NetBSD support proposal.

This commit is contained in:
David Carlier 2020-12-05 07:41:26 +00:00 committed by Lukas Dürrenberger
parent d1f4db39c8
commit 4cbb34ddb4
16 changed files with 515 additions and 14 deletions

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@ -149,7 +149,7 @@ endif()
# For miscellaneous files
if(SFML_OS_WINDOWS OR SFML_OS_IOS)
set(DEFAULT_INSTALL_MISC_DIR .)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
set(DEFAULT_INSTALL_MISC_DIR share/SFML)
elseif(SFML_OS_MACOSX)
set(DEFAULT_INSTALL_MISC_DIR /usr/local/share/SFML)
@ -291,7 +291,7 @@ endif()
# on Linux and BSD-like OS, install pkg-config files by default
set(SFML_INSTALL_PKGCONFIG_DEFAULT FALSE)
if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
set(SFML_INSTALL_PKGCONFIG_DEFAULT TRUE)
endif()

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@ -35,6 +35,10 @@ elseif(CMAKE_SYSTEM_NAME MATCHES "^OpenBSD$")
set(SFML_OS_OPENBSD 1)
# don't use the OpenGL ES implementation on OpenBSD
set(OPENGL_ES 0)
elseif(CMAKE_SYSTEM_NAME MATCHES "^NetBSD$")
set(SFML_OS_NETBSD 1)
# don't use the OpenGL ES implementation on NetBSD
set(OPENGL_ES 0)
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
if(IOS)
set(SFML_OS_IOS 1)
@ -73,7 +77,7 @@ endif()
# this could be e.g. macports on mac or msys2 on windows etc.
set(SFML_PKGCONFIG_DIR "/${CMAKE_INSTALL_LIBDIR}/pkgconfig")
if(SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
if(SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
set(SFML_PKGCONFIG_DIR "/libdata/pkgconfig")
endif()

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@ -91,6 +91,11 @@
// OpenBSD
#define SFML_SYSTEM_OPENBSD
#elif defined(__NetBSD__)
// NetBSD
#define SFML_SYSTEM_NETBSD
#else
// Unsupported UNIX system

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@ -45,7 +45,7 @@
#include <GL/gl.h>
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#if defined(SFML_OPENGL_ES)
#include <GLES/gl.h>

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@ -42,7 +42,7 @@ namespace sf
// Window handle is HWND (HWND__*) on Windows
typedef HWND__* WindowHandle;
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
// Window handle is Window (unsigned long) on Unix - X11
typedef unsigned long WindowHandle;

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@ -81,7 +81,7 @@ if(SFML_OS_WINDOWS)
# make sure that we use the Unicode version of the Win API functions
add_definitions(-DUNICODE -D_UNICODE)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
set(PLATFORM_SRC
${SRCROOT}/Unix/CursorImpl.hpp
${SRCROOT}/Unix/CursorImpl.cpp
@ -124,6 +124,13 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
${SRCROOT}/OpenBSD/JoystickImpl.cpp
${SRCROOT}/OpenBSD/JoystickImpl.hpp
)
elseif(SFML_OS_NETBSD)
set(PLATFORM_SRC
${PLATFORM_SRC}
${SRCROOT}/NetBSD/JoystickImpl.cpp
${SRCROOT}/NetBSD/JoystickImpl.hpp
)
endif()
source_group("unix" FILES ${PLATFORM_SRC})
elseif(SFML_OS_MACOSX)
@ -243,7 +250,7 @@ endif()
target_include_directories(sfml-window PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/vulkan")
# find and setup usage for external libraries
if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OPENBSD)
if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
sfml_find_package(X11 INCLUDE "X11_INCLUDE_DIR" LINK "X11_X11_LIB" "X11_Xrandr_LIB" "X11_Xcursor_LIB")
target_link_libraries(sfml-window PRIVATE X11)
endif()

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@ -32,7 +32,7 @@
#if defined(SFML_SYSTEM_WINDOWS)
#include <SFML/Window/Win32/ClipboardImpl.hpp>
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/ClipboardImpl.hpp>
#elif defined(SFML_SYSTEM_MACOS)
#include <SFML/Window/OSX/ClipboardImpl.hpp>

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@ -34,7 +34,7 @@
#include <SFML/Window/Win32/CursorImpl.hpp>
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/CursorImpl.hpp>

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@ -57,7 +57,7 @@
#endif
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#if defined(SFML_OPENGL_ES)

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@ -32,7 +32,7 @@
#if defined(SFML_SYSTEM_WINDOWS)
#include <SFML/Window/Win32/InputImpl.hpp>
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/InputImpl.hpp>
#elif defined(SFML_SYSTEM_MACOS)
#include <SFML/Window/OSX/InputImpl.hpp>

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@ -94,6 +94,10 @@ struct JoystickState
#include <SFML/Window/OpenBSD/JoystickImpl.hpp>
#elif defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/NetBSD/JoystickImpl.hpp>
#elif defined(SFML_SYSTEM_MACOS)
#include <SFML/Window/OSX/JoystickImpl.hpp>

