+ window Style.Default
+ windows error message for dll loading errors * made identifiers in event match SFML's style git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1347 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
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6c44a1d33a
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77d248f79e
@ -41,7 +41,7 @@ import dsfml.graphics.idrawable,
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* Package base class of all drawable.
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* Provide implementation of IDrawable and functions aliases.
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*/
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package class Drawableimpl(alias symbol) : DSFMLObject, IDrawable
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package class DrawableImpl(alias symbol) : DSFMLObject, IDrawable
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{
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protected:
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this()
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@ -66,7 +66,7 @@ public:
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* windowStyle = Window style (Resize | Close by default)
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* settings = Context settings (default is default ContextSettings values)
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*/
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this(VideoMode mode, string title, uint windowStyle = Style.RESIZE | Style.CLOSE, ContextSettings settings = ContextSettings())
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this(VideoMode mode, string title, uint windowStyle = Style.Default, ContextSettings settings = ContextSettings())
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{
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super(sfRenderWindow_Create(mode, toStringz(title), windowStyle, &settings));
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m_input = new Input(sfRenderWindow_GetInput(m_ptr));
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@ -102,7 +102,7 @@ public:
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* settings = Context settings (default is default ContextSettings values)
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*
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*/
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void create(VideoMode mode, string title, uint windowStyle = Style.RESIZE | Style.CLOSE, ContextSettings settings = ContextSettings())
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void create(VideoMode mode, string title, uint windowStyle = Style.Default, ContextSettings settings = ContextSettings())
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{
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if (m_ptr !is null)
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dispose();
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@ -37,7 +37,7 @@ import dsfml.graphics.drawableimpl;
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* helper functions to draw simple shapes like
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* lines, rectangles, circles, etc.
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*/
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class Shape : Drawableimpl!("sfShape")
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class Shape : DrawableImpl!("sfShape")
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{
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private:
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this (void* ptr)
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@ -40,7 +40,7 @@ import dsfml.system.vector2;
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* See_Also:
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* IDrawable
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*/
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class Sprite : Drawableimpl!("sfSprite")
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class Sprite : DrawableImpl!("sfSprite")
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{
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private:
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Image m_image; //< Image used to draw the sprite
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@ -72,7 +72,7 @@ public:
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{
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super();
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m_image = img;
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sfSprite_SetImage(m_ptr, img.getNativePointer);
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sfSprite_SetImage(m_ptr, img.getNativePointer, true);
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setX(left);
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setY(top);
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setScaleX(scaleX);
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@ -86,11 +86,12 @@ public:
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*
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* Params:
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* img = New image
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* adjustToNewSize = adjust sprite subrect to new image size
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*/
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void setImage(Image img)
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void setImage(Image img, bool adjustToNewSize = false)
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{
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assert(img !is null, "Trying to set a null image.");
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sfSprite_SetImage(m_ptr, img.getNativePointer);
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sfSprite_SetImage(m_ptr, img.getNativePointer, adjustToNewSize);
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m_image = img;
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}
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@ -102,8 +103,7 @@ public:
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*/
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void setSubRect(IntRect rect)
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{
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IntRect r = rect;
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sfSprite_SetSubRect(m_ptr, &r);
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sfSprite_SetSubRect(m_ptr, &rect);
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m_subRect = rect;
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}
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@ -212,7 +212,7 @@ private:
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extern (C)
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{
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typedef void function(void*, void*) pf_sfSprite_SetImage;
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typedef void function(void*, void*, bool) pf_sfSprite_SetImage;
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typedef void function(void*, IntRect*) pf_sfSprite_SetSubRect;
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typedef void function(void*, float, float) pf_sfSprite_Resize;
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typedef void function(void*, int) pf_sfSprite_FlipX;
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@ -64,7 +64,7 @@ enum TextStyle
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* See_Also:
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* IDrawable
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*/
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class Text : Drawableimpl!("sfText")
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class Text : DrawableImpl!("sfText")
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{
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private:
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Font m_font;
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@ -40,6 +40,7 @@ else
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version (Windows)
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{
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import std.c.windows.windows;
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import std.windows.syserror; // for error strings
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alias HMODULE MODULEHANDLE;
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}
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version (linux)
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@ -181,7 +182,13 @@ private:
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}
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}
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if (m_lib is null)
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{
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report("Cannot open library", m_libPath, null);
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version (Windows)
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{
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report("Windows error message: " ~ sysErrorString(GetLastError()), m_libPath, null);
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}
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}
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}
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version (Tango)
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@ -36,16 +36,6 @@ struct Vector2(T)
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T x;
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T y;
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static Vector2 opCall(T x, T y)
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{
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Vector2!(T) ret;
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ret.x = x;
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ret.y = y;
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return ret;
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}
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/// unary (-) overload
