Merged VideoMode::GetMode and VideoMode::GetModesCount into a single new function VideoMode::GetFullscreenModes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1453 4e206d99-4929-0410-ac5d-dfc041789085
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@ -52,24 +52,15 @@ typedef struct
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CSFML_API sfVideoMode sfVideoMode_GetDesktopMode();
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////////////////////////////////////////////////////////////
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/// Get a valid video mode
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/// Index must be in range [0, GetModesCount()[
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/// Modes are sorted from best to worst
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/// Get all the supported video modes for fullscreen mode.
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/// Modes are sorted from best to worst.
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///
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/// \param index : Index of video mode to get
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/// \param Count : Variable that will be filled with the number of modes
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///
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/// \return Corresponding video mode (invalid mode if index is out of range)
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/// \return Pointer to an array of \a count video modes
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfVideoMode sfVideoMode_GetMode(size_t index);
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////////////////////////////////////////////////////////////
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/// Get valid video modes count
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///
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/// \return Number of valid video modes available
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///
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////////////////////////////////////////////////////////////
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CSFML_API size_t sfVideoMode_GetModesCount();
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CSFML_API const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count);
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////////////////////////////////////////////////////////////
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/// Tell whether or not a video mode is supported
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@ -30,7 +30,6 @@
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#include <SFML/Internal.h>
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////////////////////////////////////////////////////////////
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/// Get the current desktop video mode
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////////////////////////////////////////////////////////////
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@ -47,28 +46,31 @@ sfVideoMode sfVideoMode_GetDesktopMode()
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////////////////////////////////////////////////////////////
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/// Get a valid video mode
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/// Index must be in range [0, GetModesCount()[
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/// Modes are sorted from best to worst
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/// Get all the supported video modes for fullscreen mode.
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/// Modes are sorted from best to worst.
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////////////////////////////////////////////////////////////
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sfVideoMode sfVideoMode_GetMode(size_t index)
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const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count)
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{
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sf::VideoMode mode = sf::VideoMode::GetMode(index);
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sfVideoMode ret;
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ret.Width = mode.Width;
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ret.Height = mode.Height;
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ret.BitsPerPixel = mode.BitsPerPixel;
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static std::vector<sfVideoMode> modes;
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return ret;
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}
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// Populate the array on first call
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if (modes.empty())
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{
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const std::vector<sf::VideoMode>& SFMLModes = sf::VideoMode::GetFullscreenModes();
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for (std::vector<sf::VideoMode>::const_iterator it = SFMLModes.begin(); it != SFMLModes.end(); ++it)
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{
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sfVideoMode mode;
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mode.Width = it->Width;
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mode.Height = it->Height;
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mode.BitsPerPixel = it->BitsPerPixel;
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modes.push_back(mode);
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}
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}
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if (Count)
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*Count = modes.size();
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////////////////////////////////////////////////////////////
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/// Get valid video modes count
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////////////////////////////////////////////////////////////
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size_t sfVideoMode_GetModesCount()
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{
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return sf::VideoMode::GetModesCount();
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return !modes.empty() ? &modes[0] : NULL;
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}
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@ -7,8 +7,7 @@ EXPORTS
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sfInput_GetMouseY
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sfInput_GetJoystickAxis
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sfVideoMode_GetDesktopMode
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sfVideoMode_GetMode
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sfVideoMode_GetModesCount
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sfVideoMode_GetFullscreenModes
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sfVideoMode_IsValid
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sfWindow_Create
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sfWindow_CreateFromHandle
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@ -7,8 +7,7 @@ EXPORTS
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sfInput_GetMouseY
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sfInput_GetJoystickAxis
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sfVideoMode_GetDesktopMode
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sfVideoMode_GetMode
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sfVideoMode_GetModesCount
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sfVideoMode_GetFullscreenModes
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sfVideoMode_IsValid
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sfWindow_Create
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sfWindow_CreateFromHandle
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@ -124,13 +124,12 @@
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<Unit filename="..\..\src\SFML\Window\Input.cpp" />
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<Unit filename="..\..\src\SFML\Window\Joystick.hpp" />
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<Unit filename="..\..\src\SFML\Window\VideoMode.cpp" />
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<Unit filename="..\..\src\SFML\Window\VideoModeSupport.hpp" />
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<Unit filename="..\..\src\SFML\Window\VideoModeImpl.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\ContextWGL.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\ContextWGL.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\Joystick.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\Joystick.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\VideoModeSupport.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\VideoModeSupport.hpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\VideoModeImpl.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\WindowImplWin32.cpp" />
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<Unit filename="..\..\src\SFML\Window\Win32\WindowImplWin32.hpp" />
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<Unit filename="..\..\src\SFML\Window\Window.cpp" />
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@ -400,11 +400,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeSupport.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeSupport.hpp"
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeImpl.cpp"
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>
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</File>
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<File
