX( 255 ), INT2FIX( 255 ) ) ); rb_define_const( globalColorClass, "Cyan", rb_funcall( globalColorClass, rb_intern( "new" ), 3, INT2FIX( 0 ), INT2FIX( 255 ), INT2FIX( 255 ) ) );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Black" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Black" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "White" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "White" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Red" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Red" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Green" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Green" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Blue" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Blue" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Yellow" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Yellow" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Magneta" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Magneta" ) ), rb_intern( "freeze" ), 0 );
rb_funcall( rb_cvar( globalColorClass, rb_intern( "Cyan" ) ), rb_intern( "freeze" ), 0 ); rb_funcall( rb_cvar_get( globalColorClass, rb_intern( "Cyan" ) ), rb_intern( "freeze" ), 0 );
} }

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@ -611,7 +611,7 @@ void Init_Drawable( void )
globalDrawableModule = rb_define_module_under( sfml, "Drawable" ); globalDrawableModule = rb_define_module_under( sfml, "Drawable" );
// Class methods // Class methods
rb_define_module_method( globalDrawableModule, "included", Drawable_Included, 1 ); rb_define_module_function( globalDrawableModule, "included", Drawable_Included, 1 );
// Instance methods // Instance methods
rb_define_method( globalDrawableModule, "initialize", Drawable_Initialize, -1 ); rb_define_method( globalDrawableModule, "initialize", Drawable_Initialize, -1 );

View File

@ -25,12 +25,13 @@
#include "main.hpp" #include "main.hpp"
#include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/RenderTarget.hpp>
#include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/RenderWindow.hpp>
#include <iostream> #include <SFML/Graphics/RenderImage.hpp>
VALUE globalRenderTargetModule; VALUE globalRenderTargetModule;
VALUE globalRenderTargetInstanceClass; VALUE globalRenderTargetInstanceClass;
/* External classes */ /* External classes */
extern VALUE globalRenderWindowClass;
extern VALUE globalVector2Class; extern VALUE globalVector2Class;
extern VALUE globalRectClass; extern VALUE globalRectClass;
extern VALUE globalDrawableModule; extern VALUE globalDrawableModule;
@ -83,7 +84,20 @@ static VALUE RenderTarget_Draw( int argc, VALUE *args, VALUE self )
{ {
sf::RenderTarget *object = NULL; sf::RenderTarget *object = NULL;
Data_Get_Struct( self, sf::RenderTarget, object ); Data_Get_Struct( self, sf::RenderTarget, object );
std::cout << object << std::endl;
VALUE targetWrap = Qnil;
sf::RenderWindow *window = NULL;
sf::RenderImage *image = NULL;
if( CLASS_OF( self ) == globalRenderWindowClass )
{
Data_Get_Struct( self, sf::RenderWindow, window );
}
else
{
Data_Get_Struct( self, sf::RenderImage, image );
}
switch( argc ) switch( argc )
{ {
case 2: case 2:
@ -94,7 +108,7 @@ static VALUE RenderTarget_Draw( int argc, VALUE *args, VALUE self )
Data_Get_Struct( args[0], sf::Drawable, drawable ); Data_Get_Struct( args[0], sf::Drawable, drawable );
sf::Shader *shader = NULL; sf::Shader *shader = NULL;
Data_Get_Struct( args[1], sf::Shader, shader ); Data_Get_Struct( args[1], sf::Shader, shader );
object->Draw( *drawable, *shader ); ( window != NULL ? window->Draw( *drawable, *shader ) : image->Draw( *drawable, *shader ) );
break; break;
} }
case 1: case 1:
@ -102,7 +116,7 @@ static VALUE RenderTarget_Draw( int argc, VALUE *args, VALUE self )
VALIDATE_CLASS( args[0], globalDrawableModule, "object" ); VALIDATE_CLASS( args[0], globalDrawableModule, "object" );
sf::Drawable *drawable = NULL; sf::Drawable *drawable = NULL;
Data_Get_Struct( args[0], sf::Drawable, drawable ); Data_Get_Struct( args[0], sf::Drawable, drawable );
object->Draw( *drawable ); ( window != NULL ? window->Draw( *drawable ) : image->Draw( *drawable ) );
break; break;
} }
default: default: