add a new BlendMode::Equation : ReverseSubtract
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@ -68,8 +68,9 @@ struct SFML_GRAPHICS_API BlendMode
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////////////////////////////////////////////////////////
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enum Equation
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{
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Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor
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Subtract ///< Pixel = Src * SrcFactor - Dst * DstFactor
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Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor
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Subtract, ///< Pixel = Src * SrcFactor - Dst * DstFactor
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ReverseSubtract ///< Pixel = Dst * DstFactor - Src * SrcFactor
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};
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////////////////////////////////////////////////////////////
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@ -64,6 +64,7 @@
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#define GLEXT_glBlendEquation glBlendEquationOES
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#define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_OES
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#define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_OES
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#define GLEXT_GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_OES
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// The following extensions are optional.
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@ -142,6 +143,7 @@
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// Core since 1.2 - EXT_blend_subtract
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#define GLEXT_blend_subtract sfogl_ext_EXT_blend_subtract
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#define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT
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#define GLEXT_GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_EXT
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// Core since 1.3 - ARB_multitexture
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#define GLEXT_multitexture sfogl_ext_ARB_multitexture
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@ -67,6 +67,7 @@ namespace
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{
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case sf::BlendMode::Add: return GLEXT_GL_FUNC_ADD;
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case sf::BlendMode::Subtract: return GLEXT_GL_FUNC_SUBTRACT;
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case sf::BlendMode::ReverseSubtract: return GLEXT_GL_FUNC_REVERSE_SUBTRACT;
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}
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sf::err() << "Invalid value for sf::BlendMode::Equation! Fallback to sf::BlendMode::Add." << std::endl;
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