Enabled sfml-audio on iOS
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@ -31,8 +31,13 @@
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#include <SFML/Config.hpp>
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#include <iostream>
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#include <string>
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#ifdef SFML_SYSTEM_IOS
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#include <OpenAl/al.h>
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#include <OpenAl/alc.h>
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#else
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#include <al.h>
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#include <alc.h>
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#endif
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namespace sf
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@ -67,7 +67,9 @@ endif()
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# find external libraries
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if(NOT SFML_OS_ANDROID)
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if(NOT SFML_OS_IOS)
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find_package(OpenAL REQUIRED)
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endif()
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find_package(Vorbis REQUIRED)
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find_package(FLAC REQUIRED)
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else()
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@ -75,17 +77,25 @@ else()
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find_host_package(Vorbis REQUIRED)
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find_host_package(FLAC REQUIRED)
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endif()
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if(NOT SFML_OS_IOS)
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include_directories(${OPENAL_INCLUDE_DIR})
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endif()
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include_directories(${VORBIS_INCLUDE_DIRS})
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include_directories(${FLAC_INCLUDE_DIR})
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add_definitions(-DOV_EXCLUDE_STATIC_CALLBACKS) # avoids warnings in vorbisfile.h
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add_definitions(-DFLAC__NO_DLL)
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# build the list of external libraries to link
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if(SFML_OS_IOS)
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list(APPEND AUDIO_EXT_LIBS "-framework OpenAL")
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else()
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list(APPEND AUDIO_EXT_LIBS ${OPENAL_LIBRARY})
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endif()
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if(SFML_OS_ANDROID)
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list(APPEND AUDIO_EXT_LIBS android OpenSLES)
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endif()
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list(APPEND AUDIO_EXT_LIBS ${OPENAL_LIBRARY} ${VORBIS_LIBRARIES} ${FLAC_LIBRARY})
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list(APPEND AUDIO_EXT_LIBS ${VORBIS_LIBRARIES} ${FLAC_LIBRARY})
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# define the sfml-audio target
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sfml_add_library(sfml-audio
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@ -48,6 +48,4 @@ endif()
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add_subdirectory(Window)
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add_subdirectory(Network)
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add_subdirectory(Graphics)
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if(NOT SFML_OS_IOS)
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add_subdirectory(Audio)
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endif()
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