From 78afc38501ed4827d3ff7d90cb0fd5e50b476fe9 Mon Sep 17 00:00:00 2001 From: Laurent Gomila Date: Fri, 26 Aug 2011 18:42:54 +0200 Subject: [PATCH] Minor fixes to the doc --- include/SFML/Network/Ftp.hpp | 2 +- include/SFML/Network/Http.hpp | 2 +- include/SFML/Network/Socket.hpp | 2 +- include/SFML/Network/TcpSocket.hpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/include/SFML/Network/Ftp.hpp b/include/SFML/Network/Ftp.hpp index ad0905a7..e4a81d79 100644 --- a/include/SFML/Network/Ftp.hpp +++ b/include/SFML/Network/Ftp.hpp @@ -369,7 +369,7 @@ public : Response ChangeDirectory(const std::string& directory); //////////////////////////////////////////////////////////// - /// Go to the parent directory of the current one + /// \brief Go to the parent directory of the current one /// /// \return Server response to the request /// diff --git a/include/SFML/Network/Http.hpp b/include/SFML/Network/Http.hpp index 93c3ed55..02f0d257 100644 --- a/include/SFML/Network/Http.hpp +++ b/include/SFML/Network/Http.hpp @@ -117,7 +117,7 @@ public : void SetUri(const std::string& uri); //////////////////////////////////////////////////////////// - /// \brief Set the HTTP version fo the request + /// \brief Set the HTTP version for the request /// /// The HTTP version is 1.0 by default. /// diff --git a/include/SFML/Network/Socket.hpp b/include/SFML/Network/Socket.hpp index fefd10f4..98025217 100644 --- a/include/SFML/Network/Socket.hpp +++ b/include/SFML/Network/Socket.hpp @@ -94,7 +94,7 @@ public : void SetBlocking(bool blocking); //////////////////////////////////////////////////////////// - /// \brief Tell whether the socket is blocking or non-blocking mode + /// \brief Tell whether the socket is in blocking or non-blocking mode /// /// \return True if the socket is blocking, false otherwise /// diff --git a/include/SFML/Network/TcpSocket.hpp b/include/SFML/Network/TcpSocket.hpp index 45fafa72..94cc8753 100644 --- a/include/SFML/Network/TcpSocket.hpp +++ b/include/SFML/Network/TcpSocket.hpp @@ -109,7 +109,7 @@ public : Status Connect(const IpAddress& remoteAddress, unsigned short remotePort, Uint32 timeout = 0); //////////////////////////////////////////////////////////// - /// \brief Disconnect the connect from its remote peer + /// \brief Disconnect the socket from its remote peer /// /// This function gracefully closes the connection. If the /// socket is not connected, this function has no effect.