Fixed a bug about shaders in the new Renderer class

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1365 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-01-20 12:53:15 +00:00
parent b6b423bd8f
commit 4eed417158

View File

@ -300,7 +300,7 @@ void Renderer::SetShader(const Shader* shader)
// Store it
myShader = shader;
myShaderIsValid = false;
myShaderIsValid = true;
}
}