diff --git a/src/SFML/Window/OSX/SFWindowController.mm b/src/SFML/Window/OSX/SFWindowController.mm index 17d67ed5..d09dd80d 100644 --- a/src/SFML/Window/OSX/SFWindowController.mm +++ b/src/SFML/Window/OSX/SFWindowController.mm @@ -457,18 +457,9 @@ // Add titlebar height. height += static_cast([self titlebarHeight]); - // Corner case: don't set the window height bigger than the screen height - // or the view will be resized _later_ without generating a resize event. - NSRect screenFrame = [[NSScreen mainScreen] visibleFrame]; - CGFloat maxVisibleHeight = screenFrame.size.height; - if (height > maxVisibleHeight) - { - height = static_cast(maxVisibleHeight); - - // The size is not the requested one, we fire an event - if (m_requester != nil) - m_requester->windowResized({width, height - static_cast([self titlebarHeight])}); - } + // Send resize event if size has changed + if (sf::Vector2u(width, height) != m_requester->getSize()) + m_requester->windowResized({width, height - static_cast([self titlebarHeight])}); NSRect frame = NSMakeRect([m_window frame].origin.x, [m_window frame].origin.y, width, height);