Fixed a bug in RenderImage where RenderImage_GetHeight was named RenderTarget_GetHeight which should've led to that you couldn't even compile the source.

Also added so that when creating a new RenderImage instance that if you give any arguments then those will be passed on to a method call to SFML::RenderImage#create.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1744 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2010-12-04 18:01:32 +00:00
parent f2be71b1ea
commit 44e811ec64

View File

@ -276,13 +276,22 @@ static VALUE RenderImage_GetWidth( VALUE self )
return INT2FIX( object->GetWidth() );
}
static VALUE RenderTarget_GetHeight( VALUE self )
static VALUE RenderImage_GetHeight( VALUE self )
{
sf::RenderImage *object = NULL;
Data_Get_Struct( self, sf::RenderImage, object );
return INT2FIX( object->GetHeight() );
}
static VALUE RenderImage_Initialize( int argc, VALUE *args, VALUE self )
{
if( argc > 0 )
{
rb_funcall2( self, rb_intern( "create" ), argc, args );
}
return self;
}
/* call-seq:
* RenderImage.new() -> render_image
*
@ -383,6 +392,7 @@ void Init_RenderImage( void )
rb_define_singleton_method( globalRenderImageClass, "isAvailable", RenderImage_IsAvailable, 0 );
// Instance methods
rb_define_method( globalRenderImageClass, "initialize", RenderImage_Initialize, -1 );
rb_define_method( globalRenderImageClass, "draw", RenderImage_Create, -1 );
rb_define_method( globalRenderImageClass, "create", RenderImage_Create, -1 );
rb_define_method( globalRenderImageClass, "display", RenderImage_Display, 0 );