Add clang-tidy bugprone-*
checks
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14
.clang-tidy
14
.clang-tidy
@ -1,11 +1,25 @@
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Checks: >
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-*,
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bugprone-*,
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clang-analyzer-*,
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misc-*,
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modernize-*,
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performance-*,
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portability-*,
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readability-*,
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-bugprone-assignment-in-if-condition,
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-bugprone-branch-clone,
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-bugprone-easily-swappable-parameters,
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-bugprone-exception-escape,
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-bugprone-implicit-widening-of-multiplication-result,
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-bugprone-incorrect-roundings,
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-bugprone-integer-division,
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-bugprone-misplaced-widening-cast,
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-bugprone-narrowing-conversions,
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-bugprone-signed-char-misuse,
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-bugprone-string-integer-assignment,
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-bugprone-suspicious-include,
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-bugprone-unchecked-optional-access,
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-clang-analyzer-nullability.NullablePassedToNonnull,
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-clang-analyzer-optin.cplusplus.VirtualCall,
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-clang-analyzer-optin.osx.*,
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@ -32,9 +32,6 @@
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namespace sf
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{
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class Context;
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using ContextDestroyCallback = void (*)(void*);
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////////////////////////////////////////////////////////////
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@ -31,7 +31,7 @@
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// Windows' HWND is a type alias for struct HWND__*
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#if defined(SFML_SYSTEM_WINDOWS)
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struct HWND__;
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struct HWND__; // NOLINT(bugprone-reserved-identifier)
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#endif
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namespace sf
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@ -33,7 +33,7 @@
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#endif
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#ifndef _WIN32_WINDOWS
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#define _WIN32_WINDOWS 0x0501
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#define _WIN32_WINDOWS 0x0501 // NOLINT(bugprone-reserved-identifier)
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#endif
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#ifndef _WIN32_WINNT
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@ -49,7 +49,7 @@
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#endif
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#ifndef _UNICODE
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#define _UNICODE 1
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#define _UNICODE 1 // NOLINT(bugprone-reserved-identifier)
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#endif
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#include <windows.h>
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@ -93,10 +93,10 @@ void uninitFileDescriptors()
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}
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#define BITS_PER_LONG (sizeof(unsigned long) * 8)
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#define NBITS(x) (((x - 1) / BITS_PER_LONG) + 1)
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#define OFF(x) (x % BITS_PER_LONG)
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#define LONG(x) (x / BITS_PER_LONG)
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#define TEST_BIT(bit, array) ((array[LONG(bit)] >> OFF(bit)) & 1)
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#define NBITS(x) ((((x)-1) / BITS_PER_LONG) + 1)
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#define OFF(x) ((x) % BITS_PER_LONG)
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#define LONG(x) ((x) / BITS_PER_LONG)
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#define TEST_BIT(bit, array) (((array)[LONG(bit)] >> OFF(bit)) & 1)
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// Only keep fileDescriptors that we think are a keyboard, mouse or touchpad/touchscreen
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// Joysticks are handled in /src/SFML/Window/Unix/JoystickImpl.cpp
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@ -15,7 +15,7 @@ static_assert(std::is_nothrow_move_assignable_v<sf::Packet>);
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do \
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{ \
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sf::Packet packet; \
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packet << expected; \
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packet << (expected); \
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CHECK(packet.getReadPosition() == 0); \
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CHECK(packet.getData() != nullptr); \
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CHECK(packet.getDataSize() == sizeof(expected)); \
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@ -29,7 +29,7 @@ static_assert(std::is_nothrow_move_assignable_v<sf::Packet>);
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CHECK(packet.getDataSize() == sizeof(expected)); \
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CHECK(packet.endOfPacket()); \
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CHECK(static_cast<bool>(packet)); \
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CHECK(expected == received); \
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CHECK((expected) == received); \
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} while (false)
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TEST_CASE("[Network] sf::Packet")
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