Cleanup sf::err includes

This commit is contained in:
Vittorio Romeo 2022-02-16 02:20:58 +00:00 committed by Lukas Dürrenberger
parent 359fe9088c
commit 32ad019304
66 changed files with 84 additions and 19 deletions

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@ -29,7 +29,7 @@
// Headers // Headers
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/System/Export.hpp> #include <SFML/System/Export.hpp>
#include <ostream> #include <iosfwd>
namespace sf namespace sf

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@ -28,6 +28,7 @@
#include <SFML/Audio/ALCheck.hpp> #include <SFML/Audio/ALCheck.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <string> #include <string>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)

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@ -30,6 +30,7 @@
#include <SFML/Audio/Listener.hpp> #include <SFML/Audio/Listener.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <optional> #include <optional>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)

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@ -33,8 +33,8 @@
#include <SFML/System/MemoryInputStream.hpp> #include <SFML/System/MemoryInputStream.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/Time.hpp> #include <SFML/System/Time.hpp>
#include <iostream>
#include <algorithm> #include <algorithm>
#include <ostream>
namespace sf namespace sf

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@ -32,6 +32,7 @@
#include <fstream> #include <fstream>
#include <algorithm> #include <algorithm>
#include <mutex> #include <mutex>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)

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@ -34,6 +34,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/Time.hpp> #include <SFML/System/Time.hpp>
#include <memory> #include <memory>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)

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@ -29,6 +29,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm> #include <algorithm>
#include <iterator> #include <iterator>
#include <ostream>
namespace sf namespace sf

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@ -36,6 +36,7 @@
#include <SFML/System/FileInputStream.hpp> #include <SFML/System/FileInputStream.hpp>
#include <SFML/System/MemoryInputStream.hpp> #include <SFML/System/MemoryInputStream.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace namespace

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@ -29,6 +29,7 @@
#include <SFML/System/InputStream.hpp> #include <SFML/System/InputStream.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <cassert> #include <cassert>
#include <ostream>
namespace namespace

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@ -47,7 +47,6 @@
#include <SFML/Audio/SoundFileReaderMp3.hpp> #include <SFML/Audio/SoundFileReaderMp3.hpp>
#include <SFML/System/MemoryInputStream.hpp> #include <SFML/System/MemoryInputStream.hpp>
#include <SFML/System/Err.hpp>
#include <algorithm> #include <algorithm>
#include <cstring> #include <cstring>

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@ -30,6 +30,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <cctype> #include <cctype>
#include <cassert> #include <cassert>
#include <ostream>
namespace namespace

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@ -32,6 +32,7 @@
#include <cctype> #include <cctype>
#include <cassert> #include <cassert>
#include <cstring> #include <cstring>
#include <ostream>
namespace namespace

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@ -31,6 +31,7 @@
#include <algorithm> #include <algorithm>
#include <cctype> #include <cctype>
#include <cassert> #include <cassert>
#include <ostream>
namespace sf namespace sf

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@ -29,6 +29,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/Utils.hpp> #include <SFML/System/Utils.hpp>
#include <algorithm> #include <algorithm>
#include <ostream>
#include <cctype> #include <cctype>
#include <cstdlib> #include <cstdlib>
#include <cassert> #include <cassert>

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@ -28,6 +28,7 @@
#include <SFML/Audio/SoundFileWriterWav.hpp> #include <SFML/Audio/SoundFileWriterWav.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/Utils.hpp> #include <SFML/System/Utils.hpp>
#include <ostream>
#include <cassert> #include <cassert>

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@ -30,6 +30,7 @@
#include <SFML/Audio/ALCheck.hpp> #include <SFML/Audio/ALCheck.hpp>
#include <SFML/System/Sleep.hpp> #include <SFML/System/Sleep.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
#include <cstring> #include <cstring>
#include <cassert> #include <cassert>

