Minor fixes in documentation related to joysticks

This commit is contained in:
Laurent Gomila 2011-05-06 14:03:15 +02:00
parent 49c0208b2e
commit 2f9a47b463
2 changed files with 9 additions and 9 deletions

View File

@ -266,9 +266,9 @@ public :
////////////////////////////////////////////////////////////
struct JoyMoveEvent
{
unsigned int JoystickId; ///< Index of the joystick (0 or 1)
unsigned int JoystickId; ///< Index of the joystick (in range [0 .. Joy::Count - 1])
Joy::Axis Axis; ///< Axis on which the joystick moved
float Position; ///< New position on the axis (in range [-100, 100])
float Position; ///< New position on the axis (in range [-100 .. 100])
};
////////////////////////////////////////////////////////////
@ -278,8 +278,8 @@ public :
////////////////////////////////////////////////////////////
struct JoyButtonEvent
{
unsigned int JoystickId; ///< Index of the joystick (0 or 1)
unsigned int Button; ///< Index of the button that has been pressed
unsigned int JoystickId; ///< Index of the joystick (in range [0 .. Joy::Count - 1])
unsigned int Button; ///< Index of the button that has been pressed (in range [0 .. Joy::ButtonCount - 1])
};
////////////////////////////////////////////////////////////

View File

@ -75,8 +75,8 @@ public :
////////////////////////////////////////////////////////////
/// \brief Get the current state of a joystick button (pressed or released)
///
/// \param joystick Index of the joystick to test (0 or 1)
/// \param button Index of the button to test
/// \param joystick Index of the joystick to test (in range [0 .. Joy::Count - 1])
/// \param button Index of the button to test (in range [0 .. Joy::ButtonCount - 1])
///
/// \return True if button is down, false if button is up
///
@ -108,10 +108,10 @@ public :
////////////////////////////////////////////////////////////
/// \brief Get the current position of a joystick axis
///
/// The returned position is in the range [-100, 100], except
/// the POV which is an angle and is thus defined in [0, 360].
/// The returned position is in the range [-100 .. 100], except
/// the POV which is an angle and is thus defined in [0 .. 360].
///
/// \param joystick Index of the joystick to test (0 or 1)
/// \param joystick Index of the joystick to test (in range [0 .. Joy::Count - 1])
/// \param axis Axis to test
///
/// \return Current axis position