Minor code refactoring

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1395 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-02-07 21:22:10 +00:00
parent 37c9dd8ac4
commit 7878edc824
4 changed files with 5 additions and 9 deletions

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@ -478,20 +478,16 @@ void WindowImplWin32::SwitchToFullscreen(const VideoMode& Mode)
return;
}
// Change window style (no border, no titlebar, ...)
SetWindowLong(myHandle, GWL_STYLE, WS_POPUP);
SetWindowLong(myHandle, GWL_EXSTYLE, WS_EX_APPWINDOW);
// And resize it so that it fits the entire screen
// Resize the window so that it fits the entire screen
SetWindowPos(myHandle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED);
ShowWindow(myHandle, SW_SHOW);
// Make the window flags compatible with fullscreen mode
SetWindowLong(myHandle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
SetWindowLong(myHandle, GWL_EXSTYLE, WS_EX_APPWINDOW);
// Set "this" as the current fullscreen window
ourFullscreenWindow = this;
// SetPixelFormat can fail (really ?) if window style doesn't contain these flags
long Style = GetWindowLong(myHandle, GWL_STYLE);
SetWindowLong(myHandle, GWL_STYLE, Style | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
}