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@ -30,8 +30,9 @@
#include <SFML/Audio/ALCheck.hpp> #include <SFML/Audio/ALCheck.hpp>
#include <SFML/System/Sleep.hpp> #include <SFML/System/Sleep.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <cassert>
#include <mutex> #include <mutex>
#include <ostream>
#include <cassert>
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(disable: 4355) // 'this' used in base member initializer list #pragma warning(disable: 4355) // 'this' used in base member initializer list

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@ -40,6 +40,7 @@
#include FT_BITMAP_H #include FT_BITMAP_H
#include FT_STROKER_H #include FT_STROKER_H
#include <type_traits> #include <type_traits>
#include <ostream>
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>
#include <cmath> #include <cmath>

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@ -28,6 +28,7 @@
#include <SFML/Graphics/GLCheck.hpp> #include <SFML/Graphics/GLCheck.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <string> #include <string>
#include <ostream>
namespace sf namespace sf

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@ -37,6 +37,8 @@
#include <glad/gl.h> #include <glad/gl.h>
#endif #endif
#include <ostream>
#if !defined(GL_MAJOR_VERSION) #if !defined(GL_MAJOR_VERSION)
#define GL_MAJOR_VERSION 0x821B #define GL_MAJOR_VERSION 0x821B
#endif #endif

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@ -32,6 +32,7 @@
#include <SFML/System/Android/ResourceStream.hpp> #include <SFML/System/Android/ResourceStream.hpp>
#endif #endif
#include <algorithm> #include <algorithm>
#include <ostream>
#include <cstring> #include <cstring>

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@ -34,6 +34,7 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION #define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h> #include <stb_image_write.h>
#include <iterator> #include <iterator>
#include <ostream>
namespace namespace

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@ -38,6 +38,7 @@
#include <iostream> #include <iostream>
#include <mutex> #include <mutex>
#include <unordered_map> #include <unordered_map>
#include <ostream>
#include <cassert> #include <cassert>

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@ -30,6 +30,7 @@
#include <SFML/Graphics/RenderTextureImplDefault.hpp> #include <SFML/Graphics/RenderTextureImplDefault.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <memory> #include <memory>
#include <ostream>
namespace sf namespace sf

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@ -36,6 +36,7 @@
#include <unordered_map> #include <unordered_map>
#include <unordered_set> #include <unordered_set>
#include <utility> #include <utility>
#include <ostream>
namespace namespace

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@ -37,6 +37,7 @@
#include <fstream> #include <fstream>
#include <vector> #include <vector>
#include <mutex> #include <mutex>
#include <ostream>
#ifndef SFML_OPENGL_ES #ifndef SFML_OPENGL_ES

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@ -36,6 +36,7 @@
#include <cstring> #include <cstring>
#include <climits> #include <climits>
#include <mutex> #include <mutex>
#include <ostream>
namespace namespace

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@ -32,6 +32,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <mutex> #include <mutex>
#include <utility> #include <utility>
#include <ostream>
#include <cstddef> #include <cstddef>
#include <cstring> #include <cstring>

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@ -33,6 +33,7 @@
#include <fstream> #include <fstream>
#include <iterator> #include <iterator>
#include <sstream> #include <sstream>
#include <ostream>
#include <cstdio> #include <cstdio>

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@ -31,6 +31,7 @@
#include <iterator> #include <iterator>
#include <sstream> #include <sstream>
#include <limits> #include <limits>
#include <ostream>
namespace sf namespace sf

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@ -28,6 +28,7 @@
#include <SFML/Network/Socket.hpp> #include <SFML/Network/Socket.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace sf namespace sf

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@ -31,6 +31,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm> #include <algorithm>
#include <memory> #include <memory>
#include <ostream>
#include <utility> #include <utility>
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -29,6 +29,7 @@
#include <SFML/Network/TcpSocket.hpp> #include <SFML/Network/TcpSocket.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace sf namespace sf

