Remove redundant 'reset' calls in 'TransientContext` destructor
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@ -221,9 +221,6 @@ struct TransientContext
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{
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{
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if (useSharedContext)
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if (useSharedContext)
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sharedContext->setActive(false);
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sharedContext->setActive(false);
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sharedContextLock.reset();
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context.reset();
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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