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@ -0,0 +1,351 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org)
// 2013-2013 David Demelier (demelier.david@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/JoystickImpl.hpp>
#include <SFML/System/Err.hpp>
#include <sys/stat.h>
#include <dirent.h>
#include <fcntl.h>
#include <unistd.h>
#include <cstring>
#include <map>
#include <string>
#include <utility>
////////////////////////////////////////////////////////////
/// \brief This file implements NetBSD driver joystick
///
////////////////////////////////////////////////////////////
namespace
{
std::map<unsigned int, std::string> plugged;
std::map<int, std::pair<int, int> > hatValueMap;
bool isJoystick(const char *name)
{
int file = ::open(name, O_RDONLY | O_NONBLOCK);
int id;
if (file < 0)
return false;
report_desc_t desc = hid_get_report_desc(file);
if (!desc)
{
::close(file);
return false;
}
if (ioctl(file, USB_GET_REPORT_ID, &id) < 0)
{
::close(file);
return false;
}
hid_data_t data = hid_start_parse(desc, 1 << hid_input, id);
if (!data)
{
hid_dispose_report_desc(desc);
::close(file);
return false;
}
hid_item_t item;
// Assume it isn't
bool result = false;
while (hid_get_item(data, &item) > 0)
{
if ((item.kind == hid_collection) && (HID_PAGE(item.usage) == HUP_GENERIC_DESKTOP))
{
if ((HID_USAGE(item.usage) == HUG_JOYSTICK) || (HID_USAGE(item.usage) == HUG_GAME_PAD))
{
result = true;
}
}
}
hid_end_parse(data);
hid_dispose_report_desc(desc);
::close(file);
return result;
}
void updatePluggedList()
{
/*
* Devices /dev/uhid<x> are shared between joystick and any other
* human interface device. We need to iterate over all found devices
* and check if they are joysticks. The index of JoystickImpl::open
* does not match the /dev/uhid<index> device!
*/
DIR* directory = opendir("/dev");
if (directory)
{
int joystickCount = 0;
struct dirent* directoryEntry = readdir(directory);
while (directoryEntry && joystickCount < sf::Joystick::Count)
{
if (!std::strncmp(directoryEntry->d_name, "uhid", 4))
{
std::string name("/dev/");
name += directoryEntry->d_name;
if (isJoystick(name.c_str()))
plugged[joystickCount++] = name;
}
directoryEntry = readdir(directory);
}
closedir(directory);
}
}
int usageToAxis(int usage)
{
switch (usage)
{
case HUG_X: return sf::Joystick::X;
case HUG_Y: return sf::Joystick::Y;
case HUG_Z: return sf::Joystick::Z;
case HUG_RZ: return sf::Joystick::R;
case HUG_RX: return sf::Joystick::U;
case HUG_RY: return sf::Joystick::V;
default: return -1;
}
}
void hatValueToSfml(int value, sf::priv::JoystickState& state)
{
state.axes[sf::Joystick::PovX] = hatValueMap[value].first;
state.axes[sf::Joystick::PovY] = hatValueMap[value].second;
}
}
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
void JoystickImpl::initialize()
{
hid_init(NULL);
// Do an initial scan
updatePluggedList();
// Map of hat values
hatValueMap[0] = std::make_pair( 0, 0); // center
hatValueMap[1] = std::make_pair( 0, -100); // top
hatValueMap[3] = std::make_pair( 100, 0); // right
hatValueMap[5] = std::make_pair( 0, 100); // bottom
hatValueMap[7] = std::make_pair(-100, 0); // left
hatValueMap[2] = std::make_pair( 100, -100); // top-right
hatValueMap[4] = std::make_pair( 100, 100); // bottom-right
hatValueMap[6] = std::make_pair(-100, 100); // bottom-left
hatValueMap[8] = std::make_pair(-100, -100); // top-left
}
////////////////////////////////////////////////////////////
void JoystickImpl::cleanup()
{
}
////////////////////////////////////////////////////////////
bool JoystickImpl::isConnected(unsigned int index)
{
return plugged.find(index) != plugged.end();
}
////////////////////////////////////////////////////////////
bool JoystickImpl::open(unsigned int index)
{
if (isConnected(index))
{
// Open the joystick's file descriptor (read-only and non-blocking)
m_file = ::open(plugged[index].c_str(), O_RDONLY | O_NONBLOCK);
if (m_file >= 0)
{
// Reset the joystick state
m_state = JoystickState();
// Get the report descriptor
m_desc = hid_get_report_desc(m_file);
if (!m_desc)
{
::close(m_file);
return false;
}
// And the id
if (ioctl(m_file, USB_GET_REPORT_ID, &m_id) < 0)
{
::close(m_file);
return false;
}
// Then allocate a buffer for data retrieval
m_length = hid_report_size(m_desc, hid_input, m_id);
m_buffer.resize(m_length);
m_state.connected = true;
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////
void JoystickImpl::close()
{
::close(m_file);
hid_dispose_report_desc(m_desc);
}
////////////////////////////////////////////////////////////
JoystickCaps JoystickImpl::getCapabilities() const
{
JoystickCaps caps;
hid_item_t item;
hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
while (hid_get_item(data, &item))
{
if (item.kind == hid_input)
{
int usage = HID_USAGE(item.usage);
if (usage == HUP_BUTTON)
{
caps.buttonCount++;
break;
}
else if (usage == HUP_GENERIC_DESKTOP)
{
int axis = usageToAxis(usage);
if (usage == HUG_HAT_SWITCH)
{
caps.axes[Joystick::PovX] = true;
caps.axes[Joystick::PovY] = true;
}
else if (axis != -1)
{
caps.axes[axis] = true;
}
}
}
}
hid_end_parse(data);
return caps;
}
////////////////////////////////////////////////////////////
Joystick::Identification JoystickImpl::getIdentification() const
{
return m_identification;
}
////////////////////////////////////////////////////////////
JoystickState JoystickImpl::JoystickImpl::update()
{
while (read(m_file, &m_buffer[0], m_length) == m_length)
{
hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
// No memory?
if (!data)
continue;
int buttonIndex = 0;
hid_item_t item;
while (hid_get_item(data, &item))
{
if (item.kind == hid_input)
{
int usage = HID_USAGE(item.usage);
if (usage == HUP_BUTTON)
{
m_state.buttons[buttonIndex++] = hid_get_data(&m_buffer[0], &item);
}
else if (usage == HUP_GENERIC_DESKTOP)
{
int value = hid_get_data(&m_buffer[0], &item);
int axis = usageToAxis(usage);
if (usage == HUG_HAT_SWITCH)
{
hatValueToSfml(value, m_state);
}
else if (axis != -1)
{
int minimum = item.logical_minimum;
int maximum = item.logical_maximum;
value = (value - minimum) * 200 / (maximum - minimum) - 100;
m_state.axes[axis] = value;
}
}
}
}
hid_end_parse(data);
}
return m_state;
}
} // namespace priv
} // namespace sf