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Vector2 opNeg()
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{
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@ -71,19 +61,19 @@ struct Vector2(T)
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/// (+) overload
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Vector2 opAdd(Vector2 other)
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{
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return Vector2!(T)( (x + other.x), (y + other.y) );
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return Vector2!(T)( cast(T)(x + other.x), cast(T)(y + other.y) );
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}
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/// (-) overload
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Vector2 opSub(Vector2 other)
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{
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return Vector2!(T) ( (x - other.x), (y - other.y) );
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return Vector2!(T) ( cast(T)(x - other.x), cast(T)(y - other.y) );
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}
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/// (*) overload
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Vector2 opMul(int i)
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{
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return Vector2!(T) ( (x * i), (y * i) );
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return Vector2!(T) ( cast(T)(x * i), cast(T)(y * i) );
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}
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/// (*=) overload
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@ -97,7 +87,7 @@ struct Vector2(T)
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/// (/) overload
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Vector2 opDiv(int i)
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{
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return Vector2!(T) ( (x / i), (y / i));
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return Vector2!(T) ( cast(T)(x / i), cast(T)(y / i));
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}
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/// (/=) overload
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@ -35,7 +35,7 @@ module dsfml.window.event;
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* * LBRACKET, RBRACKET, SEMICOLON, COMMA, PERIOD, QUOTE, SLASH, BACKSLASH, TILDE, EQUAL, DASH.$(BR)
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* * SPACE, RETURN, BACK, TAB, PAGEUP, PAGEDOWN, END, HOME, INSERT, DELETE.$(BR)
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* * ADD, SUBTRACT, MULTIPLY, DIVIDE, LEFT, RIGHT, UP, DOWN.$(BR)
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* * NUMPAD0, NUMPAD1, NUMPAD2, NUMPAD3, NUMPAD4, NUMPAD5, NUMPAD6, NUMPAD7, NUMPAD8, NUMPAD9.$(BR)
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* * Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9.$(BR)
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* * F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15.$(BR)
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*/
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enum KeyCode
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@ -66,65 +66,65 @@ enum KeyCode
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X = 'x',
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Y = 'y',
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Z = 'z',
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NUM0 = '0',
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NUM1 = '1',
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NUM2 = '2',
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NUM3 = '3',
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NUM4 = '4',
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NUM5 = '5',
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NUM6 = '6',
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NUM7 = '7',
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NUM8 = '8',
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NUM9 = '9',
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ESCAPE = 256,
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LCONTROL,
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LSHIFT,
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LALT,
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LSYSTEM,
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RCONTROL,
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RSHIFT,
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RALT,
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RSYSTEM,
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MENU,
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LBRACKET,
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RBRACKET,
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SEMICOLON,
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COMMA,
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PERIOD,
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QUOTE,
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SLASH,
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BACKSLASH,
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TILDE,
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EQUAL,
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DASH,
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SPACE,
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RETURN,
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BACK,
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TAB,
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PAGEUP,
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PAGEDOWN,
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END,
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HOME,
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INSERT,
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DELETE,
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ADD,
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SUBTRACT,
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MULTIPLY,
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DIVIDE,
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LEFT,
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RIGHT,
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UP,
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DOWN,
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NUMPAD0,
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NUMPAD1,
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NUMPAD2,
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NUMPAD3,
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NUMPAD4,
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NUMPAD5,
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NUMPAD6,
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NUMPAD7,
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NUMPAD8,
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NUMPAD9,
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Num0 = '0',
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Num1 = '1',
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Num2 = '2',
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Num3 = '3',
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Num4 = '4',
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Num5 = '5',
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Num6 = '6',
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Num7 = '7',
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Num8 = '8',
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Num9 = '9',
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Escape = 256,
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LControl,
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LShift,
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LAlt,
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LSystem,
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RControl,
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RShist,
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RAlt,
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RSystem,
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Menu,
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LBracket,
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RBracket,
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Semicolon,
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Comma,
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Period,
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Quote,
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Slash,
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Backslash,
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Tilde,
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Equal,
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Dash,
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Space,
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Return,
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Back,
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Tab,
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PageUp,
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PageDown,
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End,
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Home,
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Insert,
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Delete,
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Add,
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Substract,
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Multiply,
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Divide,
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Left,
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Right,
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Up,
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Down,
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Numpad0,
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Numpad1,
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Numpad2,
