Fix zombie windows in Mac OS when switching to/from fullscreen
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@ -57,6 +57,18 @@
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////////////////////////////////////////////////////////////
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-(BOOL)canBecomeKeyWindow;
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-(BOOL)canBecomeKeyWindow;
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/// \brief Allow fullscreen windows to become the main window
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///
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/// By default, fullscreen windows (using NSBorderlessWindowMask)
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/// cannot become the main window, so this method is changed to
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/// always return YES.
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///
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/// \return YES
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///
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////////////////////////////////////////////////////////////
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-(BOOL)canBecomeMainWindow;
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////////////////////////////////////////////////////////////
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/// \brief Prevent system alert
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/// \brief Prevent system alert
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///
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///
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@ -45,6 +45,13 @@
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}
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}
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////////////////////////////////////////////////////////
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-(BOOL)canBecomeMainWindow
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{
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return YES;
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}
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////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////
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-(void)keyDown:(NSEvent*)theEvent
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-(void)keyDown:(NSEvent*)theEvent
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{
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{
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@ -154,7 +154,11 @@ WindowImplCocoa::~WindowImplCocoa()
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// Put the next window in front, if any.
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// Put the next window in front, if any.
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NSArray* windows = [NSApp orderedWindows];
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NSArray* windows = [NSApp orderedWindows];
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if ([windows count] > 0)
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if ([windows count] > 0)
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[[windows objectAtIndex:0] makeKeyAndOrderFront:nil];
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{
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NSWindow *nextWindow = [windows objectAtIndex:0];
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if ([nextWindow isVisible])
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[nextWindow makeKeyAndOrderFront:nil];
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}
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drainThreadPool(); // Make sure everything was freed
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drainThreadPool(); // Make sure everything was freed
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// This solve some issue when sf::Window::Create is called for the
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// This solve some issue when sf::Window::Create is called for the
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