Fixed Windows cursor color conversion to be endian safe
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8554d210df
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@ -69,7 +69,7 @@ bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hot
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bitmapHeader.bV5BlueMask = 0x000000ff;
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bitmapHeader.bV5BlueMask = 0x000000ff;
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bitmapHeader.bV5AlphaMask = 0xff000000;
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bitmapHeader.bV5AlphaMask = 0xff000000;
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Uint8* bitmapData = NULL;
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Uint32* bitmapData = NULL;
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HDC screenDC = GetDC(NULL);
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HDC screenDC = GetDC(NULL);
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HBITMAP color = CreateDIBSection(
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HBITMAP color = CreateDIBSection(
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@ -90,13 +90,10 @@ bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hot
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// Fill our bitmap with the cursor color data
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// Fill our bitmap with the cursor color data
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// We'll have to swap the red and blue channels here
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// We'll have to swap the red and blue channels here
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Uint8* bitmapOffset = bitmapData;
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Uint32* bitmapOffset = bitmapData;
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for (std::size_t remaining = size.x * size.y; remaining; --remaining, pixels += 4)
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for (std::size_t remaining = size.x * size.y; remaining > 0; --remaining, pixels += 4)
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{
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{
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*bitmapOffset++ = pixels[2]; // Blue
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*bitmapOffset++ = (pixels[3] << 24) | (pixels[0] << 16) | (pixels[1] << 8) | pixels[2];
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*bitmapOffset++ = pixels[1]; // Green
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*bitmapOffset++ = pixels[0]; // Red
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*bitmapOffset++ = pixels[3]; // Alpha
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}
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}
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// Create a dummy mask bitmap (it won't be used)
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// Create a dummy mask bitmap (it won't be used)
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