Improved OSX/Joysticks performance
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@ -71,6 +71,8 @@ else() # MACOSX
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${SRCROOT}/OSX/InputImpl.hpp
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${SRCROOT}/OSX/HIDInputManager.hpp
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${SRCROOT}/OSX/HIDInputManager.mm
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${SRCROOT}/OSX/HIDJoystickManager.hpp
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${SRCROOT}/OSX/HIDJoystickManager.cpp
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${SRCROOT}/OSX/JoystickImpl.cpp
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${SRCROOT}/OSX/JoystickImpl.hpp
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${SRCROOT}/OSX/SFApplication.h
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@ -47,9 +47,6 @@ namespace priv
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/// keyboard and mouse states. It's only purpose is
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/// to help sf::priv::InputImpl class.
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///
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/// HIDInputManager provides a function to get all connected joysticks
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/// to help sf::priv::JoystickImpl.
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///
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////////////////////////////////////////////////////////////
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class HIDInputManager : NonCopyable
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{
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@ -85,14 +82,6 @@ public :
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////////////////////////////////////////////////////////////
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bool IsMouseButtonPressed(Mouse::Button button);
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////////////////////////////////////////////////////////////
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/// \brief List all connected joysticks
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///
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/// \return a retained CFSetRef of IOHIDDeviceRef or NULL
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///
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////////////////////////////////////////////////////////////
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CFSetRef CopyJoystickDevices();
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public :
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////////////////////////////////////////////////////////////
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@ -106,6 +95,16 @@ public :
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////////////////////////////////////////////////////////////
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static long GetLocationID(IOHIDDeviceRef device);
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////////////////////////////////////////////////////////////
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/// \brief Create a mask (dictionary) for an IOHIDManager
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///
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/// \param page HID page
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/// \param usage HID usage page
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/// \return a retained CFDictionaryRef
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///
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////////////////////////////////////////////////////////////
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static CFDictionaryRef CopyDevicesMask(UInt32 page, UInt32 usage);
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////////////////////////////////////////////////////////////
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/// Try to convert a character into a SFML key code.
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///
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@ -208,16 +207,6 @@ private :
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////////////////////////////////////////////////////////////
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void FreeUp();
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////////////////////////////////////////////////////////////
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/// \brief Create a mask (dictionary) for an IOHIDManager
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///
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/// \param page HID page
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/// \param usage HID usage page
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/// \return a retained CFDictionaryRef
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///
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////////////////////////////////////////////////////////////
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static CFDictionaryRef CopyDevicesMaskForManager(UInt32 page, UInt32 usage);
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////////////////////////////////////////////////////////////
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/// \brief Filter the devices and return them.
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///
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@ -127,13 +127,6 @@ bool HIDInputManager::IsMouseButtonPressed(Mouse::Button button)
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}
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////////////////////////////////////////////////////////////
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CFSetRef HIDInputManager::CopyJoystickDevices()
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{
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return CopyDevices(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick);
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}
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////////////////////////////////////////////////////////////
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long HIDInputManager::GetLocationID(IOHIDDeviceRef device)
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{
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@ -156,6 +149,28 @@ long HIDInputManager::GetLocationID(IOHIDDeviceRef device)
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}
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////////////////////////////////////////////////////////////
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CFDictionaryRef HIDInputManager::CopyDevicesMask(UInt32 page, UInt32 usage)
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{
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// Create the dictionary.
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CFMutableDictionaryRef dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 2,
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&kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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// Add the page value.
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CFNumberRef value = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page);
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CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsagePageKey), value);
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CFRelease(value);
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// Add the usage value (which is only valid if page value exists).
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value = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage);
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CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsageKey), value);
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CFRelease(value);
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return dict;
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}
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////////////////////////////////////////////////////////////
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HIDInputManager::HIDInputManager()
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: amIValid(true)
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@ -516,33 +531,11 @@ void HIDInputManager::FreeUp()
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}
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////////////////////////////////////////////////////////////
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CFDictionaryRef HIDInputManager::CopyDevicesMaskForManager(UInt32 page, UInt32 usage)
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{
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// Create the dictionary.
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CFMutableDictionaryRef dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 2,
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&kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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// Add the page value.
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CFNumberRef value = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page);
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CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsagePageKey), value);
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CFRelease(value);
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// Add the usage value (which is only valid if page value exists).