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@ -493,7 +489,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\VideoModeSupport.hpp"
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RelativePath="..\..\src\SFML\Window\VideoModeImpl.hpp"
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>
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</File>
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<File
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@ -363,11 +363,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeSupport.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeSupport.hpp"
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RelativePath="..\..\src\SFML\Window\Win32\VideoModeImpl.cpp"
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>
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</File>
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<File
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@ -456,7 +452,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Window\VideoModeSupport.hpp"
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RelativePath="..\..\src\SFML\Window\VideoModeImpl.hpp"
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>
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</File>
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<File
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@ -56,26 +56,24 @@ namespace SFML
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////////////////////////////////////////////////////////////
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/// <summary>
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/// Get the number of valid video modes
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/// Get the list of all the supported fullscreen video modes
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/// </summary>
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////////////////////////////////////////////////////////////
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public static uint ModesCount
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public static VideoMode[] FullscreenModes
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{
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get {return sfVideoMode_GetModesCount();}
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}
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get
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{
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unsafe
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{
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uint Count;
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VideoMode* ModesPtr = sfVideoMode_GetFullscreenModes(out Count);
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VideoMode[] Modes = new VideoMode[Count];
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for (uint i = 0; i < Count; ++i)
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Modes[i] = ModesPtr[i];
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////////////////////////////////////////////////////////////
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/// <summary>
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/// Get a valid video mode.
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/// Index must be in range [0, ModesCount[.
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/// Modes are sorted from best to worst
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/// </summary>
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/// <param name="index">Index of the video mode to get</param>
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/// <returns>index-th video mode</returns>
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////////////////////////////////////////////////////////////
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public static VideoMode GetMode(uint index)
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{
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return sfVideoMode_GetMode(index);
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return Modes;
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}
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}
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}
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////////////////////////////////////////////////////////////
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@ -116,10 +114,7 @@ namespace SFML
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static extern VideoMode sfVideoMode_GetDesktopMode();
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[DllImport("csfml-window"), SuppressUnmanagedCodeSecurity]
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static extern uint sfVideoMode_GetModesCount();
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[DllImport("csfml-window"), SuppressUnmanagedCodeSecurity]
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static extern VideoMode sfVideoMode_GetMode(uint Index);
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unsafe static extern VideoMode* sfVideoMode_GetFullscreenModes(out uint Count);
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[DllImport("csfml-window"), SuppressUnmanagedCodeSecurity]
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static extern bool sfVideoMode_IsValid(VideoMode Mode);
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@ -29,7 +29,7 @@
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <cstdlib>
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#include <vector>
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namespace sf
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@ -69,30 +69,20 @@ public :
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static VideoMode GetDesktopMode();
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////////////////////////////////////////////////////////////
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/// \brief Get a valid video mode
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/// \brief Retrieve all the video modes supported in fullscreen mode
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///
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/// The parameter \a index must be in the range [0, GetModesCount()[.
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/// Modes are sorted from best to worst, so that
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/// sf::VideoMode::GetMode(0) will always give the best.
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/// When creating a fullscreen window, the video mode is restricted
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/// to be compatible with what the graphics driver and monitor
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/// support. This function returns the complete list of all video
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/// modes that can be used in fullscreen mode.
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/// The returned array is sorted from best to worst, so that
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/// the first element will always give the best mode (higher
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/// width, height and bits-per-pixel).
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///
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/// \param index Index of video mode to get
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///
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/// \return Corresponding video mode (invalid mode if index is out of range)
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/// \return Array containing all the supported fullscreen modes
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///
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////////////////////////////////////////////////////////////
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static VideoMode GetMode(std::size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Get the total number of valid video modes available
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///
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/// The validity of video modes is only relevant when using
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/// fullscreen windows; otherwise any video mode can be used
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/// with no restriction.
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///
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/// \return Number of valid video modes available for fullscreen mode
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///
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////////////////////////////////////////////////////////////
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static std::size_t GetModesCount();
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static const std::vector<VideoMode>& GetFullscreenModes();
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////////////////////////////////////////////////////////////
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/// \brief Tell whether or not the video mode is valid
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@ -115,13 +105,10 @@ public :
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};
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////////////////////////////////////////////////////////////
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/// \brief Overload of binary == operator
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/// \brief Overload of == operator to compare two video modes
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///
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/// This operator compares strict equality between two modes,
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/// i.e. it checks if all their members are equal.