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@ -31,6 +31,7 @@
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm> #include <algorithm>
#include <ostream>
#include <cstring> #include <cstring>
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -30,6 +30,7 @@
#include <SFML/Network/Packet.hpp> #include <SFML/Network/Packet.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
#include <cstddef> #include <cstddef>

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@ -27,6 +27,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Network/Unix/SocketImpl.hpp> #include <SFML/Network/Unix/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
#include <cerrno> #include <cerrno>
#include <cstring> #include <cstring>
#include <fcntl.h> #include <fcntl.h>

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@ -28,6 +28,7 @@
#include <SFML/Window/Android/ClipboardImpl.hpp> #include <SFML/Window/Android/ClipboardImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/String.hpp> #include <SFML/System/String.hpp>
#include <ostream>
namespace sf namespace sf

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@ -29,6 +29,7 @@
#include <SFML/System/Android/Activity.hpp> #include <SFML/System/Android/Activity.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <mutex> #include <mutex>
#include <ostream>
#include <jni.h> #include <jni.h>

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@ -31,6 +31,7 @@
#include <SFML/Window/Event.hpp> #include <SFML/Window/Event.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <mutex> #include <mutex>
#include <ostream>
#include <android/looper.h> #include <android/looper.h>
// Define missing constants for older API levels // Define missing constants for older API levels

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@ -28,6 +28,7 @@
#include <SFML/Window/Context.hpp> #include <SFML/Window/Context.hpp>
#include <SFML/Window/GlContext.hpp> #include <SFML/Window/GlContext.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace namespace

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@ -30,6 +30,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <glad/egl.h> #include <glad/egl.h>
#include <string> #include <string>
#include <ostream>
namespace sf namespace sf

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@ -31,6 +31,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/Sleep.hpp> #include <SFML/System/Sleep.hpp>
#include <mutex> #include <mutex>
#include <ostream>
#ifdef SFML_SYSTEM_ANDROID #ifdef SFML_SYSTEM_ANDROID
#include <SFML/System/Android/Activity.hpp> #include <SFML/System/Android/Activity.hpp>
#endif #endif

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@ -34,6 +34,7 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <ostream>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <utility> #include <utility>

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@ -29,6 +29,7 @@
#include <SFML/Window/OSX/HIDInputManager.hpp> #include <SFML/Window/OSX/HIDInputManager.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <AppKit/AppKit.h> #include <AppKit/AppKit.h>
#include <ostream>
namespace sf namespace sf
{ {

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@ -32,6 +32,7 @@
#include <SFML/Window/OSX/InputImpl.hpp> #include <SFML/Window/OSX/InputImpl.hpp>
#include <SFML/Window/OSX/HIDInputManager.hpp> #include <SFML/Window/OSX/HIDInputManager.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
#import <SFML/Window/OSX/SFOpenGLView.h> #import <SFML/Window/OSX/SFOpenGLView.h>
#import <AppKit/AppKit.h> #import <AppKit/AppKit.h>

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@ -31,6 +31,7 @@
#include <SFML/Window/OSX/HIDInputManager.hpp> #include <SFML/Window/OSX/HIDInputManager.hpp>
#include <SFML/Window/OSX/HIDJoystickManager.hpp> #include <SFML/Window/OSX/HIDJoystickManager.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace namespace

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@ -32,6 +32,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <dlfcn.h> #include <dlfcn.h>
#include <stdint.h> #include <stdint.h>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)

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@ -28,6 +28,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/Window/OSX/WindowImplCocoa.hpp> #include <SFML/Window/OSX/WindowImplCocoa.hpp>
#include <ostream>
#import <SFML/Window/OSX/SFApplication.h> #import <SFML/Window/OSX/SFApplication.h>
#import <SFML/Window/OSX/SFOpenGLView.h> #import <SFML/Window/OSX/SFOpenGLView.h>

