diff --git a/samples/sound/Sound.cpp b/samples/sound/Sound.cpp index 079057a1..982eb99c 100644 --- a/samples/sound/Sound.cpp +++ b/samples/sound/Sound.cpp @@ -18,8 +18,6 @@ void PlaySound() if (!Buffer.LoadFromFile("datas/sound/footsteps.wav")) return; - sf::SoundBuffer b2 = Buffer; - // Display sound informations std::cout << "footsteps.wav :" << std::endl; std::cout << " " << Buffer.GetDuration() << " sec" << std::endl; @@ -27,7 +25,7 @@ void PlaySound() std::cout << " " << Buffer.GetChannelsCount() << " channels" << std::endl; // Create a sound instance and play it - sf::Sound Sound(b2); + sf::Sound Sound(Buffer); Sound.Play(); // Loop while the sound is playing