sync with sfml: + Window.windowHandle()
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1536 4e206d99-4929-0410-ac5d-dfc041789085
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@ -349,6 +349,17 @@ public:
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{
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sfWindow_SetJoystickThreshold(m_ptr, threshold);
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}
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/**
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* Retrieve the Os-specific handle of a window
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*
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* Params:
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* renderWindow = Renderwindow object
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*/
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WindowHandle windowHandle()
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{
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return sfWindow_GetSystemHandle(m_ptr);
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}
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}
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/**
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@ -433,10 +444,11 @@ private:
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// DSFML2
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bool function(SFMLClass, void*) sfWindow_WaitEvent;
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WindowHandle function(SFMLClass) sfWindow_GetSystemHandle;
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}
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mixin(loadFromSharedLib2("csfml-window", "sfWindow",
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"Create", "CreateFromHandle", "Destroy", "Close", "IsOpened", "GetWidth", "GetHeight", "GetSettings", "GetEvent", "UseVerticalSync",
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"ShowMouseCursor", "SetCursorPosition", "SetPosition", "SetSize", "Show", "EnableKeyRepeat", "SetIcon", "SetActive", "Display",
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"GetInput", "SetFramerateLimit", "GetFrameTime", "SetJoystickThreshold", "WaitEvent"));
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"GetInput", "SetFramerateLimit", "GetFrameTime", "SetJoystickThreshold", "WaitEvent", "GetSystemHandle"));
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}
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