From 6de027f198e56947d89694049020de0893d374fc Mon Sep 17 00:00:00 2001 From: Jan Haller Date: Sat, 23 May 2015 15:15:14 +0200 Subject: [PATCH] Clarified lifetime requirements of underlying resources for Music and Font --- include/SFML/Audio/Music.hpp | 24 ++++++++++++++++-------- include/SFML/Graphics/Font.hpp | 14 ++++++++++++-- 2 files changed, 28 insertions(+), 10 deletions(-) diff --git a/include/SFML/Audio/Music.hpp b/include/SFML/Audio/Music.hpp index a5027244..76b4254e 100644 --- a/include/SFML/Audio/Music.hpp +++ b/include/SFML/Audio/Music.hpp @@ -69,6 +69,10 @@ public: /// See the documentation of sf::InputSoundFile for the list /// of supported formats. /// + /// \warning Since the music is not loaded at once but rather + /// streamed continuously, the file must remain accessible until + /// the sf::Music object loads a new music or is destroyed. + /// /// \param filename Path of the music file to open /// /// \return True if loading succeeded, false if it failed @@ -85,10 +89,11 @@ public: /// to do so). /// See the documentation of sf::InputSoundFile for the list /// of supported formats. - /// Since the music is not loaded completely but rather streamed - /// continuously, the \a data must remain available as long as the - /// music is playing (i.e. you can't deallocate it right after calling - /// this function). + /// + /// \warning Since the music is not loaded at once but rather streamed + /// continuously, the \a data buffer must remain accessible until + /// the sf::Music object loads a new music or is destroyed. That is, + /// you can't deallocate the buffer right after calling this function. /// /// \param data Pointer to the file data in memory /// \param sizeInBytes Size of the data to load, in bytes @@ -107,10 +112,10 @@ public: /// to do so). /// See the documentation of sf::InputSoundFile for the list /// of supported formats. - /// Since the music is not loaded completely but rather streamed - /// continuously, the \a stream must remain alive as long as the - /// music is playing (i.e. you can't destroy it right after calling - /// this function). + /// + /// \warning Since the music is not loaded at once but rather + /// streamed continuously, the \a stream must remain accessible + /// until the sf::Music object loads a new music or is destroyed. /// /// \param stream Source stream to read from /// @@ -184,6 +189,9 @@ private: /// musics that usually take hundreds of MB when they are /// uncompressed: by streaming it instead of loading it entirely, /// you avoid saturating the memory and have almost no loading delay. +/// This implies that the underlying resource (file, stream or +/// memory buffer) must remain valid for the lifetime of the +/// sf::Music object. /// /// Apart from that, a sf::Music has almost the same features as /// the sf::SoundBuffer / sf::Sound pair: you can play/pause/stop diff --git a/include/SFML/Graphics/Font.hpp b/include/SFML/Graphics/Font.hpp index 9d7c6841..2b19d398 100644 --- a/include/SFML/Graphics/Font.hpp +++ b/include/SFML/Graphics/Font.hpp @@ -95,6 +95,10 @@ public: /// fonts installed on the user's system, thus you can't /// load them directly. /// + /// \warning SFML cannot preload all the font data in this + /// function, so the file has to remain accessible until + /// the sf::Font object loads a new font or is destroyed. + /// /// \param filename Path of the font file to load /// /// \return True if loading succeeded, false if it failed @@ -109,9 +113,11 @@ public: /// /// The supported font formats are: TrueType, Type 1, CFF, /// OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42. - /// Warning: SFML cannot preload all the font data in this + /// + /// \warning SFML cannot preload all the font data in this /// function, so the buffer pointed by \a data has to remain - /// valid as long as the font is used. + /// valid until the sf::Font object loads a new font or + /// is destroyed. /// /// \param data Pointer to the file data in memory /// \param sizeInBytes Size of the data to load, in bytes @@ -132,6 +138,10 @@ public: /// function, so the contents of \a stream have to remain /// valid as long as the font is used. /// + /// \warning SFML cannot preload all the font data in this + /// function, so the stream has to remain accessible until + /// the sf::Font object loads a new font or is destroyed. + /// /// \param stream Source stream to read from /// /// \return True if loading succeeded, false if it failed