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@ -0,0 +1,130 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_JOYSTICKIMPLNETBSD_HPP
#define SFML_JOYSTICKIMPLNETBSD_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <dev/usb/usb.h>
#include <dev/usb/usbhid.h>
#include <usbhid.h>
#include <vector>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
/// \brief FreeBSD implementation of joysticks
///
/// This code has been tested on FreeBSD 9.1 only.
////////////////////////////////////////////////////////////
class JoystickImpl
{
public:
////////////////////////////////////////////////////////////
/// \brief Perform the global initialization of the joystick module
///
////////////////////////////////////////////////////////////
static void initialize();
////////////////////////////////////////////////////////////
/// \brief Perform the global cleanup of the joystick module
///
////////////////////////////////////////////////////////////
static void cleanup();
////////////////////////////////////////////////////////////
/// \brief Check if a joystick is currently connected
///
/// \param index Index of the joystick to check
///
/// \return True if the joystick is connected, false otherwise
///
////////////////////////////////////////////////////////////
static bool isConnected(unsigned int index);
////////////////////////////////////////////////////////////
/// \brief Open the joystick
///
/// \param index Index assigned to the joystick
///
/// \return True on success, false on failure
///
////////////////////////////////////////////////////////////
bool open(unsigned int index);
////////////////////////////////////////////////////////////
/// \brief Close the joystick
///
////////////////////////////////////////////////////////////
void close();
////////////////////////////////////////////////////////////
/// \brief Get the joystick capabilities
///
/// \return Joystick capabilities
///
////////////////////////////////////////////////////////////
JoystickCaps getCapabilities() const;
////////////////////////////////////////////////////////////
/// \brief Get the joystick identification
///
/// \return Joystick identification
///
////////////////////////////////////////////////////////////
Joystick::Identification getIdentification() const;
////////////////////////////////////////////////////////////
/// \brief Update the joystick and get its new state
///
/// \return Joystick state
///
////////////////////////////////////////////////////////////
JoystickState update();
private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
int m_file; ///< File descriptor of the joystick
report_desc_t m_desc; ///< USB report descriptor
int m_id; ///< USB id
std::vector<char> m_buffer; ///< USB HID buffer
int m_length; ///< Buffer length
Joystick::Identification m_identification; ///< Joystick identification
JoystickState m_state; ///< Current state of the joystick
};
} // namespace priv
} // namespace sf
#endif // SFML_JOYSTICKIMPLNETBSD_HPP

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@ -35,7 +35,7 @@
#include <SFML/Window/Win32/SensorImpl.hpp>
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/SensorImpl.hpp>

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@ -32,7 +32,7 @@
#include <SFML/Window/Win32/VulkanImplWin32.hpp>
typedef sf::priv::VulkanImplWin32 VulkanImplType;
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/VulkanImplX11.hpp>
typedef sf::priv::VulkanImplX11 VulkanImplType;

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@ -41,7 +41,7 @@
#include <SFML/Window/Win32/VulkanImplWin32.hpp>
typedef sf::priv::VulkanImplWin32 VulkanImplType;
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) || defined(SFML_SYSTEM_NETBSD)
#include <SFML/Window/Unix/WindowImplX11.hpp>
typedef sf::priv::WindowImplX11 WindowImplType;