diff --git a/src/SFML/Window/OSX/HIDInputManager.hpp b/src/SFML/Window/OSX/HIDInputManager.hpp index fa2b7724..cc4150ef 100644 --- a/src/SFML/Window/OSX/HIDInputManager.hpp +++ b/src/SFML/Window/OSX/HIDInputManager.hpp @@ -108,7 +108,7 @@ public : //////////////////////////////////////////////////////////// /// Try to convert a character into a SFML key code. /// - /// Return sf::Keyboard::KeyCount if it doesn't match any 'localized' keys. + /// Return sf::Keyboard::Unknown if it doesn't match any 'localized' keys. /// /// By 'localized' I mean keys that depend on the keyboard layout /// and might not be the same as the US keycode in some country @@ -121,7 +121,7 @@ public : //////////////////////////////////////////////////////////// /// Try to convert a virtual keycode into a SFML key code. /// - /// Return sf::Keyboard::KeyCount if the keycode is unknown. + /// Return sf::Keyboard::Unknown if the keycode is unknown. /// //////////////////////////////////////////////////////////// static Keyboard::Key nonLocalizedKeys(UniChar virtualKeycode); diff --git a/src/SFML/Window/OSX/HIDInputManager.mm b/src/SFML/Window/OSX/HIDInputManager.mm index a23f431b..72f5e5cd 100644 --- a/src/SFML/Window/OSX/HIDInputManager.mm +++ b/src/SFML/Window/OSX/HIDInputManager.mm @@ -415,7 +415,7 @@ void HIDInputManager::loadKey(IOHIDElementRef key) // Translation went fine // The corresponding SFML key code - Keyboard::Key code = Keyboard::KeyCount; // KeyCound means 'none' + Keyboard::Key code = Keyboard::Unknown; // KeyCound means 'none' // First we look if the key down is from a list of characters // that depend on keyboard localization @@ -425,12 +425,12 @@ void HIDInputManager::loadKey(IOHIDElementRef key) // The key is not a localized one so we try to find a // corresponding code through virtual key code - if (code == Keyboard::KeyCount) { + if (code == Keyboard::Unknown) { code = nonLocalizedKeys(virtualCode); } // A code was found, wonderful! - if (code != Keyboard::KeyCount) { + if (code != Keyboard::Unknown) { // Ok, everything went fine. Now we have a unique // corresponding sf::Keyboard::Key to one IOHIDElementRef @@ -455,7 +455,7 @@ void HIDInputManager::loadKey(IOHIDElementRef key) // 0x51 | 0x67 | Keypad Equal // 0x4c | 0x77 | Select - //if (code == Keyboard::KeyCount) { // The key is unknown. + //if (code == Keyboard::Unknown) { // The key is unknown. // sf::err() << "This is an unknow key. Virtual key code is 0x" // << std::hex // << (UInt32)virtualCode @@ -847,7 +847,7 @@ Keyboard::Key HIDInputManager::localizedKeys(UniChar ch) case 'Z': return sf::Keyboard::Z; // The key is not 'localized'. - default: return sf::Keyboard::KeyCount; + default: return sf::Keyboard::Unknown; } } diff --git a/src/SFML/Window/OSX/SFOpenGLView.mm b/src/SFML/Window/OSX/SFOpenGLView.mm index e685bf39..9922b52d 100644 --- a/src/SFML/Window/OSX/SFOpenGLView.mm +++ b/src/SFML/Window/OSX/SFOpenGLView.mm @@ -97,7 +97,7 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); /// Convert a key down/up NSEvent into an SFML key event. /// Based on localizedKeys and nonLocalizedKeys function. /// -/// Return sf::Keyboard::KeyCount as Code if the key is unknown. +/// Return sf::Keyboard::Unknown as Code if the key is unknown. /// //////////////////////////////////////////////////////////// +(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent *)anEvent; @@ -532,7 +532,7 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); if (m_useKeyRepeat || ![theEvent isARepeat]) { sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; - if (key.code != sf::Keyboard::KeyCount) { // The key is recognized. + if (key.code != sf::Keyboard::Unknown) { // The key is recognized. m_requester->keyDown(key); } } @@ -608,7 +608,7 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; - if (key.code != sf::Keyboard::KeyCount) { // The key is recognized. + if (key.code != sf::Keyboard::Unknown) { // The key is recognized. m_requester->keyUp(key); } } @@ -626,7 +626,7 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); // Setup a potential event key. sf::Event::KeyEvent key; - key.code = sf::Keyboard::KeyCount; + key.code = sf::Keyboard::Unknown; key.alt = modifiers & NSAlternateKeyMask; key.control = modifiers & NSControlKeyMask; key.shift = modifiers & NSShiftKeyMask; @@ -1049,7 +1049,7 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); key.system = modifierFlags & NSCommandKeyMask; // Key code. - key.code = sf::Keyboard::KeyCount; + key.code = sf::Keyboard::Unknown; // First we look if the key down is from a list of caracter // that depend on keyboard localization. @@ -1060,12 +1060,12 @@ NSUInteger keepOnlyMaskFromData(NSUInteger data, NSUInteger mask); // The key is not a localized one, so we try to find a corresponding code // through virtual key code. - if (key.code == sf::Keyboard::KeyCount) { + if (key.code == sf::Keyboard::Unknown) { key.code = sf::priv::HIDInputManager::nonLocalizedKeys([anEvent keyCode]); } //#ifdef SFML_DEBUG // Don't bother the final customers with annoying messages. -// if (key.code == sf::Keyboard::KeyCount) { // The key is unknown. +// if (key.code == sf::Keyboard::Unknown) { // The key is unknown. // sf::err() << "This is an unknow key. Virtual key code is 0x" // << std::hex // << [anEvent keyCode]