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@ -33,6 +33,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ApplicationServices/ApplicationServices.h> #include <ApplicationServices/ApplicationServices.h>
#include <algorithm> #include <algorithm>
#include <ostream>
#import <SFML/Window/OSX/NSImage+raw.h> #import <SFML/Window/OSX/NSImage+raw.h>
#import <SFML/Window/OSX/Scaling.h> #import <SFML/Window/OSX/Scaling.h>
@ -133,7 +134,7 @@
// Set the view to the window as its content view. // Set the view to the window as its content view.
[m_window setContentView:m_oglView]; [m_window setContentView:m_oglView];
[m_oglView finishInit]; [m_oglView finishInit];
} }

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@ -30,6 +30,7 @@
#include <SFML/Window/OSX/cg_sf_conversion.hpp> #include <SFML/Window/OSX/cg_sf_conversion.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm> #include <algorithm>
#include <ostream>
namespace sf namespace sf
{ {

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@ -30,6 +30,7 @@
#include <SFML/Window/OSX/WindowImplCocoa.hpp> #include <SFML/Window/OSX/WindowImplCocoa.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <SFML/System/String.hpp> #include <SFML/System/String.hpp>
#include <ostream>
#import <SFML/Window/OSX/cpp_objc_conversion.h> #import <SFML/Window/OSX/cpp_objc_conversion.h>
#import <SFML/Window/OSX/Scaling.h> #import <SFML/Window/OSX/Scaling.h>

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@ -27,6 +27,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Window/SensorManager.hpp> #include <SFML/Window/SensorManager.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace sf namespace sf

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@ -32,6 +32,7 @@
#include <SFML/System/Time.hpp> #include <SFML/System/Time.hpp>
#include <X11/Xatom.h> #include <X11/Xatom.h>
#include <vector> #include <vector>
#include <ostream>
namespace namespace

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@ -30,6 +30,7 @@
#include <X11/keysym.h> #include <X11/keysym.h>
#include <mutex> #include <mutex>
#include <unordered_map> #include <unordered_map>
#include <ostream>
#include <cassert> #include <cassert>
#include <cstdlib> #include <cstdlib>

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@ -31,6 +31,7 @@
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <mutex> #include <mutex>
#include <vector> #include <vector>
#include <ostream>
// We check for this definition in order to avoid multiple definitions of GLAD // We check for this definition in order to avoid multiple definitions of GLAD
// entities during unity builds of SFML. // entities during unity builds of SFML.

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@ -31,9 +31,10 @@
#include <libudev.h> #include <libudev.h>
#include <unistd.h> #include <unistd.h>
#include <fcntl.h> #include <fcntl.h>
#include <cerrno>
#include <vector>
#include <string> #include <string>
#include <vector>
#include <ostream>
#include <cerrno>
#include <cstring> #include <cstring>
namespace namespace

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@ -31,6 +31,7 @@
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrandr.h>
#include <algorithm> #include <algorithm>
#include <ostream>
namespace sf namespace sf

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@ -49,11 +49,12 @@
#include <libgen.h> #include <libgen.h>
#include <fcntl.h> #include <fcntl.h>
#include <algorithm> #include <algorithm>
#include <vector>
#include <string>
#include <cstring>
#include <cassert>
#include <mutex> #include <mutex>
#include <ostream>
#include <string>
#include <vector>
#include <cassert>
#include <cstring>
#ifdef SFML_OPENGL_ES #ifdef SFML_OPENGL_ES
#include <SFML/Window/EglContext.hpp> #include <SFML/Window/EglContext.hpp>