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Numpad3,
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Numpad4,
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Numpad5,
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Numpad6,
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Numpad7,
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Numpad8,
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Numpad9,
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F1,
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F2,
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F3,
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@ -140,7 +140,7 @@ enum KeyCode
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F13,
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F14,
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F15,
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PAUSE,
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Pause,
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}
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@ -149,11 +149,11 @@ enum KeyCode
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*/
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enum MouseButtons
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{
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LEFT, ///
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RIGHT, ///
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MIDDLE, ///
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XBUTTON1, ///
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XBUTTON2 ///
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Left, ///
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Right, ///
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Middle, ///
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XButton1, ///
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XButton2 ///
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}
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@ -163,42 +163,43 @@ enum MouseButtons
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*/
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enum JoyAxis
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{
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AXISX, ///
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AXISY, ///
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AXISZ, ///
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AXISR, ///
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AXISU, ///
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AXISV, ///
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AXISPOV ///
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AxisX, ///
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AxisY, ///
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AxisZ, ///
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AxisR, ///
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AxisU, ///
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AxisV, ///
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AxisPOV ///
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}
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/// EventType
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enum EventType
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{
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Closed,
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Resized,
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LostFocus,
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GainedFocus,
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TextEntered,
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KeyPressed,
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KeyReleased,
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MouseWheelMoved,
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MouseButtonPressed,
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MouseButtonReleased,
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MouseMoved,
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MouseEntered,
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MouseLeft,
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JoyButtonPressed,
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JoyButtonReleased,
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JoyMoved
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}
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/**
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* Event defines a system event and its parameters
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*/
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align(1) struct Event
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{
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enum EventType
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{
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CLOSED,
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RESIZED,
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LOSTFOCUS,
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GAINEDFOCUS,
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TEXTENTERED,
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KEYPRESSED,
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KEYRELEASED,
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MOUSEWHEELMOVED,
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MOUSEBUTTONPRESSED,
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MOUSEBUTTONRELEASED,
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MOUSEMOVED,
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MOUSEENTERED,
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MOUSELEFT,
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JOYBUTTONPRESSED,
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JOYBUTTONRELEASED,
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JOYMOVED
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}
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/**
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* Enumeration of the different types of events. Accessing a value of another event that the one received (e.g. Event.Size.Width when receiving an KEYPRESSED event) will result in undefined behavior.
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* $(UL
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@ -324,7 +325,4 @@ align(1) struct Event
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}
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SSize Size;
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}
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}
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}
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@ -40,11 +40,13 @@ import dsfml.system.stringutil;
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*/
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enum Style
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{
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NONE = 0, /// No border / title bar (this flag and all others are mutually exclusive)
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TITLEBAR = 1 << 0, /// Title bar + fixed border
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RESIZE = 1 << 1, /// Titlebar + resizable border + maximize button
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CLOSE = 1 << 2, /// Titlebar + close button
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FULLSCREEN = 1 << 3 /// Fullscreen mode (this flag and all others are mutually exclusive)
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None = 0, /// No border / title bar (this flag and all others are mutually exclusive)
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Titlebar = 1 << 0, /// Title bar + fixed border
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Resize = 1 << 1, /// Titlebar + resizable border + maximize button
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Close = 1 << 2, /// Titlebar + close button
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Fullscreen = 1 << 3, /// Fullscreen mode (this flag and all others are mutually exclusive)
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Default = Titlebar | Resize | Close /// Default window style
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}
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@ -85,7 +87,7 @@ public:
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* windowStyle = Window style (Resize | Close by default)
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* settings = Context settings (default is default ContextSettings values)
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*/
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this(VideoMode mode, string title, Style windowStyle = Style.RESIZE | Style.CLOSE, ContextSettings settings = ContextSettings())
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this(VideoMode mode, string title, Style windowStyle = Style.Default, ContextSettings settings = ContextSettings())
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{
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super(sfWindow_Create(mode, toStringz(title), windowStyle, settings));
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}
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@ -119,7 +121,7 @@ public:
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* windowStyle = Window style (Resize | Close by default)
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* settings = Context settings (default is default ContextSettings values)
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*/
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void create(VideoMode mode, string title, Style windowStyle = Style.RESIZE | Style.CLOSE, ContextSettings settings = ContextSettings())
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void create(VideoMode mode, string title, Style windowStyle = Style.Default, ContextSettings settings = ContextSettings())
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{
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if (m_ptr !is null)
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dispose();
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Block a user