Use struct
for user defined type with no private section
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@ -41,9 +41,8 @@ namespace sf
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/// \brief Defines a system event and its parameters
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/// \brief Defines a system event and its parameters
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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class Event
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struct Event
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{
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{
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public:
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Size events parameters (Resized)
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/// \brief Size events parameters (Resized)
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///
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///
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@ -44,7 +44,7 @@ namespace priv
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class GlContext;
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class GlContext;
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}
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}
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class Event;
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struct Event;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Window that serves as a target for OpenGL rendering
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/// \brief Window that serves as a target for OpenGL rendering
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@ -50,7 +50,7 @@ namespace priv
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class WindowImpl;
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class WindowImpl;
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}
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}
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class Event;
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struct Event;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Window that serves as a base for other windows
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/// \brief Window that serves as a base for other windows
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