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value = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage);
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CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsageKey), value);
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CFRelease(value);
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return dict;
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}
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////////////////////////////////////////////////////////////
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CFSetRef HIDInputManager::CopyDevices(UInt32 page, UInt32 usage)
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{
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// Filter and keep only the requested devices
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CFDictionaryRef mask = CopyDevicesMaskForManager(page, usage);
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CFDictionaryRef mask = CopyDevicesMask(page, usage);
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IOHIDManagerSetDeviceMatching(myManager, mask);
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127
src/SFML/Window/OSX/HIDJoystickManager.cpp
Normal file
127
src/SFML/Window/OSX/HIDJoystickManager.cpp
Normal file
@ -0,0 +1,127 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2011 Marco Antognini (antognini.marco@gmail.com),
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// Laurent Gomila (laurent.gom@gmail.com),
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/OSX/HIDJoystickManager.hpp>
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#include <SFML/Window/OSX/HIDInputManager.hpp>
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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HIDJoystickManager& HIDJoystickManager::GetInstance()
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{
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static HIDJoystickManager manager;
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return manager;
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}
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////////////////////////////////////////////////////////////
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unsigned int HIDJoystickManager::GetJoystickCount()
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{
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Update();
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return myJoystickCount;
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}
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////////////////////////////////////////////////////////////
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CFSetRef HIDJoystickManager::CopyJoysticks()
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{
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CFSetRef devices = IOHIDManagerCopyDevices(myHIDManager);
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return devices;
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}
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////////////////////////////////////////////////////////////
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HIDJoystickManager::HIDJoystickManager()
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: myHIDManager(0)
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, myJoystickCount(0)
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{
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myHIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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CFDictionaryRef mask = HIDInputManager::CopyDevicesMask(kHIDPage_GenericDesktop,
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kHIDUsage_GD_Joystick);
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IOHIDManagerSetDeviceMatching(myHIDManager, mask);
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CFRelease(mask);
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IOHIDManagerRegisterDeviceMatchingCallback(myHIDManager, pluggedIn, this);
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IOHIDManagerRegisterDeviceRemovalCallback(myHIDManager, pluggedOut, this);
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IOHIDManagerScheduleWithRunLoop(myHIDManager,
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CFRunLoopGetCurrent(),
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kCFRunLoopDefaultMode);
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IOHIDManagerOpen(myHIDManager, kIOHIDOptionsTypeNone);
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}
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////////////////////////////////////////////////////////////
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HIDJoystickManager::~HIDJoystickManager()
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{
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IOHIDManagerUnscheduleFromRunLoop(myHIDManager,
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CFRunLoopGetCurrent(),
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kCFRunLoopDefaultMode);
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IOHIDManagerRegisterDeviceMatchingCallback(myHIDManager, NULL, 0);
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IOHIDManagerRegisterDeviceRemovalCallback(myHIDManager, NULL, 0);
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IOHIDManagerClose(myHIDManager, kIOHIDOptionsTypeNone);
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}
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////////////////////////////////////////////////////////////
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void HIDJoystickManager::Update()
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{
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SInt32 status = kCFRunLoopRunHandledSource;
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while (status == kCFRunLoopRunHandledSource) {
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status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, true);
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}
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}
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////////////////////////////////////////////////////////////
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void HIDJoystickManager::pluggedIn(void * context, IOReturn, void *, IOHIDDeviceRef)
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{
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HIDJoystickManager* manager = (HIDJoystickManager*)context;
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manager->myJoystickCount++;
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}
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////////////////////////////////////////////////////////////
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void HIDJoystickManager::pluggedOut(void * context, IOReturn, void *, IOHIDDeviceRef)
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{
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HIDJoystickManager* manager = (HIDJoystickManager*)context;
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manager->myJoystickCount--;
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}
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} // namespace priv
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} // namespace sf
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128
src/SFML/Window/OSX/HIDJoystickManager.hpp
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128
src/SFML/Window/OSX/HIDJoystickManager.hpp
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@ -0,0 +1,128 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2011 Marco Antognini (antognini.marco@gmail.com),
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// Laurent Gomila (laurent.gom@gmail.com),
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_HIDJOYSTICKMANAGER_HPP
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#define SFML_HIDJOYSTICKMANAGER_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/NonCopyable.hpp>
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#include <IOKit/hid/IOHIDManager.h>
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#include <IOKit/hid/IOHIDDevice.h>
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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/// \brief This class manage as a singleton instance the
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/// joysticks. It's only purpose is
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/// to help sf::priv::JoystickImpl class.
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///
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////////////////////////////////////////////////////////////
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class HIDJoystickManager : NonCopyable
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Get the unique instance of the class
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///
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/// \note Private use only
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///
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/// \return Reference to the HIDJoystickManager instance
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///
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////////////////////////////////////////////////////////////
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static HIDJoystickManager& GetInstance();
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public:
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////////////////////////////////////////////////////////////
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/// \brief Get the number of currently connected joystick
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///
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////////////////////////////////////////////////////////////
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unsigned int GetJoystickCount();
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////////////////////////////////////////////////////////////
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/// \brief Copy the devices assosiated with this HID manager
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///
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/// \return a retained CFSetRef of IOHIDDeviceRef or NULL
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///
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////////////////////////////////////////////////////////////
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CFSetRef CopyJoysticks();
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private:
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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////////////////////////////////////////////////////////////
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HIDJoystickManager();
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////////////////////////////////////////////////////////////
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/// \brief Destructor
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///
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////////////////////////////////////////////////////////////
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~HIDJoystickManager();
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////////////////////////////////////////////////////////////
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/// \brief Make sur all event have been processed in the run loop
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///
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////////////////////////////////////////////////////////////
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void Update();
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private:
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////////////////////////////////////////////////////////////
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/// \brief Private "plug-in" callback
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/// \note Only 'context' parametre is used.
