Omitted "Blend" prefix for nested BlendMode enums
BlendMode::Factor instead of BlendMode::BlendFactor BlendMode::Equation instead of BlendMode::BlendEquation
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@ -46,7 +46,7 @@ struct SFML_GRAPHICS_API BlendMode
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/// \brief Enumeration of the blending factors
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/// \brief Enumeration of the blending factors
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///
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///
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////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////
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enum BlendFactor
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enum Factor
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{
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{
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Zero, ///< (0,0,0,0)
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Zero, ///< (0,0,0,0)
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One, ///< (1,1,1,1)
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One, ///< (1,1,1,1)
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@ -65,7 +65,7 @@ struct SFML_GRAPHICS_API BlendMode
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/// \brief Enumeration of the blending equations
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/// \brief Enumeration of the blending equations
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///
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///
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////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////
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enum BlendEquation
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enum Equation
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{
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{
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Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor
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Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor
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Subtract ///< Pixel = Src * SrcFactor - Dst * DstFactor
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Subtract ///< Pixel = Src * SrcFactor - Dst * DstFactor
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@ -90,19 +90,19 @@ struct SFML_GRAPHICS_API BlendMode
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/// \param alphaBlendEquation Specifies how to combine the source and destination alphas.
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/// \param alphaBlendEquation Specifies how to combine the source and destination alphas.
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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BlendMode(BlendFactor colorSourceFactor, BlendFactor colorDestinationFactor,
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BlendMode(Factor colorSourceFactor, Factor colorDestinationFactor,
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BlendEquation colorBlendEquation, BlendFactor alphaSourceFactor,
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Equation colorBlendEquation, Factor alphaSourceFactor,
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BlendFactor alphaDestinationFactor, BlendEquation alphaBlendEquation);
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Factor alphaDestinationFactor, Equation alphaBlendEquation);
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Member Data
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// Member Data
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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BlendFactor colorSrcFactor; ///< Source blending factor for the color channels
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Factor colorSrcFactor; ///< Source blending factor for the color channels
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BlendFactor colorDstFactor; ///< Destination blending factor for the color channels
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Factor colorDstFactor; ///< Destination blending factor for the color channels
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BlendEquation colorEquation; ///< Blending equation for the color channels
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Equation colorEquation; ///< Blending equation for the color channels
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BlendFactor alphaSrcFactor; ///< Source blending factor for the alpha channel
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Factor alphaSrcFactor; ///< Source blending factor for the alpha channel
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BlendFactor alphaDstFactor; ///< Destination blending factor for the alpha channel
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Factor alphaDstFactor; ///< Destination blending factor for the alpha channel
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BlendEquation alphaEquation; ///< Blending equation for the alpha channel
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Equation alphaEquation; ///< Blending equation for the alpha channel
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};
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};
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -57,9 +57,9 @@ alphaEquation (BlendMode::Add)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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BlendMode::BlendMode(BlendFactor colorSourceFactor, BlendFactor colorDestinationFactor,
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BlendMode::BlendMode(Factor colorSourceFactor, Factor colorDestinationFactor,
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BlendEquation colorBlendEquation, BlendFactor alphaSourceFactor,
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Equation colorBlendEquation, Factor alphaSourceFactor,
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BlendFactor alphaDestinationFactor, BlendEquation alphaBlendEquation) :
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Factor alphaDestinationFactor, Equation alphaBlendEquation) :
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colorSrcFactor(colorSourceFactor),
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colorSrcFactor(colorSourceFactor),
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colorDstFactor(colorDestinationFactor),
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colorDstFactor(colorDestinationFactor),
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colorEquation (colorBlendEquation),
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colorEquation (colorBlendEquation),
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@ -37,8 +37,8 @@
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namespace
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namespace
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{
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{
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// Convert an sf::BlendMode::BlendFactor constant to the corresponding OpenGL constant.
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// Convert an sf::BlendMode::Factor constant to the corresponding OpenGL constant.
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sf::Uint32 factorToGlConstant(sf::BlendMode::BlendFactor blendFactor)
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sf::Uint32 factorToGlConstant(sf::BlendMode::Factor blendFactor)
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{
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{
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switch (blendFactor)
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switch (blendFactor)
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{
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{
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@ -58,7 +58,7 @@ namespace
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// Convert an sf::BlendMode::BlendEquation constant to the corresponding OpenGL constant.
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// Convert an sf::BlendMode::BlendEquation constant to the corresponding OpenGL constant.
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sf::Uint32 equationToGlConstant(sf::BlendMode::BlendEquation blendEquation)
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sf::Uint32 equationToGlConstant(sf::BlendMode::Equation blendEquation)
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{
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{
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switch (blendEquation)
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switch (blendEquation)
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{
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{
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