MacOS: When initializing an openGL view with a parent window, call finishInit
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@ -123,6 +123,8 @@
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// Set the view to the window as its content view.
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// Set the view to the window as its content view.
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[m_window setContentView:m_oglView];
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[m_window setContentView:m_oglView];
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[m_oglView finishInit];
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}
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}
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return self;
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return self;
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