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@ -28,7 +28,8 @@
#include <SFML/Window/Win32/ClipboardImpl.hpp> #include <SFML/Window/Win32/ClipboardImpl.hpp>
#include <SFML/System/Win32/WindowsHeader.hpp> #include <SFML/System/Win32/WindowsHeader.hpp>
#include <SFML/System/String.hpp> #include <SFML/System/String.hpp>
#include <iostream> #include <SFML/System/Err.hpp>
#include <ostream>
namespace sf namespace sf
@ -42,13 +43,13 @@ String ClipboardImpl::getString()
if (!IsClipboardFormatAvailable(CF_UNICODETEXT)) if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
{ {
std::cerr << "Failed to get the clipboard data in Unicode format." << std::endl; err() << "Failed to get the clipboard data in Unicode format." << std::endl;
return text; return text;
} }
if (!OpenClipboard(nullptr)) if (!OpenClipboard(nullptr))
{ {
std::cerr << "Failed to open the Win32 clipboard." << std::endl; err() << "Failed to open the Win32 clipboard." << std::endl;
return text; return text;
} }
@ -56,7 +57,7 @@ String ClipboardImpl::getString()
if (!clipboard_handle) if (!clipboard_handle)
{ {
std::cerr << "Failed to get Win32 handle for clipboard content." << std::endl; err() << "Failed to get Win32 handle for clipboard content." << std::endl;
CloseClipboard(); CloseClipboard();
return text; return text;
} }
@ -74,13 +75,13 @@ void ClipboardImpl::setString(const String& text)
{ {
if (!OpenClipboard(nullptr)) if (!OpenClipboard(nullptr))
{ {
std::cerr << "Failed to open the Win32 clipboard." << std::endl; err() << "Failed to open the Win32 clipboard." << std::endl;
return; return;
} }
if (!EmptyClipboard()) if (!EmptyClipboard())
{ {
std::cerr << "Failed to empty the Win32 clipboard." << std::endl; err() << "Failed to empty the Win32 clipboard." << std::endl;
return; return;
} }

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@ -28,6 +28,7 @@
#include <SFML/Window/Win32/CursorImpl.hpp> #include <SFML/Window/Win32/CursorImpl.hpp>
#include <SFML/System/Win32/WindowsHeader.hpp> #include <SFML/System/Win32/WindowsHeader.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
#include <cstring> #include <cstring>

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@ -32,11 +32,12 @@
#include <SFML/System/Time.hpp> #include <SFML/System/Time.hpp>
#include <tchar.h> #include <tchar.h>
#include <regstr.h> #include <regstr.h>
#include <cmath> #include <ostream>
#include <cstring>
#include <sstream> #include <sstream>
#include <string> #include <string>
#include <vector> #include <vector>
#include <cmath>
#include <cstring>

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@ -29,6 +29,7 @@
#include <SFML/Window/Win32/WglContext.hpp> #include <SFML/Window/Win32/WglContext.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <mutex> #include <mutex>
#include <ostream>
#include <sstream> #include <sstream>
#include <vector> #include <vector>

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@ -35,7 +35,9 @@
// expects lowercase, and a native compile on windows, whether via msvc // expects lowercase, and a native compile on windows, whether via msvc
// or mingw-w64 addresses files in a case insensitive manner. // or mingw-w64 addresses files in a case insensitive manner.
#include <dbt.h> #include <dbt.h>
#include <ostream>
#include <vector> #include <vector>
#include <cstring> #include <cstring>
// MinGW lacks the definition of some Win32 constants // MinGW lacks the definition of some Win32 constants

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@ -30,6 +30,7 @@
#include <SFML/Window/WindowImpl.hpp> #include <SFML/Window/WindowImpl.hpp>
#include <SFML/System/Sleep.hpp> #include <SFML/System/Sleep.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace sf namespace sf

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@ -29,6 +29,7 @@
#include <SFML/Window/ContextSettings.hpp> #include <SFML/Window/ContextSettings.hpp>
#include <SFML/Window/WindowImpl.hpp> #include <SFML/Window/WindowImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <ostream>
namespace namespace

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@ -35,6 +35,8 @@
#include <OpenGLES/EAGLDrawable.h> #include <OpenGLES/EAGLDrawable.h>
#include <QuartzCore/CAEAGLLayer.h> #include <QuartzCore/CAEAGLLayer.h>
#include <dlfcn.h> #include <dlfcn.h>
#include <ostream>
#if defined(__APPLE__) #if defined(__APPLE__)
#if defined(__clang__) #if defined(__clang__)