sf::Utf functions now use the global locale by default instead of the system's one

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1794 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2011-02-09 16:44:43 +00:00
parent b26215ef96
commit 58632672cb
4 changed files with 19 additions and 96 deletions

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@ -37,15 +37,6 @@
namespace sf
{
////////////////////////////////////////////////////////////
/// \ingroup system
/// \brief Get the default system locale
///
/// \return Reference to the default system locale
///
////////////////////////////////////////////////////////////
SFML_API const std::locale& GetDefaultLocale();
template <unsigned int N>
class Utf;
@ -137,7 +128,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = GetDefaultLocale());
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert a wide characters range to UTF-8
@ -182,7 +173,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = GetDefaultLocale());
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert an UTF-8 characters range to wide characters
@ -345,7 +336,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = GetDefaultLocale());
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert a wide characters range to UTF-16
@ -390,7 +381,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = GetDefaultLocale());
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert an UTF-16 characters range to wide characters
@ -554,7 +545,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = GetDefaultLocale());
static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert a wide characters range to UTF-32
@ -599,7 +590,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In, typename Out>
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = GetDefaultLocale());
static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Convert an UTF-32 characters range to wide characters
@ -687,7 +678,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename In>
static Uint32 DecodeAnsi(In input, const std::locale& locale = GetDefaultLocale());
static Uint32 DecodeAnsi(In input, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Decode a single wide character to UTF-32
@ -720,7 +711,7 @@ public :
///
////////////////////////////////////////////////////////////
template <typename Out>
static Out EncodeAnsi(Uint32 codepoint, Out output, char replacement = 0, const std::locale& locale = GetDefaultLocale());
static Out EncodeAnsi(Uint32 codepoint, Out output, char replacement = 0, const std::locale& locale = std::locale());
////////////////////////////////////////////////////////////
/// \brief Encode a single UTF-32 character to wide

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@ -23,6 +23,17 @@
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// References :
//
// http://www.unicode.org/
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
// http://people.w3.org/rishida/scripts/uniview/conversion
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
template <typename In>
In Utf<8>::Decode(In begin, In end, Uint32& output, Uint32 replacement)

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@ -30,7 +30,6 @@ set(SRC
${INCROOT}/ThreadLocal.hpp
${INCROOT}/ThreadLocalPtr.hpp
${INCROOT}/ThreadLocalPtr.inl
${SRCROOT}/Utf.cpp
${INCROOT}/Utf.hpp
${INCROOT}/Utf.inl
${INCROOT}/Vector2.hpp

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@ -1,78 +0,0 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/Utf.hpp>
#include <exception>
////////////////////////////////////////////////////////////
// References :
//
// http://www.unicode.org/
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
// http://people.w3.org/rishida/scripts/uniview/conversion
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Private data
////////////////////////////////////////////////////////////
namespace
{
// Get the current global locale
std::locale GetCurrentLocale()
{
try
{
return std::locale("");
}
catch (std::exception&)
{
// It seems that some implementations don't know the "" locale (Mac OS X, MinGW)
return std::locale();
}
}
}
namespace sf
{
////////////////////////////////////////////////////////////
/// Get the default system locale
////////////////////////////////////////////////////////////
const std::locale& GetDefaultLocale()
{
// It seems that getting the default locale is a very expensive operation,
// so we only do it once and then store the locale for reuse.
// Warning: this code won't be aware of any change of the default locale during runtime.
static std::locale locale = GetCurrentLocale();
return locale;
}
} // namespace sf