Use struct
for user defined type with no private section
This commit is contained in:
parent
e5c41c4eb5
commit
71615c8268
@ -41,9 +41,8 @@ namespace sf
|
||||
/// \brief Defines a system event and its parameters
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class Event
|
||||
struct Event
|
||||
{
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Size events parameters (Resized)
|
||||
///
|
||||
|
@ -44,7 +44,7 @@ namespace priv
|
||||
class GlContext;
|
||||
}
|
||||
|
||||
class Event;
|
||||
struct Event;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Window that serves as a target for OpenGL rendering
|
||||
|
@ -50,7 +50,7 @@ namespace priv
|
||||
class WindowImpl;
|
||||
}
|
||||
|
||||
class Event;
|
||||
struct Event;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Window that serves as a base for other windows
|
||||
|
Loading…
Reference in New Issue
Block a user