Improve Xcode templates : now you can target 10.5 without headache !
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@ -70,7 +70,7 @@ subject to the following restrictions:
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<key>Units</key>
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<key>Units</key>
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<dict>
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<dict>
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<!-- Use GCC and libstdc++ -->
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<!-- Use GCC and libstdc++ -->
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<key>C++98 with GCC and libstdc++</key>
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<key>C++98 with GCC and libstdc++ and target 10.5</key>
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<dict>
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<dict>
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<key>Project</key>
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<key>Project</key>
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<dict>
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<dict>
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@ -78,8 +78,21 @@ subject to the following restrictions:
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<dict>
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<dict>
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<key>GCC_VERSION</key>
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<key>GCC_VERSION</key>
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<string>com.apple.compilers.llvmgcc42</string>
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<string>com.apple.compilers.llvmgcc42</string>
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<key>MACOSX_DEPLOYMENT_TARGET</key>
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<string>10.5</string>
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</dict>
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</dict>
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</dict>
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</dict>
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<key>Targets</key>
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<array>
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<dict>
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<key>Frameworks</key>
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<array>
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<string>Foundation</string>
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</array>
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</dict>
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</array>
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</dict>
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</dict>
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<!-- Use Clang and libstdc++ -->
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<!-- Use Clang and libstdc++ -->
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@ -230,9 +243,9 @@ subject to the following restrictions:
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<key>GCC_PREPROCESSOR_DEFINITIONS</key>
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<key>GCC_PREPROCESSOR_DEFINITIONS</key>
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<string>DEBUG=1 $(inherited)</string>
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<string>DEBUG=1 $(inherited)</string>
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<!-- Don't compile all arch in debug -->
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<!-- ALWAYS compile for all arch. -->
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<key>ONLY_ACTIVE_ARCH</key>
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<key>ONLY_ACTIVE_ARCH</key>
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<string>YES</string>
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<string>NO</string>
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</dict>
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</dict>
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<key>Release</key>
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<key>Release</key>
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@ -240,7 +253,7 @@ subject to the following restrictions:
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<key>COPY_PHASE_STRIP</key>
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<key>COPY_PHASE_STRIP</key>
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<string>YES</string>
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<string>YES</string>
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<!-- Compile all arch in release -->
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<!-- ALWAYS compile for all arch. -->
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<key>ONLY_ACTIVE_ARCH</key>
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<key>ONLY_ACTIVE_ARCH</key>
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<string>NO</string>
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<string>NO</string>
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</dict>
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</dict>
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@ -23,7 +23,7 @@ The templates were written by Marco Antognini <antognini.marco@gmail.com> and ar
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Features
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Features
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--------
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--------
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* You can choose between command line tool or bundle application.
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* You can choose between command line tool or bundle application, the latter will contains all SFML dependancies so you can run your app on another computer without manually installing SFML.
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* You can choose between using SFML libraries as dylibs or frameworks.
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* You can choose between using SFML libraries as dylibs or frameworks.
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* You can choose your compiler and C++ standard library / dialect.
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* You can choose your compiler and C++ standard library / dialect.
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* You can choose with SFML module you want to use into your project.
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* You can choose with SFML module you want to use into your project.
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