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///
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/// \param left Left operand
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/// \param right Right operand
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if modes are equal
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///
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SFML_API bool operator ==(const VideoMode& left, const VideoMode& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of binary != operator
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/// \brief Overload of != operator to compare two video modes
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///
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/// This operator compares strict difference between two modes,
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/// i.e. it checks if not all their members are equal.
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///
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/// \param left Left operand
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/// \param right Right operand
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if modes are different
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator !=(const VideoMode& left, const VideoMode& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of < operator to compare video modes
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///
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if \a left is lesser than \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator <(const VideoMode& left, const VideoMode& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of > operator to compare video modes
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///
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if \a left is greater than \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator >(const VideoMode& left, const VideoMode& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of <= operator to compare video modes
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///
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if \a left is lesser or equal than \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator <=(const VideoMode& left, const VideoMode& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of >= operator to compare video modes
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///
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/// \param left Left operand (a video mode)
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/// \param right Right operand (a video mode)
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///
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/// \return True if \a left is greater or equal than \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator >=(const VideoMode& left, const VideoMode& right);
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} // namespace sf
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@ -161,14 +189,12 @@ SFML_API bool operator !=(const VideoMode& left, const VideoMode& right);
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/// and the graphics card support), otherwise your window
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/// creation will just fail.
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///
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/// sf::VideoMode provides two static functions for retrieving
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/// sf::VideoMode provides a static function for retrieving
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/// the list of all the video modes supported by the system:
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/// GetModesCount() to get the number of video modes in the
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/// list, and GetMode() to retrieve a particular mode
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/// from the list.
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/// GetFullscreenModes().
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///
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/// A custom video mode can also be checked directly with
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/// its IsValid() function.
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/// A custom video mode can also be checked directly for
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/// fullscreen compatibility with its IsValid() function.
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///
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/// Additionnally, sf::VideoMode provides a static function
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/// to get the mode currently used by the desktop: GetDesktopMode().
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/// Usage example:
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/// \code
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/// // Display the list of all the video modes available for fullscreen
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/// for (std::size_t i = 0; i < sf::VideoMode::GetModesCount(); ++i)
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/// std::vector<sf::VideoMode> modes = sf::VideoMode::GetFullscreenModes();
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/// for (std::size_t i = 0; i < modes.size(); ++i)
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/// {
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/// sf::VideoMode mode = sf::VideoMode::GetMode(i);
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/// sf::VideoMode mode = modes[i];
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/// std::cout << "Mode #" << i << ": "
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/// << mode.Width << "x" << mode.Height << " - "
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/// << mode.BitsPerPixel << " bpp" << std::endl;
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Cocoa/VideoModeSupport.hpp>
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#include <SFML/Window/VideoModeImpl.hpp>
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#include <ApplicationServices/ApplicationServices.h>
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#include <algorithm>
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Linux/VideoModeSupport.hpp>
