Fixed error in WGL context creation with anti-aliasing level too high
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1278 4e206d99-4929-0410-ac5d-dfc041789085
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@ -181,7 +181,7 @@ void ContextWGL::CreateContext(ContextWGL* shared, unsigned int bitsPerPixel, co
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std::cerr << "Failed to find a pixel format supporting "
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<< mySettings.AntialiasingLevel << " antialiasing levels ; trying with 2 levels" << std::endl;
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mySettings.AntialiasingLevel = intAttributes[1] = 2;
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mySettings.AntialiasingLevel = intAttributes[11] = 2;
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isValid = wglChoosePixelFormatARB(myDeviceContext, intAttributes, floatAttributes, sizeof(formats) / sizeof(*formats), formats, &nbFormats) != 0;
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}
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