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/// \see IOHIDDeviceCallback
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///
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////////////////////////////////////////////////////////////
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static void pluggedIn(void * context, IOReturn, void *, IOHIDDeviceRef);
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////////////////////////////////////////////////////////////
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/// \brief Private "plug-out" callback
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/// \note Only 'context' parametre is used.
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/// \see IOHIDDeviceCallback
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///
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////////////////////////////////////////////////////////////
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static void pluggedOut(void * context, IOReturn, void *, IOHIDDeviceRef);
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private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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IOHIDManagerRef myHIDManager; ///< HID Manager
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unsigned int myJoystickCount;///< Number of joysticks currently connected
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};
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} // namespace priv
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} // namespace sf
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#endif
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@ -28,6 +28,8 @@
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////////////////////////////////////////////////////////////
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#include <SFML/Window/JoystickImpl.hpp>
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#include <SFML/Window/OSX/HIDInputManager.hpp>
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#include <SFML/Window/OSX/HIDJoystickManager.hpp>
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namespace sf
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{
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@ -51,48 +53,61 @@ bool JoystickImpl::IsConnected(unsigned int index)
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// Otherwise, let's check if it is now connected :
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else { // i.e., myLocationIDs[index] == 0
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// Get all devices
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CFSetRef devices = HIDInputManager::GetInstance().CopyJoystickDevices();
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// if there is more connected joystick to the HID manager than
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// opened joystick devices then we find the new one.
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if (devices != NULL) {
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unsigned int openedCount = 0;
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for (unsigned int i(0); i < sf::Joystick::Count; ++i) {
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if (myLocationIDs[i] != 0) openedCount++;
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}
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CFIndex size = CFSetGetCount(devices);
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unsigned int connectedCount = HIDJoystickManager::GetInstance().GetJoystickCount();
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if (size > 0) {
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if (connectedCount > openedCount) {
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CFTypeRef array[size]; // array of IOHIDDeviceRef
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CFSetGetValues(devices, array);
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// Get all devices
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CFSetRef devices = HIDJoystickManager::GetInstance().CopyJoysticks();
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// If there exists a device d s.t. there is no j s.t.
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// myLocationIDs[j] == d's location then we have a new device.
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if (devices != NULL) {
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for (CFIndex didx(0); didx < size; ++didx) {
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IOHIDDeviceRef d = (IOHIDDeviceRef)array[didx];
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Location dloc = HIDInputManager::GetLocationID(d);
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CFIndex size = CFSetGetCount(devices);
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bool foundJ = false;
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for (unsigned int j(0); j < Joystick::Count; ++j) {
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if (myLocationIDs[j] == dloc) {
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foundJ = true;
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break; // no need to loop again
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if (size > 0) {
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CFTypeRef array[size]; // array of IOHIDDeviceRef
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CFSetGetValues(devices, array);
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// If there exists a device d s.t. there is no j s.t.
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// myLocationIDs[j] == d's location then we have a new device.
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for (CFIndex didx(0); didx < size; ++didx) {
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IOHIDDeviceRef d = (IOHIDDeviceRef)array[didx];
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Location dloc = HIDInputManager::GetLocationID(d);
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bool foundJ = false;
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for (unsigned int j(0); j < Joystick::Count; ++j) {
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if (myLocationIDs[j] == dloc) {
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foundJ = true;
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break; // no need to loop again
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}
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}
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if (foundJ) {
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// This is a known device
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// Nothing else to do
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} else {
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// This is a new device
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// We set it up for Open(..)
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myLocationIDs[index] = dloc;
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state = true;
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break; // We stop looking for a new device
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}
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}
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if (foundJ) {
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// This is a known device
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// Nothing else to do
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} else {
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// This is a new device
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// We set it up for Open(..)
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myLocationIDs[index] = dloc;
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state = true;
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break; // We stop looking for a new device
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}
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}
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CFRelease(devices);
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}
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CFRelease(devices);
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}
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}
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@ -107,7 +122,7 @@ bool JoystickImpl::Open(unsigned int index)
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Location deviceLoc = myLocationIDs[index]; // The device we need to load
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// Get all devices
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CFSetRef devices = HIDInputManager::GetInstance().CopyJoystickDevices();
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CFSetRef devices = HIDJoystickManager::GetInstance().CopyJoysticks();
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if (devices == NULL) {
|
||||
return false;
|
||||
}
|
||||
@ -274,7 +289,7 @@ JoystickState JoystickImpl::Update()
|
||||
Location selfLoc = myLocationIDs[myIndex];
|
||||
|
||||
// Get all devices
|
||||
CFSetRef devices = HIDInputManager::GetInstance().CopyJoystickDevices();
|
||||
CFSetRef devices = HIDJoystickManager::GetInstance().CopyJoysticks();
|
||||
if (devices == NULL) {
|
||||
return disconnectedState;
|
||||
}
|
||||
|
@ -93,7 +93,7 @@ private :
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef long Location;
|
||||
typedef long Location;
|
||||
typedef std::map<sf::Joystick::Axis, IOHIDElementRef> AxisMap;
|
||||
typedef std::vector<IOHIDElementRef> ButtonsVector;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user