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#include <SFML/Window/VideoModeImpl.hpp>
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#include <SFML/System/Err.hpp>
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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namespace priv
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{
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////////////////////////////////////////////////////////////
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void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& modes)
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std::vector<VideoMode> VideoModeImpl::GetFullscreenModes()
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{
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// First, clear array to fill
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modes.clear();
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std::vector<VideoMode> modes;
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// Open a connection with the X server
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Display* disp = XOpenDisplay(NULL);
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@ -106,11 +105,13 @@ void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& modes)
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// We couldn't connect to the X server
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Err() << "Failed to connect to the X server while trying to get the supported video modes" << std::endl;
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}
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return modes;
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}
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////////////////////////////////////////////////////////////
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VideoMode VideoModeSupport::GetDesktopVideoMode()
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VideoMode VideoModeImpl::GetDesktopMode()
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{
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VideoMode desktopMode;
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_VIDEOMODESUPPORTLINUX_HPP
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#define SFML_VIDEOMODESUPPORTLINUX_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/VideoMode.hpp>
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#include <vector>
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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/// \brief Linux (X11) implementation of VideoModeSupport;
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/// gives access to video mode related OS-specific functions
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////////////////////////////////////////////////////////////
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||||
class VideoModeSupport
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the list of all the supported video modes
|
||||
///
|
||||
/// \param modes Array to fill with available video modes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void GetSupportedVideoModes(std::vector<VideoMode>& modes);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the current desktop video mode
|
||||
///
|
||||
/// \return Current desktop video mode
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static VideoMode GetDesktopVideoMode();
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_VIDEOMODESUPPORTLINUX_HPP
|
@ -26,47 +26,9 @@
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/VideoMode.hpp>
|
||||
#include <SFML/Window/VideoModeSupport.hpp>
|
||||
#include <SFML/Window/VideoModeImpl.hpp>
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Private data
|
||||
////////////////////////////////////////////////////////////
|
||||
namespace
|
||||
{
|
||||
// Global array of supported video modes
|
||||
std::vector<sf::VideoMode> supportedModes;
|
||||
|
||||
// Functor for sorting modes from highest to lowest
|
||||
struct CompareModes
|
||||
{
|
||||
bool operator ()(const sf::VideoMode& left, const sf::VideoMode& right) const
|
||||
{
|
||||
if (left.BitsPerPixel > right.BitsPerPixel)
|
||||
return true;
|
||||
else if (left.BitsPerPixel < right.BitsPerPixel)
|
||||
return false;
|
||||
else if (left.Width > right.Width)
|
||||
return true;
|
||||
else if (left.Width < right.Width)
|
||||
return false;
|
||||
else
|
||||
return (left.Height > right.Height);
|
||||
}
|
||||
};
|
||||
|
||||
// Get and sort valid video modes
|
||||
static void InitializeModes()
|
||||
{
|
||||
// We request the array of valid modes
|
||||
sf::priv::VideoModeSupport::GetSupportedVideoModes(supportedModes);
|
||||
|
||||
// And we sort them from highest to lowest (so that number 0 is the best)
|
||||
std::sort(supportedModes.begin(), supportedModes.end(), CompareModes());
|
||||
}
|
||||
}
|
||||
#include <functional>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -94,44 +56,33 @@ BitsPerPixel(bitsPerPixel)
|
||||
////////////////////////////////////////////////////////////
|
||||
VideoMode VideoMode::GetDesktopMode()
|
||||
{
|
||||
// Directly forward to the video mode support
|
||||
return priv::VideoModeSupport::GetDesktopVideoMode();
|
||||
// Directly forward to the OS-specific implementation
|
||||
return priv::VideoModeImpl::GetDesktopMode();
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
VideoMode VideoMode::GetMode(std::size_t index)
|
||||
const std::vector<VideoMode>& VideoMode::GetFullscreenModes()
|
||||
{
|
||||
// Build and cache the list of valid modes on first call
|
||||
if (supportedModes.empty())
|
||||
InitializeModes();
|
||||
static std::vector<VideoMode> modes;
|
||||
|
||||
if (index < GetModesCount())
|
||||
return supportedModes[index];
|
||||
else
|
||||
return VideoMode();
|
||||
}
|
||||
// Populate the array on first call
|
||||
if (modes.empty())
|
||||
{
|
||||
modes = priv::VideoModeImpl::GetFullscreenModes();
|
||||
std::sort(modes.begin(), modes.end(), std::greater<VideoMode>());
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
std::size_t VideoMode::GetModesCount()
|
||||
{
|
||||
// Build and cache the list of valid modes on first call
|
||||
if (supportedModes.empty())
|
||||
InitializeModes();
|
||||
|
||||
return supportedModes.size();
|
||||
return modes;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool VideoMode::IsValid() const
|
||||
{
|
||||
// Build and cache the list of valid modes on first call
|
||||
if (supportedModes.empty())
|
||||
InitializeModes();
|
||||
const std::vector<VideoMode>& modes = GetFullscreenModes();
|
||||
|
||||
return std::find(supportedModes.begin(), supportedModes.end(), *this) != supportedModes.end();
|
||||
return std::find(modes.begin(), modes.end(), *this) != modes.end();
|
||||
}
|
||||
|
||||
|
||||
@ -150,4 +101,46 @@ bool operator !=(const VideoMode& left, const VideoMode& right)
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool operator <(const VideoMode& left, const VideoMode& right)
|
||||
{
|
||||
if (left.BitsPerPixel == right.BitsPerPixel)
|
||||
{
|
||||
if (left.Width == right.Width)
|
||||
{
|
||||
return left.Height < right.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
return left.Width < right.Width;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return left.BitsPerPixel < right.BitsPerPixel;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool operator >(const VideoMode& left, const VideoMode& right)
|
||||
{
|
||||
return right < left;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool operator <=(const VideoMode& left, const VideoMode& right)
|
||||
{
|
||||
return !(right < left);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool operator >=(const VideoMode& left, const VideoMode& right)
|
||||
{
|
||||
return !(left < right);
|
||||
}
|
||||
|
||||
} // namespace sf
|
||||
|
@ -22,14 +22,13 @@
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_VIDEOMODESUPPORTCOCOA_HPP
|
||||
#define SFML_VIDEOMODESUPPORTCOCOA_HPP
|
||||
#ifndef SFML_VIDEOMODEIMPL_HPP
|
||||
#define SFML_VIDEOMODEIMPL_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/VideoMode.hpp>
|
||||
#include <vector>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -37,28 +36,28 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Cocoa implementation of VideoModeSupport
|
||||
/// Give access to video mode related OS-specific functions
|
||||
/// \brief OS-specific implementation of video modes functions
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class VideoModeSupport
|
||||
class VideoModeImpl
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get supported video modes
|
||||
/// \brief Get the list of all the supported fullscreen video modes
|
||||
///
|
||||
/// \param Modes : Array to fill with available video modes
|
||||
/// \return Array filled with the fullscreen video modes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void GetSupportedVideoModes(std::vector<VideoMode>& Modes);
|
||||
static std::vector<VideoMode> GetFullscreenModes();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Get current desktop video mode
|
||||
/// \brief Get the current desktop video mode
|
||||
///
|
||||
/// \return Current desktop video mode
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static VideoMode GetDesktopVideoMode();
|
||||
static VideoMode GetDesktopMode();
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
@ -66,4 +65,4 @@ public :
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_VIDEOMODESUPPORTCOCOA_HPP
|
||||
#endif // SFML_VIDEOMODEIMPL_HPP
|
@ -1,49 +0,0 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_VIDEOMODESUPPORT_HPP
|
||||
#define SFML_VIDEOMODESUPPORT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS)
|
||||
|
||||
#include <SFML/Window/Win32/VideoModeSupport.hpp>
|
||||
|
||||
#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
|
||||
|
||||
#include <SFML/Window/Linux/VideoModeSupport.hpp>
|
||||
|
||||
#elif defined(SFML_SYSTEM_MACOS)
|
||||
|
||||
#include <SFML/Window/Cocoa/VideoModeSupport.hpp>
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_VIDEOMODESUPPORT_HPP
|
@ -25,7 +25,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/Win32/VideoModeSupport.hpp>
|
||||
#include <SFML/Window/VideoModeImpl.hpp>
|
||||
#include <windows.h>
|
||||
#include <algorithm>
|
||||
|
||||
@ -35,10 +35,9 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& modes)
|
||||
std::vector<VideoMode> VideoModeImpl::GetFullscreenModes()
|
||||
{
|
||||
// First, clear array to fill
|
||||
modes.clear();
|
||||
std::vector<VideoMode> modes;
|
||||
|
||||
// Enumerate all available video modes for the primary display adapter
|
||||
DEVMODE win32Mode;
|
||||
@ -52,11 +51,13 @@ void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& modes)
|
||||
if (std::find(modes.begin(), modes.end(), mode) == modes.end())
|
||||
modes.push_back(mode);
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
VideoMode VideoModeSupport::GetDesktopVideoMode()
|
||||
VideoMode VideoModeImpl::GetDesktopMode()
|
||||
{
|
||||
DEVMODE win32Mode;
|
||||
win32Mode.dmSize = sizeof(win32Mode);
|
@ -1,70 +0,0 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_VIDEOMODESUPPORTWIN32_HPP
|
||||
#define SFML_VIDEOMODESUPPORTWIN32_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/VideoMode.hpp>
|
||||
#include <vector>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Windows implementation of VideoModeSupport;
|
||||
/// gives access to video mode related OS-specific functions
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class VideoModeSupport
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the list of all the supported video modes
|
||||
///
|
||||
/// \param modes Array to fill with available video modes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static void GetSupportedVideoModes(std::vector<VideoMode>& modes);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the current desktop video mode
|
||||
///
|
||||
/// \return Current desktop video mode
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static VideoMode GetDesktopVideoMode();
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_VIDEOMODESUPPORTWIN32_HPP
|
@ -109,11 +109,11 @@ void Window::Create(VideoMode mode, const std::string& title, unsigned long styl
|
||||
}
|
||||
else
|
||||
{
|
||||
// Make sure the chosen video mode is compatible
|
||||
// Make sure that the chosen video mode is compatible
|
||||
if (!mode.IsValid())
|
||||
{
|
||||
Err() << "The requested video mode is not available, switching to a valid mode" << std::endl;
|
||||
mode = VideoMode::GetMode(0);
|
||||
mode = VideoMode::GetFullscreenModes()[0];
|
||||
}
|
||||
|
||||
// Update the fullscreen window
|
||||
|
Loading…
Reference in New Issue
Block a user